Example #1
0
        public override void Randomize()
        {
            int    arraylength = -1;
            Random rand        = new Random();
            int    strlength;

            byte[] strbuf, myByte;

            //header
            header = new Header();
            header.Randomize();
            //cloud
            cloud = new Messages.sensor_msgs.PointCloud2();
            cloud.Randomize();
            //polygons
            arraylength = rand.Next(10);
            if (polygons == null)
            {
                polygons = new Messages.pcl_msgs.Vertices[arraylength];
            }
            else
            {
                Array.Resize(ref polygons, arraylength);
            }
            for (int i = 0; i < polygons.Length; i++)
            {
                //polygons[i]
                polygons[i] = new Messages.pcl_msgs.Vertices();
                polygons[i].Randomize();
            }
        }
Example #2
0
        public override void Deserialize(byte[] SERIALIZEDSTUFF, ref int currentIndex)
        {
            int    arraylength       = -1;
            bool   hasmetacomponents = false;
            object __thing;
            int    piecesize = 0;

            byte[] thischunk, scratch1, scratch2;
            IntPtr h;

            //header
            header = new Header(SERIALIZEDSTUFF, ref currentIndex);
            //cloud
            cloud = new Messages.sensor_msgs.PointCloud2(SERIALIZEDSTUFF, ref currentIndex);
            //polygons
            hasmetacomponents |= true;
            arraylength        = BitConverter.ToInt32(SERIALIZEDSTUFF, currentIndex);
            currentIndex      += Marshal.SizeOf(typeof(System.Int32));
            if (polygons == null)
            {
                polygons = new Messages.pcl_msgs.Vertices[arraylength];
            }
            else
            {
                Array.Resize(ref polygons, arraylength);
            }
            for (int i = 0; i < polygons.Length; i++)
            {
                //polygons[i]
                polygons[i] = new Messages.pcl_msgs.Vertices(SERIALIZEDSTUFF, ref currentIndex);
            }
        }
        public override void Randomize()
        {
            int    arraylength = -1;
            Random rand        = new Random();
            int    strlength;

            byte[] strbuf, myByte;

            //name
            strlength = rand.Next(100) + 1;
            strbuf    = new byte[strlength];
            rand.NextBytes(strbuf);  //fill the whole buffer with random bytes
            for (int __x__ = 0; __x__ < strlength; __x__++)
            {
                if (strbuf[__x__] == 0) //replace null chars with non-null random ones
                {
                    strbuf[__x__] = (byte)(rand.Next(254) + 1);
                }
            }
            strbuf[strlength - 1] = 0; //null terminate
            name = Encoding.ASCII.GetString(strbuf);
            //ground_truth_mesh
            ground_truth_mesh = new Messages.shape_msgs.Mesh();
            ground_truth_mesh.Randomize();
            //ground_truth_point_cloud
            ground_truth_point_cloud = new Messages.sensor_msgs.PointCloud2();
            ground_truth_point_cloud.Randomize();
        }
        public override void Deserialize(byte[] SERIALIZEDSTUFF, ref int currentIndex)
        {
            int    arraylength       = -1;
            bool   hasmetacomponents = false;
            object __thing;
            int    piecesize = 0;

            byte[] thischunk, scratch1, scratch2;
            IntPtr h;

            //header
            header = new Header(SERIALIZEDSTUFF, ref currentIndex);
            //type
            piecesize = Marshal.SizeOf(typeof(uint));
            h         = IntPtr.Zero;
            if (SERIALIZEDSTUFF.Length - currentIndex != 0)
            {
                h = Marshal.AllocHGlobal(piecesize);
                Marshal.Copy(SERIALIZEDSTUFF, currentIndex, h, piecesize);
            }
            if (h == IntPtr.Zero)
            {
                throw new Exception("Alloc failed");
            }
            type = (uint)Marshal.PtrToStructure(h, typeof(uint));
            Marshal.FreeHGlobal(h);
            currentIndex += piecesize;
            //points
            points = new Messages.sensor_msgs.PointCloud2(SERIALIZEDSTUFF, ref currentIndex);
        }
        public override void Randomize()
        {
            int    arraylength = -1;
            Random rand        = new Random();
            int    strlength;

            byte[] strbuf, myByte;

