public bool AttachMeshFilter(GameObject gameObject, AssetId assetId) { ComponentExtensions.EnsureComponent <MeshRenderer>(gameObject); Mesh mesh = meshAssets.GetAsset(assetId); if (mesh != null) { MeshFilter filter = ComponentExtensions.EnsureComponent <MeshFilter>(gameObject); filter.sharedMesh = mesh; return(true); } return(false); }
public override void Read(INetworkConnection connection, BinaryReader message) { AudioSourceBroadcaster.ChangeType changeType = (AudioSourceBroadcaster.ChangeType)message.ReadByte(); if (AudioSourceBroadcaster.HasFlag(changeType, AudioSourceBroadcaster.ChangeType.Properties)) { AssetId audioClipId = message.ReadAssetId(); AssetId audioMixerGroupId = message.ReadAssetId(); attachedComponent.clip = AudioSourceService.Instance.GetAudioClip(audioClipId); attachedComponent.outputAudioMixerGroup = AudioSourceService.Instance.GetAudioMixerGroup(audioMixerGroupId); attachedComponent.bypassEffects = message.ReadBoolean(); attachedComponent.bypassListenerEffects = message.ReadBoolean(); attachedComponent.bypassReverbZones = message.ReadBoolean(); attachedComponent.dopplerLevel = message.ReadSingle(); attachedComponent.enabled = message.ReadBoolean(); attachedComponent.ignoreListenerPause = message.ReadBoolean(); attachedComponent.ignoreListenerVolume = message.ReadBoolean(); attachedComponent.loop = message.ReadBoolean(); attachedComponent.maxDistance = message.ReadSingle(); attachedComponent.minDistance = message.ReadSingle(); attachedComponent.mute = message.ReadBoolean(); attachedComponent.panStereo = message.ReadSingle(); attachedComponent.pitch = message.ReadSingle(); attachedComponent.priority = message.ReadInt32(); attachedComponent.reverbZoneMix = message.ReadSingle(); attachedComponent.rolloffMode = (AudioRolloffMode)message.ReadByte(); attachedComponent.spatialBlend = message.ReadSingle(); attachedComponent.spatialize = message.ReadBoolean(); attachedComponent.spatializePostEffects = message.ReadBoolean(); attachedComponent.spread = message.ReadSingle(); attachedComponent.velocityUpdateMode = (AudioVelocityUpdateMode)message.ReadByte(); } if (AudioSourceBroadcaster.HasFlag(changeType, AudioSourceBroadcaster.ChangeType.Volume)) { attachedComponent.volume = message.ReadSingle(); } if (AudioSourceBroadcaster.HasFlag(changeType, AudioSourceBroadcaster.ChangeType.PlayStarted)) { attachedComponent.Play(); } if (AudioSourceBroadcaster.HasFlag(changeType, AudioSourceBroadcaster.ChangeType.PlayStopped)) { attachedComponent.Stop(); } }
protected override void Read(INetworkConnection connection, BinaryReader message, byte changeType) { base.Read(connection, message, changeType); if (SpriteRendererBroadcaster.HasFlag(changeType, SpriteRendererBroadcaster.SpriteRendererChangeType.Sprite)) { AssetId spriteId = message.ReadAssetId(); Renderer.sprite = ImageService.Instance.GetSprite(spriteId); } if (SpriteRendererBroadcaster.HasFlag(changeType, SpriteRendererBroadcaster.SpriteRendererChangeType.Properties)) { Renderer.adaptiveModeThreshold = message.ReadSingle(); Renderer.color = message.ReadColor(); Renderer.drawMode = (SpriteDrawMode)message.ReadByte(); Renderer.flipX = message.ReadBoolean(); Renderer.flipY = message.ReadBoolean(); Renderer.maskInteraction = (SpriteMaskInteraction)message.ReadByte(); Renderer.size = message.ReadVector2(); Renderer.tileMode = (SpriteTileMode)message.ReadByte(); } }
