MainWindow
Inheritance: System.Windows.Window, System.Windows.Markup.IComponentConnector
 public Indicador(int num, double angulo_max, DrawingContext drco, WriteableJoint A_ini, WriteableJoint B_ini, Joint A_act, Joint B_act, MainWindow mw)
 {
     this.num_puntos = ((num<3) ? 3 : num);
     this.angulo_max = angulo_max;
     this.dc = drco;
     this.A_initial = A_ini;
     this.B_initial = B_ini;
     this.A_actual = A_act;
     this.B_actual = B_act;
     this.color_1 = Brushes.LightGray;
     this.color_2 = Brushes.GreenYellow;
     this.color_3 = Brushes.Red;
     this.main_window = mw;
 }
Example #2
0
 /// <summary>
 /// Constructor de la clase.
 /// </summary>
 /// <param name="v"> objeto que usamos para poder recibir y manejar eventos de la interfaz gráfica</param>
 public Mov( MainWindow v)
 {
     padre = v;
 }