Size() public method

Get the total Size of ActionData
public Size ( ) : int
return int
Example #1
0
        /// <summary>
        /// Generate a sample rule action.
        /// </summary>
        /// <param name="actionType">The action Type</param>
        /// <param name="bytesCount">The length of the bytes count</param>
        /// <param name="actionDataBufferValue">The actionData buffer</param>
        /// <param name="actionFlavor">Action flavor value.</param>
        /// <param name="actionFlag">Action flag value.</param>
        /// <returns>An instance of the RuleAction</returns>
        private static RuleAction GenerateRuleAction(ActionTypes actionType, Count bytesCount, IActionData actionDataBufferValue, uint actionFlavor, uint actionFlag)
        {
            ActionBlock actionBlock = new ActionBlock(bytesCount)
            {
                ActionType      = actionType,
                ActionFlags     = actionFlag,
                ActionDataValue = actionDataBufferValue,
                ActionFlavor    = actionFlavor
            };

            actionBlock.ActionLength = (bytesCount == Count.TwoBytesCount) ? (actionBlock.Size() - 2) : (actionBlock.Size() - 4);
            RuleAction ruleAction = new RuleAction(bytesCount)
            {
                NoOfActions = 0x01,
                Actions     = new ActionBlock[1]
                {
                    actionBlock
                }
            };

            // Only one rule action is generated.
            return(ruleAction);
        }
        /// <summary>
        /// Generate a sample rule action.
        /// </summary>
        /// <param name="actionType">The action Type</param>
        /// <param name="bytesCount">The length of the bytes count</param>
        /// <param name="actionDataBufferValue">The actionData buffer</param>
        /// <param name="actionFlavor">Action flavor value.</param>
        /// <param name="actionFlag">Action flag value.</param>
        /// <returns>An instance of the RuleAction</returns>
        private static RuleAction GenerateRuleAction(ActionTypes actionType, Count bytesCount, IActionData actionDataBufferValue, uint actionFlavor, uint actionFlag)
        {
            ActionBlock actionBlock = new ActionBlock(bytesCount)
            {
                ActionType = actionType,
                ActionFlags = actionFlag,
                ActionDataValue = actionDataBufferValue,
                ActionFlavor = actionFlavor
            };

            actionBlock.ActionLength = (bytesCount == Count.TwoBytesCount) ? (actionBlock.Size() - 2) : (actionBlock.Size() - 4);
            RuleAction ruleAction = new RuleAction(bytesCount)
            {
                NoOfActions = 0x01,
                Actions = new ActionBlock[1]
                {
                    actionBlock
                }
            };

            // Only one rule action is generated.
            return ruleAction;
        }