            //header
            header = new Header();
            header.Randomize();
            //type
            type = new Messages.object_recognition_msgs.ObjectType();
            type.Randomize();
            //confidence
            confidence = (float)(rand.Next() + rand.NextDouble());
            //point_clouds
            arraylength = rand.Next(10);
            if (point_clouds == null)
            {
                point_clouds = new Messages.sensor_msgs.PointCloud2[arraylength];
            }
            else
            {
                Array.Resize(ref point_clouds, arraylength);
            }
            for (int i = 0; i < point_clouds.Length; i++)
            {
                //point_clouds[i]
                point_clouds[i] = new Messages.sensor_msgs.PointCloud2();
                point_clouds[i].Randomize();
            }
            //bounding_mesh
            bounding_mesh = new Messages.shape_msgs.Mesh();
            bounding_mesh.Randomize();
            //bounding_contours
            arraylength = rand.Next(10);
            if (bounding_contours == null)
            {
                bounding_contours = new Point[arraylength];
            }
            else
            {
                Array.Resize(ref bounding_contours, arraylength);
            }
            for (int i = 0; i < bounding_contours.Length; i++)
            {
                //bounding_contours[i]
                bounding_contours[i] = new Point();
                bounding_contours[i].Randomize();
            }
            //pose
            pose = new PoseWithCovarianceStamped();
            pose.Randomize();
        }
Example #6
0
        public override byte[] Serialize(bool partofsomethingelse)
        {
            int  currentIndex = 0, length = 0;
            bool hasmetacomponents = false;

            byte[]        thischunk, scratch1, scratch2;
            List <byte[]> pieces = new List <byte[]>();
            GCHandle      h;

            //header
            if (header == null)
            {
                header = new Header();
            }
            pieces.Add(header.Serialize(true));
            //cloud
            if (cloud == null)
            {
                cloud = new Messages.sensor_msgs.PointCloud2();
            }
            pieces.Add(cloud.Serialize(true));
            //polygons
            hasmetacomponents |= true;
            if (polygons == null)
            {
                polygons = new Messages.pcl_msgs.Vertices[0];
            }
            pieces.Add(BitConverter.GetBytes(polygons.Length));
            for (int i = 0; i < polygons.Length; i++)
            {
                //polygons[i]
                if (polygons[i] == null)
                {
                    polygons[i] = new Messages.pcl_msgs.Vertices();
                }
                pieces.Add(polygons[i].Serialize(true));
            }
            //combine every array in pieces into one array and return it
            int __a_b__f = pieces.Sum((__a_b__c) => __a_b__c.Length);
            int __a_b__e = 0;

            byte[] __a_b__d = new byte[__a_b__f];
            foreach (var __p__ in pieces)
            {
                Array.Copy(__p__, 0, __a_b__d, __a_b__e, __p__.Length);
                __a_b__e += __p__.Length;
            }
            return(__a_b__d);
        }
        public override void Randomize()
        {
            int    arraylength = -1;
            Random rand        = new Random();
            int    strlength;

            byte[] strbuf, myByte;

            //header
            header = new Header();
            header.Randomize();
            //type
            type = (uint)rand.Next();
            //points
            points = new Messages.sensor_msgs.PointCloud2();
            points.Randomize();
        }
        public override byte[] Serialize(bool partofsomethingelse)
        {
            int  currentIndex = 0, length = 0;
            bool hasmetacomponents = false;

            byte[]        thischunk, scratch1, scratch2;
            List <byte[]> pieces = new List <byte[]>();
            GCHandle      h;

