public void Initialize(ContentManager content) { textures = new Dictionary <string, Texture2D>(); string path = "gfx/panels/"; List <String> fileArray = Scripting.getFilesFromFolder(path); foreach (string t in fileArray) { textures.Add(t, Scripting.loadImage(path + t + ".png")); } }
public void debugContent() { //Content.Load<Texture2D>("sprites/navi/megaman/aqua").saveTexture("aqua2"); //List<Color> Null = Content.Load<Texture2D>("sprites/navi/megaman/null").getPalette(); //List<Color> Elec = Content.Load<Texture2D>("sprites/navi/megaman/elec").getPalette(); //Content.Load<Texture2D>("sprites/navi/megaman/team").changeColor(Elec,Null).saveImage("team"); //Texture2D test = Scripting.loadImage("gfx/navi/MegaMan/attacks/shoot2.png"); //Texture2D test2 = Scripting.loadImage("gfx/navi/MegaMan/attacks/test.png"); //test = test.changeColor(test2.getPalette(), navi.palettes["Null"]); Scripting.loadImage("gfx/navi/NormalNavi/navi.png").saveTexture("Null"); //Stream stream = File.OpenWrite("shoot3.png"); //test.SaveAsPng(stream, test.Width, test.Height); }