Example #1
0
        private unsafe IAsyncResult BeginWriteCore(byte[] array, int offset, int count, AsyncCallback userCallback, Object stateObject)
        {
            Debug.Assert(userCallback == null);
            Debug.Assert(stateObject == null);

            CheckParametersForBegin(array, offset, count);

            AsyncFileStream_AsyncResult asyncResult = new AsyncFileStream_AsyncResult(userCallback, stateObject, true);

            if (count == 0)
            {
                asyncResult.SignalCompleted();
            }
            else
            {
                // Keep the array in one location in memory until the OS writes the
                // relevant data into the array.  Free GCHandle later.
                asyncResult.PinBuffer(array);

                fixed(byte *p = array)
                {
                    uint numBytesWritten = 0;
                    bool res;

                    byte[] byteArray = new byte[count];
                    Marshal.Copy(new IntPtr(p + offset), byteArray, 0, count);

                    //res = Native.ReadFile(m_handle.DangerousGetHandle(), p + offset, count, out numBytesRead, asyncResult.OverlappedPtr);
                    res = WinUsbDevice.WinUsb_WritePipe(
                        m_winUsbDevice.DeviceInfo.winUsbHandle,
                        System.Convert.ToByte(m_winUsbDevice.DeviceInfo.bulkOutPipe),
                        byteArray,
                        (uint)count,
                        ref numBytesWritten,
                        System.IntPtr.Zero);

                    if (res == false)
                    {
                        if (HandleErrorSituation("BeginWrite", true))
                        {
                            asyncResult.SignalCompleted();
                        }
                        else
                        {
                            m_outstandingRequests.Add(asyncResult);
                        }
                    }
                    else
                    {
                        asyncResult.m_numBytes = (int)numBytesWritten;
                        asyncResult.SignalCompleted();
                    }
                }
            }

            return(asyncResult);
        }
        private unsafe IAsyncResult BeginWriteCore(byte[] array, int offset, int count, AsyncCallback userCallback, Object stateObject)
        {
            CheckParametersForBegin(array, offset, count);

            AsyncFileStream_AsyncResult asyncResult = new AsyncFileStream_AsyncResult(userCallback, stateObject, true);

            if (count == 0)
            {
                asyncResult.SignalCompleted();
            }
            else
            {
                asyncResult.m_numBytes = count;

                // Keep the array in one location in memory until the OS writes the
                // relevant data into the array.  Free GCHandle later.
                asyncResult.PinBuffer(array);

                fixed(byte *p = array)
                {
                    int  numBytesWritten = 0;
                    bool res;

                    res = Native.WriteFile(m_handle.DangerousGetHandle(), p + offset, count, out numBytesWritten, asyncResult.OverlappedPtr);
                    if (res == false)
                    {
                        if (HandleErrorSituation("BeginWrite", true))
                        {
                            asyncResult.SignalCompleted();
                        }
                        else
                        {
                            m_outstandingRequests.Add(asyncResult);
                        }
                    }
                }
            }

            return(asyncResult);
        }
Example #3
0
        public void CancelPendingIO()
        {
            lock (m_outstandingRequests.SyncRoot)
            {
                for (int i = m_outstandingRequests.Count - 1; i >= 0; i--)
                {
                    AsyncFileStream_AsyncResult asfar = (AsyncFileStream_AsyncResult)m_outstandingRequests[i];
                    asfar.SignalCompleted();
                }

                m_outstandingRequests.Clear();
            }
        }
Example #4
0
        // this callback is called by a free thread in the threadpool when the IO operation completes.
        unsafe private static void DoneCallback(uint errorCode, uint numBytes, NativeOverlapped *pOverlapped)
        {
            if (errorCode == Native.ERROR_OPERATION_ABORTED)
            {
                numBytes  = 0;
                errorCode = 0;
            }

            // Unpack overlapped
            Overlapped overlapped = Overlapped.Unpack(pOverlapped);
            // Free the overlapped struct in EndRead/EndWrite.

