Example #1
0
        public static void SetWindowTitle(string title)
        {
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
            // 1) get the current window handle.
            IntPtr windowHandle = WindowUtils.GetWindowHandle();
            // 2) set the window title, if we got something.
            if (windowHandle != IntPtr.Zero)
            {
                SetWindowText(windowHandle, title);
            }
#endif
        }
Example #2
0
        public static void SetPositionAndSize(int x, int y, int resX, int resY)
        {
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
            // 1) get the current window handle.
            IntPtr windowHandle = WindowUtils.GetWindowHandle();

            // 2) offset and position the window, if we got something.
            if (windowHandle != IntPtr.Zero)
            {
                SetWindowPos(windowHandle, 0 /*HWND_TOP*/, x, y, resX, resY, 0 /*No extra flags*/);
            }
#endif
        }
Example #3
0
        public static void RemoveBorder()
        {
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
            // 1) get the current window handle.
            IntPtr windowHandle = WindowUtils.GetWindowHandle();

            // 2) clear out the window style flags by setting style to visible only
            if (windowHandle != IntPtr.Zero)
            {
                SetWindowLong(windowHandle, (int)WindowLongFlags.GWL_STYLE, (uint)WindowStyles.WS_VISIBLE);
            }
#endif
        }