Example #1
0
 private void bot_MessageReceived(object sender, MessageEventArgs e)
 {
     if (e.Message.IsAuthor)
     {
         return;
     }
     if (PartyGames.Any())
     {
         foreach (Game game in PartyGames)
         {
             if (e.Server == client.GetServer(game.getGameServerID()))
             {
                 if (e.Channel == client.GetChannel(game.getTextChannelID()))
                 {
                     game.evaluateInput(e.Message.Text, e);
                     return;
                 }
             }
             foreach (ulong ID in game.getAllPlayerIDs())
             {
                 if (e.User.Id == ID && e.Channel.IsPrivate)
                 {
                     game.evaluateInput(e.Message.Text, e);
                     return;
                 }
             }
         }
     }
     youtubeStreamer.evaluateInput(e.Message.Text, e);
     if (secretSanta != null)
     {
         secretSanta.evaluateInput(e.Message.RawText, e);
         if (secretSanta.getQuit())
         {
             secretSanta = null;
         }
     }
     parseInput(e.Message.Text, e);
 }
Example #2
0
        private async void parseInput(string input, MessageEventArgs e)
        {
            string[] toParse  = input.Split(' ');
            string   command  = toParse[0];
            int      inputLen = toParse.Length;
            Server   server   = e.Server;

            if (e.Channel.IsPrivate)
            {
                return;
            }
            else if (command == "")
            {
                return;
            }
            else if (inputLen == 1)
            {
                if (command == Constants.COMMAND_HELP)
                {
                    await e.Channel.SendMessage("Testing Testing 1 2 3");
                }
                else if (command == Constants.COMMAND_DEVTESTNEWLINE)
                {
                    string sentence = "```";
                    for (int i = 0; i < 5; i++)
                    {
                        sentence += i + ") " + "Satsuo" + "\n";
                    }
                    sentence += "```";
                    await e.Channel.SendMessage(sentence);
                }
                else if (command == Constants.COMMAND_LISTUSERS)
                {
                    foreach (Discord.User user in e.Channel.Users)
                    {
                        //TODO: Check for users in a voice channel and only list those
                        await e.Channel.SendMessage(user.ToString());

                        await user.SendMessage("Will this work?");
                    }
                }
                else if (command == Constants.COMMAND_GITHUB)
                {
                    await e.Channel.SendMessage(Constants.URL_GITHUB);
                }
                else if (command == Constants.COMMAND_LISTSERVERSWITHGAMES)
                {
                    if (!PartyGames.Any())
                    {
                        await e.Channel.SendMessage("No server is running a game right now!");
                    }
                    else
                    {
                        for (int i = 0; i < PartyGames.Count(); i++)
                        {
                            Game game = PartyGames.ElementAt(i);
                            await e.Channel.SendMessage("Server " + game.getGameServerID().ToString() + " running game type " + game.getGameType() + " on text channel " +
                                                        game.getTextChannelID().ToString() + " and on voice channel " + game.getVoiceChannelID().ToString());
                        }
                    }
                }
                else if (command == Constants.COMMAND_JOINPARTYGAME)
                {
                    Game game = ServerStartingGame(server);
                    if (game != null)
                    {
                        if (game.playerAlreadyJoined(e.User))
                        {
                            await e.Channel.SendMessage(SystemMessages.MESSAGE_GAMEALREADYJOINED);
                        }
                        else
                        {
                            bool added = await addToRole(game.getPlayerRole(), e.User, e);