            //name
            if (name == null)
            {
                name = "";
            }
            scratch1  = Encoding.ASCII.GetBytes((string)name);
            thischunk = new byte[scratch1.Length + 4];
            scratch2  = BitConverter.GetBytes(scratch1.Length);
            Array.Copy(scratch1, 0, thischunk, 4, scratch1.Length);
            Array.Copy(scratch2, thischunk, 4);
            pieces.Add(thischunk);
            //ground_truth_mesh
            if (ground_truth_mesh == null)
            {
                ground_truth_mesh = new Messages.shape_msgs.Mesh();
            }
            pieces.Add(ground_truth_mesh.Serialize(true));
            //ground_truth_point_cloud
            if (ground_truth_point_cloud == null)
            {
                ground_truth_point_cloud = new Messages.sensor_msgs.PointCloud2();
            }
            pieces.Add(ground_truth_point_cloud.Serialize(true));
            //combine every array in pieces into one array and return it
            int __a_b__f = pieces.Sum((__a_b__c) => __a_b__c.Length);
            int __a_b__e = 0;

            byte[] __a_b__d = new byte[__a_b__f];
            foreach (var __p__ in pieces)
            {
                Array.Copy(__p__, 0, __a_b__d, __a_b__e, __p__.Length);
                __a_b__e += __p__.Length;
            }
            return(__a_b__d);
        }
        public override void Deserialize(byte[] SERIALIZEDSTUFF, ref int currentIndex)
        {
            int    arraylength       = -1;
            bool   hasmetacomponents = false;
            object __thing;
            int    piecesize = 0;

            byte[] thischunk, scratch1, scratch2;
            IntPtr h;

            //name
            name          = "";
            piecesize     = BitConverter.ToInt32(SERIALIZEDSTUFF, currentIndex);
            currentIndex += 4;
            name          = Encoding.ASCII.GetString(SERIALIZEDSTUFF, currentIndex, piecesize);
            currentIndex += piecesize;
            //ground_truth_mesh
            ground_truth_mesh = new Messages.shape_msgs.Mesh(SERIALIZEDSTUFF, ref currentIndex);
            //ground_truth_point_cloud
            ground_truth_point_cloud = new Messages.sensor_msgs.PointCloud2(SERIALIZEDSTUFF, ref currentIndex);
        }
        public override byte[] Serialize(bool partofsomethingelse)
        {
            int  currentIndex = 0, length = 0;
            bool hasmetacomponents = false;

            byte[]        thischunk, scratch1, scratch2;
            List <byte[]> pieces = new List <byte[]>();
            GCHandle      h;

            //header
            if (header == null)
            {
                header = new Header();
            }
            pieces.Add(header.Serialize(true));
            //type
            scratch1 = new byte[Marshal.SizeOf(typeof(uint))];
            h        = GCHandle.Alloc(scratch1, GCHandleType.Pinned);
            Marshal.StructureToPtr(type, h.AddrOfPinnedObject(), false);
            h.Free();
            pieces.Add(scratch1);
            //points
            if (points == null)
            {
                points = new Messages.sensor_msgs.PointCloud2();
            }
            pieces.Add(points.Serialize(true));
            //combine every array in pieces into one array and return it
            int __a_b__f = pieces.Sum((__a_b__c) => __a_b__c.Length);
            int __a_b__e = 0;

            byte[] __a_b__d = new byte[__a_b__f];
            foreach (var __p__ in pieces)
            {
                Array.Copy(__p__, 0, __a_b__d, __a_b__e, __p__.Length);
                __a_b__e += __p__.Length;
            }
            return(__a_b__d);
        }
        public override void Deserialize(byte[] SERIALIZEDSTUFF, ref int currentIndex)
        {
            int    arraylength       = -1;
            bool   hasmetacomponents = false;
            object __thing;
            int    piecesize = 0;

            byte[] thischunk, scratch1, scratch2;
            IntPtr h;

