public void addOrUpdateStat(eFloatStat stat, double value) { sFloatStat entry; if (floatStats.TryGetValue(stat, out entry)) { entry.value = value; floatStats[stat] = entry; } else { entry = new sFloatStat(stat, value); floatStats.Add(stat, entry); } }
void parseFloatStats(StreamReader inputFile) { short amount = 0; int sectionHeader = Utils.readInt32(inputFile); if (sectionHeader >> 16 == 0x40) { amount = (short)sectionHeader; for (int i = 0; i < amount; i++) { sFloatStat newStat = new sFloatStat(inputFile); floatStats.Add(newStat.key, newStat); } } }