InterpretedFrame frame = CreateInterpretedFrame(); // Create an InterpretedFrame object int numPops = 3; // Pop 3 values from the stack object[] results = new object[numPops]; // Create an array to store the popped values for (int i = 0; i < numPops; i++) { results[i] = frame.Pop(); // Pop a value from the stack and store it in the array }
InterpretedFrame frame = CreateInterpretedFrame(); // Create an InterpretedFrame object double x = (double)frame.Pop(); // Pop a value from the stack and cast it to a double double y = (double)frame.Pop(); // Pop another value from the stack and cast it to a double double result = x + y; // Add the two values together frame.Push(result); // Push the result back onto the stackIn both examples, the InterpretedFrame.Pop method is used to retrieve values from the evaluation stack. The first example pops multiple values and stores them in an array, while the second example pops two values and performs an operation on them before pushing the result back onto the stack. Overall, the Microsoft.Scripting.Interpreter package library is used for implementing an interpreter for dynamic languages, and the InterpretedFrame.Pop method is a useful tool for accessing values from the evaluation stack.