/// <summary> /// Create a new bvc_ComponentSettingList object. /// </summary> /// <param name="bvin">Initial value of the bvin property.</param> /// <param name="sortOrder">Initial value of the SortOrder property.</param> /// <param name="componentID">Initial value of the ComponentID property.</param> /// <param name="developerId">Initial value of the DeveloperId property.</param> /// <param name="componentType">Initial value of the ComponentType property.</param> /// <param name="componentSubType">Initial value of the ComponentSubType property.</param> /// <param name="listName">Initial value of the ListName property.</param> /// <param name="setting1">Initial value of the Setting1 property.</param> /// <param name="setting2">Initial value of the Setting2 property.</param> /// <param name="setting3">Initial value of the Setting3 property.</param> /// <param name="setting4">Initial value of the Setting4 property.</param> /// <param name="setting5">Initial value of the Setting5 property.</param> /// <param name="setting6">Initial value of the Setting6 property.</param> /// <param name="setting7">Initial value of the Setting7 property.</param> /// <param name="setting8">Initial value of the Setting8 property.</param> /// <param name="setting9">Initial value of the Setting9 property.</param> /// <param name="setting10">Initial value of the Setting10 property.</param> /// <param name="lastUpdated">Initial value of the LastUpdated property.</param> public static bvc_ComponentSettingList Createbvc_ComponentSettingList(global::System.String bvin, global::System.Int32 sortOrder, global::System.String componentID, global::System.String developerId, global::System.String componentType, global::System.String componentSubType, global::System.String listName, global::System.String setting1, global::System.String setting2, global::System.String setting3, global::System.String setting4, global::System.String setting5, global::System.String setting6, global::System.String setting7, global::System.String setting8, global::System.String setting9, global::System.String setting10, global::System.DateTime lastUpdated) { bvc_ComponentSettingList bvc_ComponentSettingList = new bvc_ComponentSettingList(); bvc_ComponentSettingList.bvin = bvin; bvc_ComponentSettingList.SortOrder = sortOrder; bvc_ComponentSettingList.ComponentID = componentID; bvc_ComponentSettingList.DeveloperId = developerId; bvc_ComponentSettingList.ComponentType = componentType; bvc_ComponentSettingList.ComponentSubType = componentSubType; bvc_ComponentSettingList.ListName = listName; bvc_ComponentSettingList.Setting1 = setting1; bvc_ComponentSettingList.Setting2 = setting2; bvc_ComponentSettingList.Setting3 = setting3; bvc_ComponentSettingList.Setting4 = setting4; bvc_ComponentSettingList.Setting5 = setting5; bvc_ComponentSettingList.Setting6 = setting6; bvc_ComponentSettingList.Setting7 = setting7; bvc_ComponentSettingList.Setting8 = setting8; bvc_ComponentSettingList.Setting9 = setting9; bvc_ComponentSettingList.Setting10 = setting10; bvc_ComponentSettingList.LastUpdated = lastUpdated; return bvc_ComponentSettingList; }
/// <summary> /// Deprecated Method for adding a new object to the bvc_ComponentSettingList EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddTobvc_ComponentSettingList(bvc_ComponentSettingList bvc_ComponentSettingList) { base.AddObject("bvc_ComponentSettingList", bvc_ComponentSettingList); }