            // Extract async result from overlapped
            AsyncFileStream_AsyncResult asyncResult = (AsyncFileStream_AsyncResult)overlapped.AsyncResult;


            asyncResult.m_numBytes  = (int)numBytes;
            asyncResult.m_errorCode = (int)errorCode;

            asyncResult.SignalCompleted();
        }
Example #5
0
		private unsafe IAsyncResult BeginWriteCore(byte[] array, int offset, int count, AsyncCallback userCallback, Object stateObject)
		{
			Debug.Assert(userCallback == null);
			Debug.Assert(stateObject == null);

			CheckParametersForBegin(array, offset, count);

			AsyncFileStream_AsyncResult asyncResult = new AsyncFileStream_AsyncResult(userCallback, stateObject, true);

			if(count == 0)
			{
				asyncResult.SignalCompleted();
			}
			else
			{
				// Keep the array in one location in memory until the OS writes the
				// relevant data into the array.  Free GCHandle later.
				asyncResult.PinBuffer(array);

				fixed (byte* p = array)
				{
					uint numBytesWritten = 0;
					bool res;

					byte[] byteArray = new byte[count];
					Marshal.Copy(new IntPtr(p + offset), byteArray, 0, count);

					//res = Native.ReadFile(m_handle.DangerousGetHandle(), p + offset, count, out numBytesRead, asyncResult.OverlappedPtr);
					res = WinUsbDevice.WinUsb_WritePipe(
						m_winUsbDevice.DeviceInfo.winUsbHandle,
						System.Convert.ToByte(m_winUsbDevice.DeviceInfo.bulkOutPipe),
						byteArray,
						(uint)count,
						ref numBytesWritten,
						System.IntPtr.Zero);

					if(res == false)
					{
						if(HandleErrorSituation("BeginWrite", true))
						{
							asyncResult.SignalCompleted();
						}
						else
						{
							m_outstandingRequests.Add(asyncResult);
						}
					}
					else
					{
						asyncResult.m_numBytes = (int)numBytesWritten;
						asyncResult.SignalCompleted();
					}
				}
			}

			return asyncResult;
		}
Example #6
0
		//--//
		//--//
		//--//
		private unsafe IAsyncResult BeginReadCore(byte[] array, int offset, int count, AsyncCallback userCallback, Object stateObject)
		{
			Debug.Assert(userCallback == null);
			Debug.Assert(stateObject == null);

			CheckParametersForBegin(array, offset, count);

			AsyncFileStream_AsyncResult asyncResult = new AsyncFileStream_AsyncResult(userCallback, stateObject, false);

			if(count == 0)
			{
				asyncResult.SignalCompleted();
			}
			else
			{
				// Keep the array in one location in memory until the OS writes the
				// relevant data into the array.  Free GCHandle later.
				asyncResult.PinBuffer(array);

				int totalRead = 0;
				int availableToTransfer = 0;
				fixed (byte* dst = array)
				{
					// if we already have available data, then we need to use it
					lock(syncRW)
					{
						System.Diagnostics.Debug.Assert(count == m_bytesAvailable);

						if(m_bytesAvailable > 0)
						{

							// truncate
							availableToTransfer = Math.Min(count, (int)m_bytesAvailable);

							// copy over to the application buffer
							Marshal.Copy(m_buffer, 0, new IntPtr(dst + offset), availableToTransfer);

							// update the available bytes count
							m_bytesAvailable -= (uint)availableToTransfer;
							totalRead += availableToTransfer;

							// adjust the buffering if there is a left over 
							// this will never happen if application call AvailableBytes and the reads them 
							if(m_bytesAvailable > 0)
							{
								fixed (byte* copy = m_buffer)
								{
									Marshal.Copy(new IntPtr(copy), m_buffer, (int)availableToTransfer, (int)m_bytesAvailable);
								}
							}
						}
					}

					// if we need to read more, then we shoudl go to the stream directly
					int remainder = count - availableToTransfer;

					if(remainder > 0)
					{
						byte[] byteArray = new byte[remainder];
                        
						Array.Clear(byteArray, 0, byteArray.Length);

						fixed (byte* p = byteArray)
						{
							uint numBytesRead = 0;
							bool res;

							res = WinUsbDevice.WinUsb_ReadPipe(
								m_winUsbDevice.DeviceInfo.winUsbHandle,
								System.Convert.ToByte(m_winUsbDevice.DeviceInfo.bulkInPipe),
								byteArray,
								(uint)remainder,
								ref numBytesRead,
								System.IntPtr.Zero);

							if(res == false)
							{
								if(HandleErrorSituation("BeginRead", false))
								{
									asyncResult.SignalCompleted();
								}
								else
								{
									m_outstandingRequests.Add(asyncResult);
								}
							}
							else
							{
								Marshal.Copy(byteArray, 0, new IntPtr(dst + totalRead + offset), (int)numBytesRead);
								totalRead += (int)numBytesRead;
							}
						}
					}

					if(totalRead > 0)
					{
						asyncResult.m_numBytes = (int)totalRead;
						asyncResult.SignalCompleted();
					}
				}
			}

			return asyncResult;
		}
Example #7
0
        private unsafe IAsyncResult BeginWriteCore( byte[] array, int offset, int count, AsyncCallback userCallback, Object stateObject )
        {
            CheckParametersForBegin( array, offset, count );

