Example #1
0
        public static void Connect()
        {
            //var client = new MiNetRealClient(new IPEndPoint(IPAddress.Loopback, 19132));
            var client = new MiNetClient(new IPEndPoint(IPAddress.Parse("192.168.0.2"), 19132));

            client.StartServer();
            Console.WriteLine("Server started.");

            Thread.Sleep(2000);

            Console.WriteLine("Sending ping...");

            client.SendUnconnectedPing();
            //client.SendUnconnectedPing();
            //client.SendUnconnectedPing();

            Console.WriteLine("<Enter> to exit!");
            Console.ReadLine();
            client.StopServer();
        }
Example #2
0
        public static void Connect()
        {
            //var client = new MiNetRealClient(new IPEndPoint(IPAddress.Loopback, 19132));
            var client = new MiNetClient(new IPEndPoint(IPAddress.Parse("192.168.0.2"), 19132));

            client.StartServer();
            Console.WriteLine("Server started.");

            Thread.Sleep(2000);

            Console.WriteLine("Sending ping...");

            client.SendUnconnectedPing();
            //client.SendUnconnectedPing();
            //client.SendUnconnectedPing();

            Console.WriteLine("<Enter> to exit!");
            Console.ReadLine();
            client.StopServer();
        }
Example #3
0
        public static void Connect()
        {
            var client = new MiNetClient(new IPEndPoint(Dns.GetHostEntry("test.inpvp.net").AddressList[0], 19132), new IPEndPoint(IPAddress.Any, 0));

            //var client = new MiNetClient(new IPEndPoint(IPAddress.Loopback, 19132));
            //var client = new MiNetClient(new IPEndPoint(IPAddress.Parse("192.168.0.3"), 19132));

            client.StartServer();
            Console.WriteLine("Server started.");

            Thread.Sleep(2000);

            Console.WriteLine("Sending ping...");

            client.SendUnconnectedPing();
            //client.SendUnconnectedPing();
            //client.SendUnconnectedPing();

            Console.WriteLine("<Enter> to exit!");
            Console.ReadLine();
            client.StopServer();
        }
Example #4
0
        public void EmulateClient()
        {
            try
            {
                Console.WriteLine("Client {0} connecting...", Name);

                //var client = new MiNetClient(new IPEndPoint(Dns.GetHostEntry("play.lbsg.net").AddressList[0], 19132), new IPEndPoint(IPAddress.Any, 0));
                //var client = new MiNetClient(new IPEndPoint(Dns.GetHostEntry("test.inpvp.net").AddressList[0], 19132), new IPEndPoint(IPAddress.Any, 0));
                //var client = new MiNetClient(new IPEndPoint(IPAddress.Parse("188.165.235.161"), 19132), new IPEndPoint(IPAddress.Any, 0));
                var client = new MiNetClient(new IPEndPoint(IPAddress.Loopback, 19132), new IPEndPoint(IPAddress.Loopback, 0));

                client.Username = Name;
                client.ClientId = ClientId;

                client.StartServer();
                Console.WriteLine("Client started.");

                Thread.Sleep(3000);

                client.SendUnconnectedPing();

                Thread.Sleep(2000);

                //client.LoginSent = true;

                Stopwatch watch = new Stopwatch();
                watch.Start();
                if (client.Listener != null) Console.WriteLine("\t\t\t\t\t\tClient {0} moving...", Name);

                for (int i = 0; i < 10 && Emulator.Running && watch.ElapsedMilliseconds < TimeToRun; i++)
                {
                    if (client.Listener == null) break;

                    float y = Random.Next(7, 10) + /*24*/ 55;
                    float length = Random.Next(5, 20);

                    double angle = 0.0;
                    const double angleStepsize = 0.05;
                    float heightStepsize = (float) (Random.NextDouble()/5);

                    while (angle < 2*Math.PI && Emulator.Running)
                    {
                        if (client.Listener == null) break;

                        float x = (float) (length*Math.Cos(angle));
                        float z = (float) (length*Math.Sin(angle));
                        y += heightStepsize;

                        x += -2562;
                        z += 743;

                        client.CurrentLocation = new PlayerLocation(x, y, z);
                        client.SendMcpeMovePlayer();
                        Thread.Sleep(Random.Next(150, 450));
                        angle += angleStepsize;
                    }
                }

                if (client.Listener != null) client.SendDisconnectionNotification();

                client.StopServer();
            }
            catch (Exception e)
            {
                Console.WriteLine(e);
            }
        }
Example #5
0
        public static void Connect()
        {
            var client = new MiNetClient(new IPEndPoint(Dns.GetHostEntry("test.inpvp.net").AddressList[0], 19132), new IPEndPoint(IPAddress.Any, 0));
            //var client = new MiNetClient(new IPEndPoint(IPAddress.Loopback, 19132));
            //var client = new MiNetClient(new IPEndPoint(IPAddress.Parse("192.168.0.3"), 19132));

            client.StartServer();
            Console.WriteLine("Server started.");

            Thread.Sleep(2000);

            Console.WriteLine("Sending ping...");

            client.SendUnconnectedPing();
            //client.SendUnconnectedPing();
            //client.SendUnconnectedPing();

            Console.WriteLine("<Enter> to exit!");
            Console.ReadLine();
            client.StopServer();
        }