public Traits() { EscapeHatches = new EscapeHatches(); DebugScheduler = DebugEngine || !string.IsNullOrEmpty(Environment.GetEnvironmentVariable("MSBUILDDEBUGSCHEDULER")); DebugNodeCommunication = DebugEngine || !string.IsNullOrEmpty(Environment.GetEnvironmentVariable("MSBUILDDEBUGCOMM")); }
public Traits() { EscapeHatches = new EscapeHatches(); }