internal override void Init(MySmallShipBot bot)
        {
            base.Init(bot);

            findSmallship = new MyFindSmallshipHelper();
            //processedWaypoints = 0;
            if (bot.WaypointPath != null && bot.WaypointPath.WayPoints.Count > 0)
            {
                bot.CurrentWaypoint = bot.WaypointPath.WayPoints[0];
                m_lastWayPointPath = bot.WaypointPath;
            }
        }
        internal override void Init(MySmallShipBot bot)
        {
            base.Init(bot);

            findSmallship = new MyFindSmallshipHelper();
            //processedWaypoints = 0;
            if (bot.WaypointPath != null && bot.WaypointPath.WayPoints.Count > 0)
            {
                bot.CurrentWaypoint = bot.WaypointPath.WayPoints[0];
                m_lastWayPointPath  = bot.WaypointPath;
            }
        }
        internal override void Init(MySmallShipBot bot)
        {
            base.Init(bot);

            m_isInvalid = false;
            m_target    = SourceDesire.GetEnemy();
            if (m_target != null)
            {
                Debug.Assert(m_target != bot);
            }
            findSmallship = new MyFindSmallshipHelper();

            m_visibilityCheckTimer = 0;       // force visibility test
            m_closingTimer         = 0;
            m_forcedClosingTimer   = 0;
            m_hologramTargetTimer  = 0;

            SwitchToClosing();

            PlanNextMissile();

            m_timeToAlarmCheck = 2;

            m_playerAttackDecisionTimer = 0;

            MyScriptWrapper.OnEntityAttackedByBot(bot, m_target);

            m_canShootWithAutocanon = bot.CanShootWith(MyMwcObjectBuilder_FireKeyEnum.Primary);
            m_canShootWithShotGun   = bot.CanShootWith(MyMwcObjectBuilder_FireKeyEnum.Secondary);
            m_canShootWithSniper    = bot.CanShootWith(MyMwcObjectBuilder_FireKeyEnum.Third);
            m_canShootMissile       = bot.CanShootWith(MyMwcObjectBuilder_FireKeyEnum.Fourth);
            m_canShootCannon        = bot.CanShootWith(MyMwcObjectBuilder_FireKeyEnum.Fifth);

            m_canShootFlash    = bot.CanShootWith(MyMwcObjectBuilder_FireKeyEnum.FlashBombFront) && MyFakes.BOT_USE_FLASH_BOMBS;
            m_canShootSmoke    = bot.CanShootWith(MyMwcObjectBuilder_FireKeyEnum.SmokeBombFront) && MyFakes.BOT_USE_SMOKE_BOMBS;
            m_canShootHologram = bot.CanShootWith(MyMwcObjectBuilder_FireKeyEnum.HologramFront) && MyFakes.BOT_USE_HOLOGRAMS;

            m_weaponChangeTimer = 0;
            m_currentWeapon     = SelectWeapon((bot.GetPosition() - m_target.GetPosition()).Length());

            m_smokeBombTimer = MyMwcUtils.GetRandomFloat(0.5f, 3.0f);
            m_flashBombTimer = MyMwcUtils.GetRandomFloat(0.5f, 3.0f);
            m_hologramTimer  = MyMwcUtils.GetRandomFloat(0.5f, 3.0f);
        }
Example #4
0
 public MyBotBehaviorFollow()
 {
     findSmallship = new MyFindSmallshipHelper();
 }
 public MyBotBehaviorFollow()
 {
     findSmallship = new MyFindSmallshipHelper();
 }
        internal override void Init(MySmallShipBot bot)
        {
            base.Init(bot);
            
            m_isInvalid = false;
            m_target = SourceDesire.GetEnemy();
            if (m_target != null)
            {
                Debug.Assert(m_target != bot);
            }
            findSmallship = new MyFindSmallshipHelper();

            m_visibilityCheckTimer = 0;       // force visibility test
            m_closingTimer = 0;
            m_forcedClosingTimer = 0;
            m_hologramTargetTimer = 0;

            SwitchToClosing();
            
            PlanNextMissile();

            m_timeToAlarmCheck = 2;
            
            m_playerAttackDecisionTimer = 0;

            MyScriptWrapper.OnEntityAttackedByBot(bot, m_target);

            m_canShootWithAutocanon = bot.CanShootWith(MyMwcObjectBuilder_FireKeyEnum.Primary);
            m_canShootWithShotGun = bot.CanShootWith(MyMwcObjectBuilder_FireKeyEnum.Secondary);
            m_canShootWithSniper = bot.CanShootWith(MyMwcObjectBuilder_FireKeyEnum.Third);
            m_canShootMissile = bot.CanShootWith(MyMwcObjectBuilder_FireKeyEnum.Fourth);
            m_canShootCannon = bot.CanShootWith(MyMwcObjectBuilder_FireKeyEnum.Fifth);

            m_canShootFlash = bot.CanShootWith(MyMwcObjectBuilder_FireKeyEnum.FlashBombFront) && MyFakes.BOT_USE_FLASH_BOMBS;
            m_canShootSmoke = bot.CanShootWith(MyMwcObjectBuilder_FireKeyEnum.SmokeBombFront) && MyFakes.BOT_USE_SMOKE_BOMBS;
            m_canShootHologram = bot.CanShootWith(MyMwcObjectBuilder_FireKeyEnum.HologramFront) && MyFakes.BOT_USE_HOLOGRAMS;

            m_weaponChangeTimer = 0;
            m_currentWeapon = SelectWeapon((bot.GetPosition() - m_target.GetPosition()).Length());

            m_smokeBombTimer = MyMwcUtils.GetRandomFloat(0.5f, 3.0f);
            m_flashBombTimer = MyMwcUtils.GetRandomFloat(0.5f, 3.0f);
            m_hologramTimer = MyMwcUtils.GetRandomFloat(0.5f, 3.0f);
        }