/// <summary> /// Gets the number of composited frames ready to be output by the video output buffer. /// </summary> public int GetQueuedOutputFrameCount() { return(UnityCompositorInterface.GetNumQueuedOutputFrames()); }
/// <summary> /// Gets the number of composited frames ready to be output by the video output buffer. /// </summary> public int GetQueuedOutputFrameCount() { return(UnityCompositorInterface.GetNumQueuedOutputFrames()); }