                            if (added)
                            {
                                game.addPlayer(e.User);
                                await e.Channel.SendMessage(e.User.NicknameMention + " has joined the " + game.getGameType() + " game. Click " + client.GetChannel(game.getTextChannelID()).Mention + " to enter the text channel.");
                            }
                        }
                    }
                    else
                    {
                        await e.Channel.SendMessage(SystemMessages.MESSAGE_GAMESTARTEDORNONE);
                    }
                }
                else if (command == Constants.COMMAND_LEAVEPARTYGAME)
                {
                    Game game = ServerStartingGame(server);
                    if (game != null)
                    {
                        if (game.playerAlreadyJoined(e.User))
                        {
                            game.removePlayer(e.User);
                            await e.Channel.SendMessage(e.User.NicknameMention + " has left the " + game.getGameType() + " game.");
                        }
                        else
                        {
                            await e.Channel.SendMessage("You haven't even joined the game!");
                        }
                    }
                    else
                    {
                        await e.Channel.SendMessage(SystemMessages.MESSAGE_GAMESTARTEDNOLEAVE);
                    }
                }
                else if (commandRollDice(command))
                {
                    string value = command.Remove(0, 2);
                    if (isValidDiceRoll(value))
                    {
                        int rollValue = getDiceRoll(value);
                        await e.Channel.SendMessage(e.User.Mention + " rolled a d" + value + " and got: " + rollValue);

                        return;
                    }
                    else
                    {
                        await e.Channel.SendMessage("USAGE: !d#, where # is between 1-" + Int32.MaxValue + ".");

                        return;
                    }
                }
                //The Secret Santa module
                else if (command == Constants.COMMAND_STARTSECRETSANTA)
                {
                    if (secretSanta == null)
                    {
                        secretSanta = new SecretSanta(server, client);
                        await e.Channel.SendMessage("The Secret Santa module has been initialized!");
                    }
                }
            }
            else if (inputLen > 1)
            {
                if (command == Constants.COMMAND_SETGAME)
                {
                    string game = input.Remove(0, Constants.COMMAND_SETGAME.Length + 1);
                    client.SetGame(game);
                }
                else if (command == Constants.COMMAND_CREATECHANNEL)
                {
                    string channelname = input.Remove(0, Constants.COMMAND_CREATECHANNEL.Length + 1);
                    await createNewChannel(channelname, ChannelType.Text, e);
                }
                else if (command == Constants.COMMAND_TTS)
                {
                    string message = input.Remove(0, Constants.COMMAND_TTS.Length + 1);
                    await e.Channel.SendTTSMessage(message);
                }
                else if (command == Constants.COMMAND_SETROLE)
                {
                    string            rolename    = input.Remove(0, Constants.COMMAND_SETROLE.Length + 1);
                    ServerPermissions permissions = new ServerPermissions(true);
                    try {
                        await addToRole(rolename, permissions, e.User, e);
                    }
                    catch (Exception) {
                        return;
                    }
                }
                else if (command == Constants.COMMAND_STARTDND)
                {
                    if (!isHostingGame)
                    {
                        Discord.Channel   text, voice = null;
                        Discord.Role      gamerole    = null;
                        string            channelname = input.Remove(0, Constants.COMMAND_STARTDND.Length + 1);
                        ServerPermissions permissions = new ServerPermissions();
                        gamerole = await addToRole(Constants.GAME_DNDGAME, permissions, e.User, e);

                        if (gamerole != null)
                        {
                            text = await createNewChannel(channelname, ChannelType.Text, e);

                            if (text != null)
                            {
                                isHostingGame = true;
                                voice         = await createNewChannel(channelname + " Voice", ChannelType.Voice, e);

                                ChannelPermissionOverrides memberPermOverride = new ChannelPermissionOverrides(PermValue.Deny, PermValue.Deny, PermValue.Allow,
                                                                                                               PermValue.Allow, PermValue.Allow, PermValue.Deny, PermValue.Allow, PermValue.Deny, PermValue.Allow, PermValue.Deny, PermValue.Deny,
                                                                                                               PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny);
                                ChannelPermissionOverrides everyonePermOverride = new ChannelPermissionOverrides(PermValue.Deny, PermValue.Deny, PermValue.Allow,
                                                                                                                 PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny,
                                                                                                                 PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny);
                                await text.AddPermissionsRule(gamerole, memberPermOverride);

                                await text.AddPermissionsRule(e.Server.EveryoneRole, everyonePermOverride);

                                Game DnDGame = new DnDGame(server, text, voice, e.Channel, gamerole, client, e.User.Id);
                                DnDGame.addPlayer(e.User);
                                PartyGames.Add(DnDGame);

