internal List <MobEntity> GetSurroundingMobs(MapCell cell, int radius) { return(GetSurroundingMobs(cell.Row, cell.Column, radius)); }
internal List <MobData> GetSurroundingMobsData(MapCell cell, int radius) { return(GetSurroundingMobsData(cell.Row, cell.Column, radius)); }
internal List <ClientHandler> GetSurroundingClients(MapCell cell, int radius) { return(GetSurroundingClients(cell.Row, cell.Column, radius)); }