Example #1
0
        public static Caravan UpdateCaravanPosition(Caravan car)
        {
            Camp destination;

            using (var db = new MinionWarsEntities())
            {
                destination = db.Camp.Find(car.destination_id);
            }

            if (car.directions == null)
            {
                Geolocations.GetCaravanDirections(car.location, destination.location);
            }

            if (car.location.Distance(destination.location) <= 50)
            {
                car = CampManager.CaravanArrival(car);
            }
            else
            {
                if (car.current_step == null)
                {
                    car.current_step = Geolocations.GetCaravanDirectionMovement(car, destination.location);
                    if (car.current_step == null)
                    {
                        car.directions = Geolocations.GetCaravanDirections(car.location, destination.location);
                    }
                    else
                    {
                        using (var db = new MinionWarsEntities())
                        {
                            db.Caravan.Attach(car);
                            db.Entry(car).State = System.Data.Entity.EntityState.Modified;
                            db.SaveChanges();
                        }
                    }
                }
                if (car.location.Distance(car.current_step) <= 10)
                {
                    car.current_step = Geolocations.GetCaravanDirectionMovement(car, destination.location);
                    if (car.current_step == null)
                    {
                        car.directions = Geolocations.GetCaravanDirections(car.location, destination.location);
                    }
                    else
                    {
                        using (var db = new MinionWarsEntities())
                        {
                            db.Caravan.Attach(car);
                            db.Entry(car).State = System.Data.Entity.EntityState.Modified;
                            db.SaveChanges();
                        }
                    }
                }

                car.location      = Geolocations.PerformDirectionMovement(car.location, car.current_step, car.last_movement.Value, 2);
                car.last_movement = DateTime.Now;

                using (var db = new MinionWarsEntities())
                {
                    db.Caravan.Attach(car);
                    db.Entry(car).State = System.Data.Entity.EntityState.Modified;
                    db.SaveChanges();
                }
            }

            return(car);
        }