Example #1
0
 void GenerateGame(int width, int height, int diff, int maxMine)
 {
     allFields = new ButtonExtend[width, height];
     for (int y = 0; y < height; y++)
     {
         for (int x = 0; x < width; x++)
         {
             ButtonExtend button = new ButtonExtend();
             button.Location    = new Point(x * padding + 10, y * padding + 45);
             button.Size        = new Size(30, 30);
             button.isClickable = true;
             button.isAdded     = false;
             button.FlatStyle   = FlatStyle.Flat;
             button.BackColor   = Color.Silver;
             button.value       = 9;
             button.toCheck     = true;
             if (random.Next(0, 100) <= diff && minesCount < maxMine)
             {
                 button.isBomb = true;
                 minesCount++;
                 //button.BackgroundImage = Resource1.bomb;
                 //button.BackgroundImageLayout = ImageLayout.Stretch;
             }
             button.xPosition = x;
             button.yPosition = y;
             allFields[x, y]  = button;
             Controls.Add(button);
             button.MouseUp      += new MouseEventHandler(FieldClick);
             lblMinesCounter.Text = $"Mines: {minesCount}";
         }
     }
 }
Example #2
0
        void OpenRegion(ButtonExtend button)
        {
            Queue <ButtonExtend> emptyFields = new Queue <ButtonExtend>();

            emptyFields.Enqueue(button);
            button.isAdded = true;
            while (emptyFields.Count > 0)
            {
                ButtonExtend currentField = emptyFields.Dequeue();
                OpenField(currentField);
                openFieldsCount++;
                if (FindBombsAround(currentField.xPosition, currentField.yPosition) == 0)
                {
                    for (int y = currentField.yPosition - 1; y <= currentField.yPosition + 1; y++)
                    {
                        for (int x = currentField.xPosition - 1; x <= currentField.xPosition + 1; x++)
                        {
                            if (x >= 0 && x < width && y < height && y >= 0)
                            {
                                if (!allFields[x, y].isAdded)
                                {
                                    emptyFields.Enqueue(allFields[x, y]);
                                    allFields[x, y].isAdded = true;
                                }
                            }
                        }
                    }
                }
            }
        }
Example #3
0
        void FieldClick(object sender, MouseEventArgs e)
        {
            ButtonExtend button = (ButtonExtend)sender;

            if (e.Button == MouseButtons.Left && button.isClickable)
            {
                if (button.isBomb)
                {
                    if (isFirstClick)
                    {
                        button.isBomb = false;
                        minesCount--;
                        isFirstClick = false;
                        OpenRegion(button);
                    }
                    else
                    {
                        button.BackColor = Color.Red;
                        Explode();
                    }
                }
                else
                {
                    OpenRegion(button);
                }
                isFirstClick = false;
            }
            if (e.Button == MouseButtons.Right)
            {
                button.isClickable = !button.isClickable;
                if (!button.isClickable)
                {
                    button.BackgroundImage       = Resource1.flag;
                    button.BackgroundImageLayout = ImageLayout.Stretch;
                    button.BackColor             = Color.White;
                    button.value = -1;
                }
                else
                {
                    button.BackgroundImage       = null;
                    button.BackgroundImageLayout = ImageLayout.None;
                    button.BackColor             = Color.Silver;
                    button.value = 9;
                }
            }
            timer1.Start();
            IsTheGameWon();
        }
Example #4
0
 void flagAround(ButtonExtend field)
 {
     mouseArgs = new MouseEventArgs(MouseButtons.Right, 1, 1, 1, 0);
     for (int y = field.yPosition - 1; y <= field.yPosition + 1; y++)
     {
         for (int x = field.xPosition - 1; x <= field.xPosition + 1; x++)
         {
             if (x >= 0 && x < width && y >= 0 && y < height)
             {
                 if (allFields[x, y].value == 9)
                 {
                     FieldClick(allFields[x, y], mouseArgs);
                 }
             }
         }
     }
 }
Example #5
0
        void OpenField(ButtonExtend field)
        {
            int bombsAround = FindBombsAround(field.xPosition, field.yPosition);

            if (bombsAround != 0)
            {
                field.Text  = bombsAround.ToString();
                field.value = bombsAround;
            }
            else
            {
                field.value = 0;
            }
            field.BackColor       = Color.White;
            field.Enabled         = false;
            field.BackgroundImage = null;
        }