                                await setChannelToTop(text);
                                await setChannelToTop(voice);

                                await e.Channel.SendMessage(DnDGame.getGameType() + SystemMessages.MESSAGE_GAMECREATED + text.Mention);

                                Console.WriteLine("Game was created at server: " + server.Id);
                            }
                            else
                            {
                                await gamerole.Delete();
                            }
                        }
                    }
                    else
                    {
                        Console.WriteLine(SystemMessages.MESSAGE_GAMEHASSTARTED);
                    }
                }
                else if (command == Constants.COMMAND_STARTRESISTANCE)
                {
                    bool createGame = false;
                    if (!PartyGames.Any())
                    {
                        createGame = true;
                    }
                    Game game = null;
                    if (!createGame && PartyGames.Any())
                    {
                        int i = 0; bool found = false;
                        while (i < PartyGames.Count())
                        {
                            game = PartyGames.ElementAt(i);
                            if (game.getGameServerID() == server.Id)
                            {
                                found = true;
                            }
                            i++;
                        }
                        createGame = found ? false : true;
                    }
                    if (createGame && !isHostingGame)
                    {
                        Discord.Channel   text, voice = null;
                        Discord.Role      gamerole    = null;
                        string            channelname = input.Remove(0, Constants.COMMAND_STARTRESISTANCE.Length + 1);
                        ServerPermissions permissions = new ServerPermissions();
                        gamerole = await addToRole(Constants.GAME_RESISTANCE, permissions, e.User, e);

                        if (gamerole != null)
                        {
                            text = await createNewChannel(channelname, ChannelType.Text, e);

                            if (text != null)
                            {
                                isHostingGame = true;
                                voice         = await createNewChannel(channelname + " Voice", ChannelType.Voice, e);

                                ChannelPermissionOverrides memberPermOverride = new ChannelPermissionOverrides(PermValue.Deny, PermValue.Deny, PermValue.Allow,
                                                                                                               PermValue.Allow, PermValue.Allow, PermValue.Deny, PermValue.Allow, PermValue.Deny, PermValue.Allow, PermValue.Deny, PermValue.Deny,
                                                                                                               PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny);
                                ChannelPermissionOverrides everyonePermOverride = new ChannelPermissionOverrides(PermValue.Deny, PermValue.Deny, PermValue.Allow,
                                                                                                                 PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny,
                                                                                                                 PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny, PermValue.Deny);
                                await text.AddPermissionsRule(gamerole, memberPermOverride);

                                await text.AddPermissionsRule(e.Server.EveryoneRole, everyonePermOverride);

                                Game resistanceGame = new ResistanceGame(server, text, voice, e.Channel, gamerole, client, e.User.Id);
                                resistanceGame.addPlayer(e.User);
                                PartyGames.Add(resistanceGame);

                                await setChannelToTop(text);
                                await setChannelToTop(voice);

                                await e.Channel.SendMessage(resistanceGame.getGameType() + SystemMessages.MESSAGE_GAMECREATED + text.Mention);

                                Console.WriteLine("Game was created at server: " + server.Id);
                            }
                            else
                            {
                                await gamerole.Delete();
                            }
                        }
                    }
                    else
                    {
                        Console.WriteLine(SystemMessages.MESSAGE_GAMEHASSTARTED);
                    }
                }
                else if (command == Constants.COMMAND_FLOODMESSAGE)
                {
                    int repeat;
                    if (Int32.TryParse(toParse[1], out repeat))
                    {
                        string message = input.Remove(0, Constants.COMMAND_FLOODMESSAGE.Length + toParse[1].Length + 2);
                        for (int i = 0; i < repeat; i++)
                        {
                            await e.Channel.SendMessage(message);
                        }
                    }
                    else
                    {
                        await e.Channel.SendMessage("Invalid use of command, nerd");
                    }
                }
            }
            if (Constants.TESTBUILD)
            {
                await e.Channel.SendMessage("Length of input: " + inputLen);
            }
        }