Example #1
0
        public frmStatus(frmLocalCtrl flc)
        {
            InitializeComponent();

            m_frmLocalCtrl = flc;

            LOCAL_ADDRESS = new IPEndPoint(_GetLocalIP(), 1799);
        }
Example #2
0
        public frmShowTime(frmLocalCtrl frmParent)
        {
            //
            // The InitializeComponent() call is required for Windows Forms designer support.
            //
            m_frmLocalCtrl = frmParent;

            InitializeComponent();

            //
            // TODO: Add constructor code after the InitializeComponent() call.
            //
            //			ControlArm(null);
        }
Example #3
0
        public frmInfo(frmLocalCtrl f)
        {
            m_frmLocalCtrl = f;

            InitializeComponent();

            m_UdpSensorNet = new UdpClient();
            SENSOR_NET_ADDRESS = new IPEndPoint(_GetLocalIP(), 1699);//new IPEndPoint(IPAddress.Parse("192.168.1.4"), 1699);

            StartLearn = new StartLearnEventHandler(OnStartLearn);
            LearnFinish = new LearnFinishEventHandler(OnLearnFinish);
            #region 写映射表
            int counter = 0;
            for (; counter < CATEGORY_COUNT; counter++)
            {
                CategoryMap[counter] = counter;
            }
            for (counter = 0; counter < NAME_COUNT; counter++)
            {
                NameMap[counter] = counter;
            }
            #endregion
        }
Example #4
0
        public frmInteropCtrl(frmLocalCtrl f)
        {
            m_frmLocalCtrl = f;

            InitializeComponent();

            IPAddress temp = _GetLocalIP();
            if (null != temp)
            {
                SENSOR_NET_ADDRESS = new IPEndPoint(temp, 1699); // new IPEndPoint(IPAddress.Parse("192.168.1.5"), 1699);
                LOCAL_ADDRESS = new IPEndPoint(temp, 1799);
                ROBOT_ADDRESS = new IPEndPoint(IPAddress.Parse("192.168.1.7"), 1599);
            }

            GameControl[0,0] = new GameControlEventHandler(GameStatusChange_0_0);
            GameControl[0,1] = new GameControlEventHandler(GameStatusChange_0_1);
            GameControl[0,3] = new GameControlEventHandler(GameStatusChange_0_3);
            GameControl[0,4] = new GameControlEventHandler(GameStatusChange_0_4);
            GameControl[1,0] = new GameControlEventHandler(GameStatusChange_1_0);
            GameControl[1,1] = new GameControlEventHandler(GameStatusChange_1_1);
            GameControl[1,3] = new GameControlEventHandler(GameStatusChange_1_3);
            GameControl[1,4] = new GameControlEventHandler(GameStatusChange_1_4);
            GameControl[3,0] = new GameControlEventHandler(GameStatusChange_3_0);
            GameControl[3,1] = new GameControlEventHandler(GameStatusChange_3_1);
            GameControl[3,3] = new GameControlEventHandler(GameStatusChange_3_3);
            GameControl[3,4] = new GameControlEventHandler(GameStatusChange_3_4);

            CurtainControl[0] = new GestureControlEventHandler(CurtainClose);
            CurtainControl[1] = new GestureControlEventHandler(CurtainOpen);
            CurtainControl[2] = new GestureControlEventHandler(CurtainHold);

            LightControl[0] = new GestureControlEventHandler(LightHold);
            LightControl[1] = new GestureControlEventHandler(LightShift);

            DtcDataRcv += new SensorDataRcvEventHandler(OnDtcDataRcv);
        }
Example #5
0
 private void btnLocalCtrl_Click(object sender, EventArgs e)
 {
     this.Hide();
     m_voice.Speak("本地控制功能", SpeechVoiceSpeakFlags.SVSFlagsAsync);
     m_frmLocalCtrl = new frmLocalCtrl(this);
     m_frmLocalCtrl.Show();
 }