public void SetLocalId(int x, int y, int z, int id) { if (y < 0 || y > height - 1 || x < 0 || x > size - 1 || z < 0 || z > size - 1) { return; } map[x, y, z] = id; if (initialized) { StartCoroutine(BuildMesh()); } Chunk chunk = null; if (x == 0) { chunk = Find(new Vector3(x - 1, y, z) + transform.position); } else if (x == size - 1) { chunk = Find(new Vector3(x + 1, y, z) + transform.position); } if (chunk != null && chunk.initialized) { StartCoroutine(chunk.BuildMesh()); } if (z == 0) { chunk = Find(new Vector3(x, y, z - 1) + transform.position); } else if (z == size - 1) { chunk = Find(new Vector3(x, y, z + 1) + transform.position); } if (chunk != null && chunk.initialized) { StartCoroutine(chunk.BuildMesh()); } }