private void SaveAnimation(bool loadAfterExport) { string outputPath; if (loadedFilePath.Length > 0) { string loadedDirectory = Path.GetDirectoryName(loadedFilePath); outputPath = EditorUtility.SaveFilePanel( "Select output path", loadedDirectory, InputAnimationSerializationUtils.GetOutputFilename(), InputAnimationSerializationUtils.Extension); } else { outputPath = EditorUtility.SaveFilePanelInProject( "Select output path", InputAnimationSerializationUtils.GetOutputFilename(), InputAnimationSerializationUtils.Extension, "Enter filename for exporting input animation"); } if (outputPath.Length > 0) { string filename = Path.GetFileName(outputPath); string directory = Path.GetDirectoryName(outputPath); string result = RecordingService.SaveInputAnimation(filename, directory); RecordingService.DiscardRecordedInput(); if (loadAfterExport) { LoadAnimation(result); } } }
/// <inheritdoc /> public string SaveInputAnimation(string directory = null) { return(SaveInputAnimation(InputAnimationSerializationUtils.GetOutputFilename(), directory)); }