public void takeOff() { //ChatWriter.send(MemoryHandler.process.MainWindowHandle, "/run if IsMounted() == nil then CallCompanion('MOUNT', " + mountNum + ") end");//"/click MultiBarRightButton1" if (getCurrRage() > 0) { System.Console.WriteLine("megtámadtak, bladestorm"); ChatWriter.hitKey(ChatWriter.THREE); ChatWriter.hitKey(ChatWriter.THREE); ChatWriter.hitKey(ChatWriter.TWO); Thread.Sleep(8000); ChatWriter.hitKey(ChatWriter.FOUR); Thread.Sleep(2000); } ChatWriter.hitKey(ChatWriter.ONE); Thread.Sleep(2500); MemoryHandler.writeFloat(CTM_X, MemoryHandler.readFloat(X)); MemoryHandler.writeFloat(CTM_Y, MemoryHandler.readFloat(Y)); MemoryHandler.writeFloat(CTM_Z, MemoryHandler.readFloat(Z) + 800.0f); MemoryHandler.writeInt(CTM_Action, 4); //néha nem repül fel egyből, hanem megáll 1 méterre a föld felett, ezért ujra kell kattintani Thread.Sleep(1000); MemoryHandler.writeInt(CTM_Action, 4); Thread.Sleep(10000); }
public void cannibalize() { stop(); Thread.Sleep(1000); ChatWriter.hitKey(ChatWriter.I); Thread.Sleep(11000); }
public void figth() { ChatWriter.hitKey(ChatWriter.NINE); if (0.7f > getHPPercentage() && metElite) { ChatWriter.hitKey(ChatWriter.EIGTH); } if (0.2f > getHPPercentage()) { ChatWriter.hitKey(ChatWriter.V); } ChatWriter.hitKey(ChatWriter.SEVEN); if (800 < getCurrRage()) { ChatWriter.hitKey(ChatWriter.SIX); } if (metElite) { ChatWriter.hitKey(ChatWriter.FIVE); } ChatWriter.hitKey(ChatWriter.FOUR); ChatWriter.hitKey(ChatWriter.THREE); ChatWriter.hitKey(ChatWriter.TWO); ChatWriter.hitKey(ChatWriter.ONE); }
public void ressurrect() { while (getCurrHP() < 2) { ChatWriter.hitKey(ChatWriter.J); Thread.Sleep(2000); ulong shGUID = ObjectManager.sharedOM().getSpiritHealer(); interactWithMouseOver(shGUID, 4000); ChatWriter.hitKey(ChatWriter.U); } }
public void ressurrect() { ChatWriter.send(MemoryHandler.process.MainWindowHandle, "/script RepopMe()"); Thread.Sleep(2000); //MemoryHandler.writeFloat(CTM_Distance, 0.5f); MemoryHandler.writeInt64(MOUSE_OVER_GUID, ObjectManager.sharedOM().getSHGUID()); Thread.Sleep(500); ChatWriter.hitKey(0x042); Thread.Sleep(6000); ChatWriter.send(MemoryHandler.process.MainWindowHandle, "/run SelectGossipOption(1) AcceptXPLoss()"); Thread.Sleep(6000); }
public void interactWithMouseOver(ulong guid, int sleepTime = 1300) { //mozgás közben nem lehet lootolni stop(); //az értékek beírása a memoriába MemoryHandler.writeULong(MOUSE_OVER_GUID, guid); ChatWriter.hitKey(ChatWriter.K); Thread.Sleep(sleepTime); }
public void clickToLoot(Position3D position, ulong guid) { //az értékek beírása a memoriába MemoryHandler.writeULong(MOUSE_OVER_GUID, guid); //System.Console.WriteLine(guid.ToString("X")); ChatWriter.hitKey(ChatWriter.K); //MemoryHandler.writeInt(CTM_Action, 7); //amíg az action 7, azaz mozgásban van, addig várok Thread.Sleep(200); }
public void runTo(Position3D pos) { MemoryHandler.writeFloat(CTM_X, pos.x); MemoryHandler.writeFloat(CTM_Y, pos.y); MemoryHandler.writeFloat(CTM_Z, pos.z);//MemoryHandler.readFloat(Z)); MemoryHandler.writeInt(CTM_Action, 4); Thread.Sleep(200); if (nearPosition(pos, 6)) { ChatWriter.hitKey(ChatWriter.W); Thread.Sleep(100); } }
public void clickToLoot(Position3D position, Int64 guid) { //az értékek beírása a memoriába MemoryHandler.writeInt64(MOUSE_OVER_GUID, guid); System.Console.WriteLine(guid); ChatWriter.hitKey(0x042); //MemoryHandler.writeInt(CTM_Action, 7); //amíg az action 7, azaz mozgásban van, addig várok while (MemoryHandler.readInt(CTM_Action) == 7) { Thread.Sleep(200); } Thread.Sleep(400); }
public void eat() { stop(); ChatWriter.hitKey(ChatWriter.G); int i = 0; bool combat = false; while (i < 5 && !combat) { Thread.Sleep(3000); if (ObjectManager.sharedOM().getEnemies().Count > 0) { combat = true; } ++i; } }
public void attack(ulong guid, bool shouldCharge = false) { //az értékek beírása a memoriába MemoryHandler.writeULong(MOUSE_OVER_GUID, guid); ChatWriter.hitKey(ChatWriter.K); if (shouldCharge) { charge(); } Thread.Sleep(800); //mer össze vissza rohangál stop(); Thread.Sleep(200); }
