KeyboardState state = Keyboard.GetState(); if(state.IsKeyDown(Keys.Space)) { // Perform some action when the spacebar is pressed down }
protected override void Update(GameTime gameTime) { KeyboardState state = Keyboard.GetState(); if(state.IsKeyDown(Keys.Left)) { // Move a character to the left } else if(state.IsKeyDown(Keys.Right)) { // Move a character to the right } base.Update(gameTime); }In this example, we use the KeyboardState.IsKeyDown method in the Update method of a game to check which arrow key is being pressed down. Depending on the key that is pressed, we can move a character to the left or right on the screen. Overall, the KeyboardState.IsKeyDown method is a useful tool for detecting keyboard inputs in a game or application.