private IClip ResetEngine(RenderChain.RenderChain chain, IFilter input)
        {
            m_Engine.CollectGarbage(true);
            var mock = (chain == null || input == null);
            var clip = mock ? (IClip) new MockClip() : new Clip(chain, input);

            AssignScriptObjects(clip);
            return(mock ? null : clip);
        }
Example #2
0
 private TOutput ResetEngine(TInput input)
 {
     Engine.CollectGarbage(true);
     return(Reset(input));
 }