            AsyncFileStream_AsyncResult asyncResult = new AsyncFileStream_AsyncResult( userCallback, stateObject, true );

            if(count == 0)
            {
                asyncResult.SignalCompleted();
            }
            else
            {
                // Keep the array in one location in memory until the OS writes the
                // relevant data into the array.  Free GCHandle later.
                asyncResult.PinBuffer( array );

                fixed(byte* p = array)
                {
                    int  numBytesWritten = 0;
                    bool res;

                    res = Native.WriteFile( m_handle.DangerousGetHandle(), p + offset, count, out numBytesWritten, asyncResult.OverlappedPtr );
                    if(res == false)
                    {
                        if(HandleErrorSituation( "BeginWrite", true ))
                        {
                            asyncResult.SignalCompleted();
                        }
                        else
                        {
                            m_outstandingRequests.Add( asyncResult );
                        }
                    }
                }
            }

            return asyncResult;
        }
Example #8
0
        //--//
        //--//
        //--//
        private unsafe IAsyncResult BeginReadCore(byte[] array, int offset, int count, AsyncCallback userCallback, Object stateObject)
        {
            Debug.Assert(userCallback == null);
            Debug.Assert(stateObject == null);

            CheckParametersForBegin(array, offset, count);

            AsyncFileStream_AsyncResult asyncResult = new AsyncFileStream_AsyncResult(userCallback, stateObject, false);

            if (count == 0)
            {
                asyncResult.SignalCompleted();
            }
            else
            {
                // Keep the array in one location in memory until the OS writes the
                // relevant data into the array.  Free GCHandle later.
                asyncResult.PinBuffer(array);

                int totalRead           = 0;
                int availableToTransfer = 0;
                fixed(byte *dst = array)
                {
                    // if we already have available data, then we need to use it
                    lock (syncRW)
                    {
                        System.Diagnostics.Debug.Assert(count == m_bytesAvailable);

                        if (m_bytesAvailable > 0)
                        {
                            // truncate
                            availableToTransfer = Math.Min(count, (int)m_bytesAvailable);

                            // copy over to the application buffer
                            Marshal.Copy(m_buffer, 0, new IntPtr(dst + offset), availableToTransfer);

                            // update the available bytes count
                            m_bytesAvailable -= (uint)availableToTransfer;
                            totalRead        += availableToTransfer;

                            // adjust the buffering if there is a left over
                            // this will never happen if application call AvailableBytes and the reads them
                            if (m_bytesAvailable > 0)
                            {
                                fixed(byte *copy = m_buffer)
                                {
                                    Marshal.Copy(new IntPtr(copy), m_buffer, (int)availableToTransfer, (int)m_bytesAvailable);
                                }
                            }
                        }
                    }

                    // if we need to read more, then we shoudl go to the stream directly
                    int remainder = count - availableToTransfer;

                    if (remainder > 0)
                    {
                        byte[] byteArray = new byte[remainder];

                        Array.Clear(byteArray, 0, byteArray.Length);

                        fixed(byte *p = byteArray)
                        {
                            uint numBytesRead = 0;
                            bool res;

                            res = WinUsbDevice.WinUsb_ReadPipe(
                                m_winUsbDevice.DeviceInfo.winUsbHandle,
                                System.Convert.ToByte(m_winUsbDevice.DeviceInfo.bulkInPipe),
                                byteArray,
                                (uint)remainder,
                                ref numBytesRead,
                                System.IntPtr.Zero);

                            if (res == false)
                            {
                                if (HandleErrorSituation("BeginRead", false))
                                {
                                    asyncResult.SignalCompleted();
                                }
                                else
                                {
                                    m_outstandingRequests.Add(asyncResult);
                                }
                            }
                            else
                            {
                                Marshal.Copy(byteArray, 0, new IntPtr(dst + totalRead + offset), (int)numBytesRead);
                                totalRead += (int)numBytesRead;
                            }
                        }
                    }

                    if (totalRead > 0)
                    {
                        asyncResult.m_numBytes = (int)totalRead;
                        asyncResult.SignalCompleted();
                    }
                }
            }

            return(asyncResult);
        }