static void Main(string[] args) { WL("<<MiniRPG>>"); WL(); Player = CreateCharacter(); Console.Clear(); while (true) //Infinite game loop { LeveledUpCheck(); Menu(); } }
static Character CreateCharacter() { WL("---Create your character---"); WL(); WL("What would you like to name your character?"); Character LocalChar = new Character(Inp()); //Create a new character with the name of the next input line WL(); WL("OK! We are done creating your character."); WL(); W("Press any key to continue..."); Console.ReadKey(false); //EXPAND CHARACTER CREATION IN 0.2 return LocalChar; }