Example #1
0
        internal static void ParseMpTables()
        {
            UIntPtr mpFloat = GetMpFloatBase();

            if (mpFloat == UIntPtr.Zero)
            {
                DebugStub.Print("MP Floating Pointer Structure not found.\n");
                return;
            }

            mpFloatRegion =
                IoMemory.MapPhysicalMemory(mpFloat, new UIntPtr(16), true, false);

            FloatingPointer = MpFloatingPointer.Parse(mpFloatRegion);
            if (FloatingPointer == null)
            {
                DebugStub.Print("Failed to parse MP Floating Pointer " +
                                "Structure.\n");
                return;
            }

            if (FloatingPointer.MpConfTablePresent)
            {
                mpConfTableRegion = IoMemory.MapPhysicalMemory(
                    new UIntPtr(FloatingPointer.ConfTableBase),
                    new UIntPtr(0x2c), true, false);

                DebugStub.Print("Found MP Conf Table\n");

                ConfTable = MpConfTable.Parse(mpConfTableRegion);
                if (ConfTable == null)
                {
                    DebugStub.Print("Failed to parse MP Configuration table.\n");
                }

                IoMemory mpResourceRegion =
                    IoMemory.MapPhysicalMemory(
                        new UIntPtr(FloatingPointer.ConfTableBase + 0x2c),
                        new UIntPtr(ConfTable.BaseTableLength - 0x2c),
                        true, false);
                DebugStub.Print("Parsing MP Conf Table Resources\n");
                MpResources.Parse(mpResourceRegion,
                                  ConfTable.BaseTableLength - 0x2c,
                                  ConfTable.EntryCount);
            }
            else
            {
                DebugStub.Print("MP Configuration table not present.\n");
                DebugStub.Print("MP Floating Pointer features: " +
                                "{0:x8} {1:x8} {2:x8} {3:x8} {4:x8}\n",
                                __arglist(
                                    FloatingPointer.Feature[0],
                                    FloatingPointer.Feature[1],
                                    FloatingPointer.Feature[2],
                                    FloatingPointer.Feature[3],
                                    FloatingPointer.Feature[4]));
            }
        }
Example #2
0
        private void InitializeMpResourceEntries()
        {
            if (MpResources.FloatingPointer != null)
            {
                DebugStub.Print("Initializing Apic redirections from MpResources\n");
                foreach (MpInterruptEntry e in MpResources.IoInterruptEntries)
                {
                    IoApic ioApic = GetIoApic(e.ApicId);
                    if (ioApic == null)
                    {
                        DebugStub.Print("Could not find I/O Apic with id {0}\n",
                                        __arglist(e.ApicId));
                        continue;
                    }

                    MpBusEntry be = MpResources.GetBusEntryById(e.BusId);
                    if (be == null)
                    {
                        DebugStub.Print("Unknown bus device id {0:x2}\n",
                                        __arglist(e.BusId));
                        continue;
                    }

                    if (be.BusType == BusType.ISA)
                    {
                        ConfigureIsaInterrupt(ioApic, e);
                    }
                    else if (be.BusType == BusType.PCI)
                    {
                        ConfigurePciInterrupt(ioApic, e);
                    }
                    else
                    {
                        DebugStub.Print("Unhandled device on bus {0:x2}\n",
                                        __arglist(e.BusId));
                        continue;
                    }
                }
            }
            else
            {
                DebugStub.Print("Initializing Apic redirections to defaults\n");
                // If there are no MP tables, set up a standard mapping for the IRQs on CPU 0
                uint   end     = 16;
                IoBits stdBits = (IoBits.DstPhysical | IoBits.DelModFixed |
                                  IoBits.IrqMask | IoBits.IntPolActiveLow |
                                  IoBits.TriggerModeEdge);

                for (uint z = 0; z < end; z++)
                {
                    RedirectionEntry re = new RedirectionEntry(this.Id, stdBits, IrqToInterrupt((byte)z));
                    ioApics[0].SetRedirectionEntry((byte)z, ref re);
                }
            }
            PrintIoApics();
        }
Example #3
0
        private void InitializeBsp(Processor rootProcessor)
        {
            DebugStub.Print("HalDevicesApic.Initialize()\n");

            pmTimer = AcpiTables.GetPMTimer();

            // Get PIC resources.  Pic is masked by default.
            PnpConfig picConfig
                = (PnpConfig)IoSystem.YieldResources("/pnp/PNP0000", typeof(PicStub));

            pic = new PicStub(picConfig);
            pic.Initialize(PicBaseVector);

            // Parse MP Table and create IO apics
            MpResources.ParseMpTables();
            ioApics = IoApic.CreateIOApics();

            halPic = new Apic(ioApics);
            halPic.Initialize(ApicBaseVector);

            // Apic timer is used to provide one-shot timer interrupts.
            halTimer = new ApicTimer(halPic);
            halTimer.Initialize();

            // Calibrate timers
            Calibrate.CpuCycleCounter(pmTimer);
            Calibrate.ApicTimer(pmTimer, halTimer);

            // Legacy timer is used to time stalls when starting CPUs.
            PnpConfig i8254Config
                = (PnpConfig)IoSystem.YieldResources("/pnp/PNP0100", typeof(Timer8254Apic));

            stallTimer = new Timer8254Apic(i8254Config);

            // Real-time clock
            PnpConfig rtClockConfig
                = (PnpConfig)IoSystem.YieldResources("/pnp/PNP0B00", typeof(RTClockApic));

            rtClock = new RTClockApic(rtClockConfig, halPic);

            // Compose our HalClock from the component clocks we have available
            halClock = new HalClockApic(halPic, rtClock, new PMClock(pmTimer));

            SystemClock.Initialize(halClock, TimeSpan.FromHours(8).Ticks);

            rootProcessor.AddPic(halPic);

            rootProcessor.AddTimer(halTimer.Interrupt, halTimer);
            rootProcessor.AddClock(halClock.Interrupt, halClock);

            InitializeProcessorCount();
            DebugReportProcessors();

            halTimer.Start();

            // Get the screen resources.  Since we have metadata above to
            // declare all fixed resources used by the screen,
            // YieldResources("") will keep the resource tracking correct:

            halScreen      = new HalScreenDirect(IoSystem.YieldResources("", typeof(HalScreen)));
            Console.Screen = (HalScreen)halScreen;

            halPic.DumpState();
            foreach (IoApic ioApic in ioApics)
            {
                ioApic.DumpRedirectionEntries();
            }
            pic.DumpRegisters();
        }