Example #1
0
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.GameWindow = ((Minesweeper.MainWindow)(target));

            #line 8 "..\..\MainWindow.xaml"
                this.GameWindow.Loaded += new System.Windows.RoutedEventHandler(this.GameWindow_Loaded);

            #line default
            #line hidden
                return;

            case 2:
                this.Main_Container = ((System.Windows.Controls.Grid)(target));
                return;

            case 3:
                this.Game_Row = ((System.Windows.Controls.RowDefinition)(target));
                return;

            case 4:
                this.Game_Column = ((System.Windows.Controls.ColumnDefinition)(target));
                return;

            case 5:
                this.StartGame = ((System.Windows.Controls.Button)(target));

            #line 22 "..\..\MainWindow.xaml"
                this.StartGame.Click += new System.Windows.RoutedEventHandler(this.StartGame_Click);

            #line default
            #line hidden
                return;
            }
            this._contentLoaded = true;
        }
Example #2
0
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.mainWindow = ((Minesweeper.MainWindow)(target));

            #line 8 "..\..\MainWindow.xaml"
                this.mainWindow.SizeChanged += new System.Windows.SizeChangedEventHandler(this.Window_SizeChanged);

            #line default
            #line hidden

            #line 8 "..\..\MainWindow.xaml"
                this.mainWindow.Closing += new System.ComponentModel.CancelEventHandler(this.mainWindow_Closing);

            #line default
            #line hidden
                return;

            case 2:
                this.mainGrid = ((System.Windows.Controls.Grid)(target));
                return;

            case 3:
                this.grid = ((System.Windows.Controls.Grid)(target));
                return;

            case 4:
                this.BtnOptions = ((System.Windows.Controls.Button)(target));

            #line 11 "..\..\MainWindow.xaml"
                this.BtnOptions.Click += new System.Windows.RoutedEventHandler(this.BtnOptions_Click);

            #line default
            #line hidden
                return;

            case 5:
                this.BtnScores = ((System.Windows.Controls.Button)(target));

            #line 12 "..\..\MainWindow.xaml"
                this.BtnScores.Click += new System.Windows.RoutedEventHandler(this.BtnHiscores_Click);

            #line default
            #line hidden
                return;

            case 6:
                this.BtnRestart = ((System.Windows.Controls.Button)(target));

            #line 13 "..\..\MainWindow.xaml"
                this.BtnRestart.Click += new System.Windows.RoutedEventHandler(this.BtnRestart_Click);

            #line default
            #line hidden
                return;

            case 7:
                this.BtnNewGame = ((System.Windows.Controls.Button)(target));

            #line 14 "..\..\MainWindow.xaml"
                this.BtnNewGame.Click += new System.Windows.RoutedEventHandler(this.BtnNewGame_Click);

            #line default
            #line hidden
                return;

            case 8:
                this.lblTime = ((System.Windows.Controls.Label)(target));
                return;

            case 9:
                this.lblMines = ((System.Windows.Controls.Label)(target));
                return;

            case 10:
                this.label = ((System.Windows.Controls.Label)(target));
                return;

            case 11:
                this.label_Copy = ((System.Windows.Controls.Label)(target));
                return;
            }
            this._contentLoaded = true;
        }
Example #3
0
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.mainWindow = ((Minesweeper.MainWindow)(target));
                return;

            case 2:
                this.mainGrid = ((System.Windows.Controls.Grid)(target));
                return;

            case 3:
                this.lbBombLeft = ((System.Windows.Controls.Label)(target));
                return;

            case 4:
                this.lbTimer = ((System.Windows.Controls.Label)(target));
                return;

            case 5:
                this.mainMenu = ((System.Windows.Controls.Menu)(target));
                return;

            case 6:
                this.menuFile = ((System.Windows.Controls.MenuItem)(target));
                return;

            case 7:
                this.menuNewGame = ((System.Windows.Controls.MenuItem)(target));

            #line 16 "..\..\MainWindow.xaml"
                this.menuNewGame.Click += new System.Windows.RoutedEventHandler(this.menuNewGame_Click);

            #line default
            #line hidden
                return;

            case 8:
                this.menuExit = ((System.Windows.Controls.MenuItem)(target));

            #line 17 "..\..\MainWindow.xaml"
                this.menuExit.Click += new System.Windows.RoutedEventHandler(this.menuExit_Click);

            #line default
            #line hidden
                return;

            case 9:
                this.menuHelp = ((System.Windows.Controls.MenuItem)(target));
                return;

            case 10:
                this.menuAbout = ((System.Windows.Controls.MenuItem)(target));

            #line 20 "..\..\MainWindow.xaml"
                this.menuAbout.Click += new System.Windows.RoutedEventHandler(this.menuAbout_Click);

            #line default
            #line hidden
                return;
            }
            this._contentLoaded = true;
        }