public void OnServerAnswer(NetworkMessage netmsg)
    {
        Message.Registration reg = netmsg.ReadMessage <Message.Registration> ();
        bool regResult           = reg.Registr;

        if (!regResult)
        {
            serverAnswer.text = reg.Answer;
        }
        else
        {
            myClient.myClient = client;
            Networking_client.isConnection = true;
            myClient.RegisterHandler();
            serverAnswer.text = reg.Answer;
        }
    }
 // Update is called once per frame
 void Update()
 {
     if (client.isConnected)
     {
         if (!registerSend)
         {
             Message.Registration regist = new Message.Registration();
             regist.Login    = login.text;
             regist.Password = password.text;
             regist.Mail     = mail.text;
             client.Send(Networking_msgType.Registration, regist);
             registerSend = true;
         }
     }
     else
     {
         isConnect = false;
     }
 }