internal void removeManipulator(Manipulator mnp) { if (manipulators.Contains(mnp)) { mnp.onDelete(); manipulators.Remove(mnp); } }
internal void removeManipulator(Manipulator mnp) { if (manipulators.Contains(mnp)) { mnp.onDelete(); manipulators.Remove(mnp); } }
internal void addManipulator(Manipulator mnp) { manipulators.Add(mnp); }
internal void addManipulator(Manipulator mnp) { manipulators.Add(mnp); }