public override void Read(SocketEndpoint sendingEndpoint, BinaryReader message) { #if STATESYNC_TEXTMESHPRO EnsureTextComponent(); TextMeshProBroadcasterChangeType changeType = (TextMeshProBroadcasterChangeType)message.ReadByte(); if (HasFlag(changeType, TextMeshProBroadcasterChangeType.Text)) { TextMeshObserver.SetText(message.ReadString()); } if (HasFlag(changeType, TextMeshProBroadcasterChangeType.FontAndPlacement)) { AssetId fontId = message.ReadAssetId(); TextMeshObserver.font = TextMeshProService.Instance.GetFont(fontId); bool[] values = Unpack(message.ReadByte()); TextMeshObserver.autoSizeTextContainer = values[0]; TextMeshObserver.enableAutoSizing = values[1]; TextMeshObserver.enableCulling = values[2]; TextMeshObserver.enabled = values[3]; TextMeshObserver.enableKerning = values[4]; TextMeshObserver.enableWordWrapping = values[5]; TextMeshObserver.extraPadding = values[6]; TextMeshObserver.ignoreRectMaskCulling = values[7]; values = Unpack(message.ReadByte()); TextMeshObserver.ignoreVisibility = values[0]; TextMeshObserver.isOrthographic = values[1]; TextMeshObserver.isOverlay = values[2]; TextMeshObserver.isRightToLeftText = values[3]; TextMeshObserver.isVolumetricText = values[4]; TextMeshObserver.maskable = values[5]; TextMeshObserver.overrideColorTags = values[6]; TextMeshObserver.parseCtrlCharacters = values[7]; values = Unpack(message.ReadByte()); TextMeshObserver.richText = values[0]; TextMeshObserver.tintAllSprites = values[1]; TextMeshObserver.useMaxVisibleDescender = values[2]; TextMeshObserver.alignment = (TextAlignmentOptions)message.ReadInt32(); TextMeshObserver.alpha = message.ReadSingle(); TextMeshObserver.color = message.ReadColor(); TextMeshObserver.characterSpacing = message.ReadSingle(); TextMeshObserver.characterWidthAdjustment = message.ReadSingle(); TextMeshObserver.faceColor = message.ReadColor32(); TextMeshObserver.firstVisibleCharacter = message.ReadInt32(); TextMeshObserver.fontSize = message.ReadSingle(); TextMeshObserver.fontSizeMax = message.ReadSingle(); TextMeshObserver.fontSizeMin = message.ReadSingle(); TextMeshObserver.fontStyle = (FontStyles)message.ReadInt32(); TextMeshObserver.fontWeight = (FontWeight)message.ReadInt32(); TextMeshObserver.horizontalMapping = (TextureMappingOptions)message.ReadByte(); TextMeshObserver.lineSpacing = message.ReadSingle(); TextMeshObserver.lineSpacingAdjustment = message.ReadSingle(); TextMeshObserver.mappingUvLineOffset = message.ReadSingle(); TextMeshObserver.margin = message.ReadVector4(); TextMeshObserver.maxVisibleCharacters = message.ReadInt32(); TextMeshObserver.maxVisibleLines = message.ReadInt32(); TextMeshObserver.maxVisibleWords = message.ReadInt32(); TextMeshObserver.outlineColor = message.ReadColor32(); TextMeshObserver.outlineWidth = message.ReadSingle(); TextMeshObserver.overflowMode = (TextOverflowModes)message.ReadByte(); TextMeshObserver.pageToDisplay = message.ReadInt32(); TextMeshObserver.paragraphSpacing = message.ReadSingle(); TextMeshObserver.renderMode = (TextRenderFlags)message.ReadByte(); TextMeshObserver.verticalMapping = (TextureMappingOptions)message.ReadByte(); TextMeshObserver.wordWrappingRatios = message.ReadSingle(); TextMeshObserver.wordSpacing = message.ReadSingle(); needsUpdate = true; } #endif }
public TMP_FontAsset GetFont(AssetId assetId) { return((TMP_FontAsset)fontAssets?.GetAsset(assetId)); }
internal static void Write(this BinaryWriter message, AssetId assetId) { message.Write(assetId.Guid); message.Write(assetId.FileIdentifier); }
public Sprite GetSprite(AssetId assetId) { return(spriteAssets?.GetAsset(assetId)); }
public AudioMixerGroup GetAudioMixerGroup(AssetId assetId) { return(audioMixerGroupAssets?.GetAsset(assetId)); }
public AudioClip GetAudioClip(AssetId assetId) { return(audioClipAssets?.GetAsset(assetId)); }
public Font GetFont(AssetId assetId) { return(fontAssets?.GetAsset(assetId)); }