Example #1
0
        protected void UpdatePreparedItems()
        {
            bool           doSetItems;
            bool           doSetChildren;
            ItemCollection preparedItems;
            ItemCollection preparedChildren;

            lock (_renderLock)
            {
                if (!_setItems && !_setChildren)
                {
                    return;
                }
                doSetItems        = _setItems;
                _setItems         = false;
                doSetChildren     = _setChildren;
                _setChildren      = false;
                preparedItems     = _preparedItems;
                _preparedItems    = null;
                preparedChildren  = _preparedChildren;
                _preparedChildren = null;
            }
            Panel itemsHostPanel = _itemsHostPanel;

            if (doSetChildren)
            {
                FrameworkElementCollection children = itemsHostPanel.Children;
                lock (children.SyncRoot)
                {
                    children.Clear(false);
                    if (preparedChildren != null)
                    {
                        IList <FrameworkElement> tempItems = new List <FrameworkElement>(preparedChildren.Count);
                        foreach (object item in preparedChildren.ExtractElements())
                        {
                            FrameworkElement fe = item as FrameworkElement;
                            if (fe == null)
                            {
                                MPF.TryCleanupAndDispose(item);
                                continue;
                            }
                            ISelectableItemContainer sic = item as ISelectableItemContainer;
                            if (sic != null && sic.Selected)
                            {
                                _lastSelectedItem = sic;
                            }
                            tempItems.Add(fe);
                        }
                        children.AddAll(tempItems);
                        preparedChildren.Dispose();
                    }
                }
            }
            if (doSetItems)
            {
                _items.Clear();
                if (preparedItems != null)
                {
                    _items.AddAll(preparedItems.ExtractElements());
                    preparedItems.Dispose();
                }
            }
            var vsp = itemsHostPanel as IVirtualizingPanel;

            if (vsp == null)
            {
                IsEmpty = itemsHostPanel.Children.Count == 0;
            }
            // else IsEmpty has been updated by PrepareItemsOverride
        }
Example #2
0
        protected virtual void PrepareItemsOverride(bool force)
        {
            if (_panelTemplateApplied && _itemsHostPanel != null && !force)
            {
                return;
            }
            // Check properties which are necessary in each case
            if (ItemsPanel == null)
            {
                return;
            }

            ItemsPresenter presenter = FindItemsPresenter();

            if (presenter == null)
            {
                return;
            }

            if (!_panelTemplateApplied)
            {
                _panelTemplateApplied = true;
                presenter.ApplyTemplate(ItemsPanel);
                _itemsHostPanel = null;
            }

            if (_itemsHostPanel == null)
            {
                _itemsHostPanel = presenter.ItemsHostPanel;
            }
            if (_itemsHostPanel == null)
            {
                return;
            }

            // Albert: We cannot exit the method if one of the styles is not set because the styles
            // might be found by the SkinEngine's automatic Style assignment (FrameworkElement.CopyDefaultStyle)
            //if (ItemContainerStyle == null || ItemTemplate == null)
            //  return;

            IEnumerable itemsSource = ItemsSource;

            if (itemsSource == null)
            { // In this case, we must set up the items control using the Items property
                ItemCollection items            = _items;
                ItemCollection preparedChildren = new ItemCollection();
                bool           setItems         = false;
                if (items == null)
                {
                    // Restore items from "ItemsSource mode" where they have been set to null
                    items    = new ItemCollection();
                    setItems = true;
                }
                foreach (object item in items)
                {
                    object           itemCopy = MpfCopyManager.DeepCopyWithFixedObject(item, this); // Keep this object as LogicalParent
                    FrameworkElement element  = itemCopy as FrameworkElement ?? PrepareItemContainer(itemCopy);
                    if (element.Style == null && element is ContentControl)
                    {
                        element.Style = ItemContainerStyle;
                    }
                    element.LogicalParent = this;
                    preparedChildren.Add(element);
                }
                presenter.SetDataStrings(BuildDataStrings(items));

                SetPreparedItems(setItems, setItems ? items : null, true, preparedChildren);
            }
            else
            {
                IList <object>  l    = new List <object>();
                ISynchronizable sync = itemsSource as ISynchronizable;
                if (sync != null)
                {
                    lock (sync.SyncRoot)
                        CollectionUtils.AddAll(l, itemsSource);
                }
                else
                {
                    CollectionUtils.AddAll(l, itemsSource);
                }

                presenter.SetDataStrings(BuildDataStrings(l));

                var vsp = _itemsHostPanel as IVirtualizingPanel;
                if (vsp != null)
                {
                    // In this case, the VSP will generate its items by itself
                    ListViewItemGenerator lvig = new ListViewItemGenerator();
                    lvig.Initialize(this, l, ItemContainerStyle, ItemTemplate);
                    SimplePropertyDataDescriptor dd;
                    if (SimplePropertyDataDescriptor.CreateSimplePropertyDataDescriptor(this, "IsEmpty", out dd))
                    {
                        SetValueInRenderThread(dd, l.Count == 0);
                    }
                    vsp.SetItemProvider(lvig);

                    SetPreparedItems(true, null, false, null);
                }
                else
                {
                    ItemCollection preparedItems = new ItemCollection();
                    preparedItems.AddAll(l.Select(PrepareItemContainer));

                    SetPreparedItems(true, null, true, preparedItems);
                }
            }
        }
Example #3
0
        /// <summary>
        /// Called after the collection of items to be displayed has been set up.
        /// </summary>
        /// <param name="setItems">If set to <c>true</c>, the <see cref="Items"/> will be set to the given <paramref name="preparedItems"/>,
        /// else, the <see cref="Items"/> will be left unchanged.</param>
        /// <param name="preparedItems">Elements to be put into the <see cref="Items"/> collection.</param>
        /// <param name="setChildren">If set to <c>true</c>, the children of our host panel will be set to the given
        /// <paramref name="preparedChildren"/>, else, they will be left unchanged.</param>
        /// <param name="preparedChildren">Elements to be put into the <see cref="Panel.Children"/> of our host panel.</param>
        protected void SetPreparedItems(bool setItems, ItemCollection preparedItems, bool setChildren, ItemCollection preparedChildren)
        {
            ItemCollection oldPreparedItems;
            ItemCollection oldPreparedChildren;

            lock (_renderLock)
            {
                oldPreparedItems    = _preparedItems;
                oldPreparedChildren = _preparedChildren;
                _preparedItems      = preparedItems;
                _preparedChildren   = preparedChildren;
                _setItems           = setItems;
                _setChildren        = setChildren;
            }
            // If one of those oldXXX properties is set, this method was called multiple times before _preparedItems could be
            // used by UpdatePreparedItems, so dispose old items
            if (oldPreparedItems != null)
            {
                oldPreparedItems.Dispose();
            }
            if (oldPreparedChildren != null)
            {
                oldPreparedChildren.Dispose();
            }
            if (_elementState == ElementState.Preparing)
            {
                // Shortcut in state Preparing - no render thread necessary here to do the UpdatePreparedItems work
                UpdatePreparedItems();
            }
            InvalidateLayout(true, true);
        }
Example #4
0
 /// <summary>
 /// Called when the <see cref="Items"/> collection changed.
 /// </summary>
 /// <param name="collection">The <see cref="Items"/> collection.</param>
 void OnItemsCollectionChanged(ItemCollection collection)
 {
     OnItemsChanged();
 }