public void startMining(object mountNum) { isMining = true; player.goToPlace(startingPlaces[currentFarmingPlace]); while (isMining) { enemies = ObjectManager.sharedOM().getEnemies(); foreach (WowObject e in enemies) { if (!enemiesToLoot.Contains(e.Guid)) { enemiesToLoot.Add(e.Guid); } } //ha a következő pont közelébe van elenfél, akkor meg fogom támadni a "menj a köv helyre" részben enemyNearPos = ObjectManager.sharedOM().getEnemyNearPos(farmingPlaces[currentFarmingPlace][currentPoint]); if (!enemiesToLoot.Contains(enemyNearPos) && enemyNearPos != 0) { enemiesToLoot.Add(enemyNearPos); } //éledj if (player.isDead()) { System.Console.WriteLine("Ha hallott vagy éledj"); player.ressurrect(); currentPoint = 0; player.metElite = false; eliteGUID = 0; player.goToPlace(Darmend.landingPlace); player.interactWithMouseOver(Darmend.guid, 5000); for (int i = 0; i < 8; ++i) { ChatWriter.hitKey(ChatWriter.W); Thread.Sleep(60000); ChatWriter.hitKey(ChatWriter.S); } player.goToPlace(startingPlaces[currentFarmingPlace]); continue; } //lootolj else if (isThereEnemyToLoot()) { System.Console.WriteLine("Lootolj"); enemiesToRemove.Clear(); foreach (ulong guid in enemiesToLoot) { if (ObjectManager.sharedOM().getHealthByGUID(guid) == 0) { player.interactWithMouseOver(guid); enemiesToRemove.Add(guid); if (guid == eliteGUID) { eliteGUID = 0; } } } foreach (ulong guid in enemiesToRemove) { enemiesToLoot.Remove(guid); } } //harcolj else if (enemies.Count > 0) { System.Console.WriteLine("Harcolj"); WowObject enemy = enemies[0]; if (eliteGUID == 0) { player.attack(enemy.Guid); } else { player.attack(eliteGUID); } player.figth(); } //másik player /*else if(ObjectManager.sharedOM().isPlayerNear(player.getPosition3D())){ * if (!player.isMounted()) { * Position3D lastPos = player.getPosition3D(); * } * player.takeOff(); * while (ObjectManager.sharedOM().isPlayerNear(player.getPosition3D())) { * Thread.Sleep(1000); * } * player.goToPlace(posBeforeOtherCome); * }*/ //egyél else if (0.5f > player.getHPPercentage()) { if (shouldCannibalize) { player.cannibalize(); } if (0.5f > player.getHPPercentage()) { player.eat(); } } //menj a vendorhoz else if (goToVendor) { goToVendor = false; player.goToPlace(Darmend.landingPlace); player.interactWithMouseOver(Darmend.guid, 5000); player.goToPlace(startingPlaces[currentFarmingPlace]); } //menj a köv helyre else if (ObjectManager.sharedOM().getEnemies().Count < 1) { System.Console.WriteLine("Menj a köv helyre"); player.runTo(farmingPlaces[currentFarmingPlace][currentPoint]); triedToRun++; System.Console.WriteLine(currentPoint); if (triedToRun == 100) { triedToRun = 0; currentPoint = 0; eliteGUID = 0; player.metElite = false; currentFarmingPlace++; if (currentFarmingPlace == startingPlaces.Length) { currentFarmingPlace = 0; runNum++; } player.goToPlace(startingPlaces[currentFarmingPlace]); } //ha van a pont közelébe ellenfél akkor megtámadom else if (enemyNearPos != 0) { player.attack(enemyNearPos, true); } else if (player.nearPosition(farmingPlaces[currentFarmingPlace][currentPoint])) { currentPoint++; triedToRun = 0; //ha az adott farming place végén vagy, menj a következő farming place re if (currentPoint == farmingPlaces[currentFarmingPlace].Length) { currentPoint = 0; eliteGUID = 0; player.metElite = false; currentFarmingPlace++; if (currentFarmingPlace == startingPlaces.Length) { currentFarmingPlace = 0; runNum++; } if (runNum >= maxRun) { runNum = 0; goToVendor = true; } else { player.goToPlace(startingPlaces[currentFarmingPlace]); } } } } } }
public void dismount() { ChatWriter.send(MemoryHandler.process.MainWindowHandle, "/run Dismount();"); }
public void eat() { ChatWriter.send(MemoryHandler.process.MainWindowHandle, "/click MultiBarRightButton2"); Thread.Sleep(25000); }
public void dismount() { ChatWriter.hitKey(ChatWriter.Z); Thread.Sleep(4000); }
public void charge() { ChatWriter.hitKey(ChatWriter.ZERO); }