            //header
            header = new Header(SERIALIZEDSTUFF, ref currentIndex);
            //type
            type = new Messages.object_recognition_msgs.ObjectType(SERIALIZEDSTUFF, ref currentIndex);
            //confidence
            piecesize = Marshal.SizeOf(typeof(Single));
            h         = IntPtr.Zero;
            if (SERIALIZEDSTUFF.Length - currentIndex != 0)
            {
                h = Marshal.AllocHGlobal(piecesize);
                Marshal.Copy(SERIALIZEDSTUFF, currentIndex, h, piecesize);
            }
            if (h == IntPtr.Zero)
            {
                throw new Exception("Alloc failed");
            }
            confidence = (Single)Marshal.PtrToStructure(h, typeof(Single));
            Marshal.FreeHGlobal(h);
            currentIndex += piecesize;
            //point_clouds
            hasmetacomponents |= true;
            arraylength        = BitConverter.ToInt32(SERIALIZEDSTUFF, currentIndex);
            currentIndex      += Marshal.SizeOf(typeof(System.Int32));
            if (point_clouds == null)
            {
                point_clouds = new Messages.sensor_msgs.PointCloud2[arraylength];
            }
            else
            {
                Array.Resize(ref point_clouds, arraylength);
            }
            for (int i = 0; i < point_clouds.Length; i++)
            {
                //point_clouds[i]
                point_clouds[i] = new Messages.sensor_msgs.PointCloud2(SERIALIZEDSTUFF, ref currentIndex);
            }
            //bounding_mesh
            bounding_mesh = new Messages.shape_msgs.Mesh(SERIALIZEDSTUFF, ref currentIndex);
            //bounding_contours
            hasmetacomponents |= true;
            arraylength        = BitConverter.ToInt32(SERIALIZEDSTUFF, currentIndex);
            currentIndex      += Marshal.SizeOf(typeof(System.Int32));
            if (bounding_contours == null)
            {
                bounding_contours = new Point[arraylength];
            }
            else
            {
                Array.Resize(ref bounding_contours, arraylength);
            }
            for (int i = 0; i < bounding_contours.Length; i++)
            {
                //bounding_contours[i]
                bounding_contours[i] = new Point(SERIALIZEDSTUFF, ref currentIndex);
            }
            //pose
            pose = new PoseWithCovarianceStamped(SERIALIZEDSTUFF, ref currentIndex);
        }
        public override byte[] Serialize(bool partofsomethingelse)
        {
            int  currentIndex = 0, length = 0;
            bool hasmetacomponents = false;

            byte[]        thischunk, scratch1, scratch2;
            List <byte[]> pieces = new List <byte[]>();
            GCHandle      h;

            //header
            if (header == null)
            {
                header = new Header();
            }
            pieces.Add(header.Serialize(true));
            //type
            if (type == null)
            {
                type = new Messages.object_recognition_msgs.ObjectType();
            }
            pieces.Add(type.Serialize(true));
            //confidence
            scratch1 = new byte[Marshal.SizeOf(typeof(Single))];
            h        = GCHandle.Alloc(scratch1, GCHandleType.Pinned);
            Marshal.StructureToPtr(confidence, h.AddrOfPinnedObject(), false);
            h.Free();
            pieces.Add(scratch1);
            //point_clouds
            hasmetacomponents |= true;
            if (point_clouds == null)
            {
                point_clouds = new Messages.sensor_msgs.PointCloud2[0];
            }
            pieces.Add(BitConverter.GetBytes(point_clouds.Length));
            for (int i = 0; i < point_clouds.Length; i++)
            {
                //point_clouds[i]
                if (point_clouds[i] == null)
                {
                    point_clouds[i] = new Messages.sensor_msgs.PointCloud2();
                }
                pieces.Add(point_clouds[i].Serialize(true));
            }
            //bounding_mesh
            if (bounding_mesh == null)
            {
                bounding_mesh = new Messages.shape_msgs.Mesh();
            }
            pieces.Add(bounding_mesh.Serialize(true));
            //bounding_contours
            hasmetacomponents |= true;
            if (bounding_contours == null)
            {
                bounding_contours = new Point[0];
            }
            pieces.Add(BitConverter.GetBytes(bounding_contours.Length));
            for (int i = 0; i < bounding_contours.Length; i++)
            {
                //bounding_contours[i]
                if (bounding_contours[i] == null)
                {
                    bounding_contours[i] = new Point();
                }
                pieces.Add(bounding_contours[i].Serialize(true));
            }
            //pose
            if (pose == null)
            {
                pose = new PoseWithCovarianceStamped();
            }
            pieces.Add(pose.Serialize(true));
            //combine every array in pieces into one array and return it
            int __a_b__f = pieces.Sum((__a_b__c) => __a_b__c.Length);
            int __a_b__e = 0;

            byte[] __a_b__d = new byte[__a_b__f];
            foreach (var __p__ in pieces)
            {
                Array.Copy(__p__, 0, __a_b__d, __a_b__e, __p__.Length);
                __a_b__e += __p__.Length;
            }
            return(__a_b__d);
        }