Append() public method

public Append ( byte segment ) : void
segment byte
return void
        public static async Task<WebSocketMessage> ReadMessageAsync(WebSocket webSocket, byte[] buffer, int maxMessageSize)
        {
            ArraySegment<byte> arraySegment = new ArraySegment<byte>(buffer);

            WebSocketReceiveResult receiveResult = await webSocket.ReceiveAsync(arraySegment, CancellationToken.None).ConfigureAwait(continueOnCapturedContext: false);
            // special-case close messages since they might not have the EOF flag set
            if (receiveResult.MessageType == WebSocketMessageType.Close)
            {
                return new WebSocketMessage(null, WebSocketMessageType.Close);
            }

            if (receiveResult.EndOfMessage)
            {
                // we anticipate that single-fragment messages will be common, so we optimize for them
                switch (receiveResult.MessageType)
                {
                    case WebSocketMessageType.Binary:
                        return new WebSocketMessage(BufferSliceToByteArray(buffer, receiveResult.Count), WebSocketMessageType.Binary);

                    case WebSocketMessageType.Text:
                        return new WebSocketMessage(BufferSliceToString(buffer, receiveResult.Count), WebSocketMessageType.Text);

                    default:
                        throw new Exception("This code path should never be hit.");
                }
            }
            else
            {
                // for multi-fragment messages, we need to coalesce
                ByteBuffer bytebuffer = new ByteBuffer(maxMessageSize);
                bytebuffer.Append(BufferSliceToByteArray(buffer, receiveResult.Count));
                WebSocketMessageType originalMessageType = receiveResult.MessageType;

                while (true)
                {
                    // loop until an error occurs or we see EOF
                    receiveResult = await webSocket.ReceiveAsync(arraySegment, CancellationToken.None).ConfigureAwait(continueOnCapturedContext: false);
                    if (receiveResult.MessageType != originalMessageType)
                    {
                        throw new InvalidOperationException("Incorrect message type");
                    }

                    bytebuffer.Append(BufferSliceToByteArray(buffer, receiveResult.Count));
                    if (receiveResult.EndOfMessage)
                    {
                        switch (receiveResult.MessageType)
                        {
                            case WebSocketMessageType.Binary:
                                return new WebSocketMessage(bytebuffer.GetByteArray(), WebSocketMessageType.Binary);

                            case WebSocketMessageType.Text:
                                return new WebSocketMessage(bytebuffer.GetString(), WebSocketMessageType.Text);

                            default:
                                throw new Exception("This code path should never be hit.");
                        }
                    }
                }
            }
        }
        public static async Task<WebSocketMessage> ReadMessageAsync(WebSocket webSocket, int bufferSize, int? maxMessageSize, CancellationToken disconnectToken)
        {
            WebSocketMessage message;

            // Read the first time with an empty array
            WebSocketReceiveResult receiveResult = await webSocket.ReceiveAsync(_emptyArraySegment, disconnectToken).PreserveCultureNotContext();

            if (TryGetMessage(receiveResult, null, out message))
            {
                return message;
            }

            var buffer = new byte[bufferSize];

            // Now read with the real buffer
            var arraySegment = new ArraySegment<byte>(buffer);

            receiveResult = await webSocket.ReceiveAsync(arraySegment, disconnectToken).PreserveCultureNotContext();

            if (TryGetMessage(receiveResult, buffer, out message))
            {
                return message;
            }
            else
            {
                // for multi-fragment messages, we need to coalesce
                ByteBuffer bytebuffer = new ByteBuffer(maxMessageSize);
                bytebuffer.Append(BufferSliceToByteArray(buffer, receiveResult.Count));
                WebSocketMessageType originalMessageType = receiveResult.MessageType;

                while (true)
                {
                    // loop until an error occurs or we see EOF
                    receiveResult = await webSocket.ReceiveAsync(arraySegment, disconnectToken).PreserveCultureNotContext();

                    if (receiveResult.MessageType == WebSocketMessageType.Close)
                    {
                        return WebSocketMessage.CloseMessage;
                    }

                    if (receiveResult.MessageType != originalMessageType)
                    {
                        throw new InvalidOperationException("Incorrect message type");
                    }

                    bytebuffer.Append(BufferSliceToByteArray(buffer, receiveResult.Count));

                    if (receiveResult.EndOfMessage)
                    {
                        switch (receiveResult.MessageType)
                        {
                            case WebSocketMessageType.Binary:
                                return new WebSocketMessage(bytebuffer.GetByteArray(), WebSocketMessageType.Binary);

                            case WebSocketMessageType.Text:
                                return new WebSocketMessage(bytebuffer.GetString(), WebSocketMessageType.Text);

                            default:
                                throw new InvalidOperationException("Unknown message type");
                        }
                    }
                }
            }
        }
        public static async Task<WebSocketMessage> ReadMessageAsync(WebSocket webSocket, byte[] buffer, int maxMessageSize, CancellationToken disconnectToken)
        {
            var arraySegment = new ArraySegment<byte>(buffer);
            WebSocketReceiveResult receiveResult = null;

            try
            {
                receiveResult = await webSocket.ReceiveAsync(arraySegment, disconnectToken).ConfigureAwait(continueOnCapturedContext: false);
            }
            catch (Exception)
            {
                // If the websocket is aborted while we're reading then just rethrow
                // an operaton cancelled exception so the caller can handle it
                // appropriately
                if (webSocket.State == WebSocketState.Aborted)
                {
                    throw new OperationCanceledException();
                }
                else
                {
                    // Otherwise rethrow the original exception
                    throw;
                }
            }

            // special-case close messages since they might not have the EOF flag set
            if (receiveResult.MessageType == WebSocketMessageType.Close)
            {
                return new WebSocketMessage(null, WebSocketMessageType.Close);
            }

            if (receiveResult.EndOfMessage)
            {
                // we anticipate that single-fragment messages will be common, so we optimize for them
                switch (receiveResult.MessageType)
                {
                    case WebSocketMessageType.Binary:
                        return new WebSocketMessage(BufferSliceToByteArray(buffer, receiveResult.Count), WebSocketMessageType.Binary);

                    case WebSocketMessageType.Text:
                        return new WebSocketMessage(BufferSliceToString(buffer, receiveResult.Count), WebSocketMessageType.Text);

                    default:
                        throw new Exception("This code path should never be hit.");
                }
            }
            else
            {
                // for multi-fragment messages, we need to coalesce
                ByteBuffer bytebuffer = new ByteBuffer(maxMessageSize);
                bytebuffer.Append(BufferSliceToByteArray(buffer, receiveResult.Count));
                WebSocketMessageType originalMessageType = receiveResult.MessageType;

                while (true)
                {
                    // loop until an error occurs or we see EOF
                    receiveResult = await webSocket.ReceiveAsync(arraySegment, disconnectToken).ConfigureAwait(continueOnCapturedContext: false);
                    if (receiveResult.MessageType != originalMessageType)
                    {
                        throw new InvalidOperationException("Incorrect message type");
                    }

                    bytebuffer.Append(BufferSliceToByteArray(buffer, receiveResult.Count));
                    if (receiveResult.EndOfMessage)
                    {
                        switch (receiveResult.MessageType)
                        {
                            case WebSocketMessageType.Binary:
                                return new WebSocketMessage(bytebuffer.GetByteArray(), WebSocketMessageType.Binary);

                            case WebSocketMessageType.Text:
                                return new WebSocketMessage(bytebuffer.GetString(), WebSocketMessageType.Text);

                            default:
                                throw new Exception("This code path should never be hit.");
                        }
                    }
                }
            }
        }