Example #1
0
        public void Initialize(ContentManager content)
        {
            textures = new Dictionary <string, Texture2D>();

            string path = "gfx/panels/";

            List <String> fileArray = Scripting.getFilesFromFolder(path);

            foreach (string t in fileArray)
            {
                textures.Add(t, Scripting.loadImage(path + t + ".png"));
            }
        }
Example #2
0
        public void debugContent()
        {
            //Content.Load<Texture2D>("sprites/navi/megaman/aqua").saveTexture("aqua2");
            //List<Color> Null = Content.Load<Texture2D>("sprites/navi/megaman/null").getPalette();
            //List<Color> Elec = Content.Load<Texture2D>("sprites/navi/megaman/elec").getPalette();
            //Content.Load<Texture2D>("sprites/navi/megaman/team").changeColor(Elec,Null).saveImage("team");

            //Texture2D test = Scripting.loadImage("gfx/navi/MegaMan/attacks/shoot2.png");
            //Texture2D test2 = Scripting.loadImage("gfx/navi/MegaMan/attacks/test.png");
            //test = test.changeColor(test2.getPalette(), navi.palettes["Null"]);


            Scripting.loadImage("gfx/navi/NormalNavi/navi.png").saveTexture("Null");

            //Stream stream = File.OpenWrite("shoot3.png");
            //test.SaveAsPng(stream, test.Width, test.Height);
        }