Example #1
0
 public override string ToTextualConvention(Container.Node node)
 {
     if (node.Master.Equals(this))
     {
         return(NutReader.ToTextualConvention(node.Identifier));
     }
     return(base.ToTextualConvention(node));
 }
Example #2
0
        public static byte[] GetFrameHeader(NutReader reader, Node node)
        {
            if (node == null)
            {
                throw new ArgumentNullException("node");
            }

            if (!IsFrame(node))
            {
                return(Media.Common.MemorySegment.EmptyBytes);
            }

            return(reader.EllisionHeaders[node.Identifier[5]]);
        }
Example #3
0
        public static FrameFlags GetFrameFlags(NutReader reader, Node node)
        {
            if (node == null)
            {
                throw new ArgumentNullException("node");
            }

            if (!IsFrame(node))
            {
                return(FrameFlags.Unknown);
            }

            return((FrameFlags)reader.HeaderOptions[node.Identifier[IdentifierBytesSize]].Item1);
        }
Example #4
0
        public static byte[] GetFrameData(NutReader reader, Node node, out byte[] sideData, out byte[] metaData)
        {
            FrameFlags flags = GetFrameFlags(reader, node);

            sideData = metaData = null;

            //Always include the frame header
            IEnumerable <byte> frameData = GetFrameHeader(reader, node);

            //Check if data needs to be removed
            if (flags.HasFlag(FrameFlags.SideMetaData))
            {
                //Compatibility
                //If SizeData in the header was set this is a draft version and the data is at the end of the frame.
                //In such a case the sidedata size was already read from the frame header and is stored in the Identifier.
                long sidedata_size = node.Identifier[4];

                //Just incase it was indicated that this frame uses a normal side data size of 0 and includes specific side data for the frame
                //Check the header and frame headers value which was stored when reading the frame.
                if (sidedata_size > 0)
                {
                    metaData = null; //Not included in spec.

                    int dataSize = (int)(node.DataSize - sidedata_size);

                    frameData = Enumerable.Concat(frameData, node.Data.Take(dataSize));

                    sideData = node.Data.Skip(dataSize).ToArray();
                }
                else //Current Spec
                {
                    int bytesReadNow = 0, bytesReadTotal = 0;
                    //Get a stream of the data
                    using (var stream = node.DataStream)
                    {
                        int size = (int)reader.DecodeVariableLength(stream, out bytesReadNow);

                        //Side Data Count (From Info) and read
                        if (size > 0)
                        {
                            bytesReadTotal += bytesReadNow;

                            sideData = new byte[size];

                            reader.Read(sideData, 0, size);

                            bytesReadTotal += size;
                        }

                        //Meta Data Count (From Info) and read
                        size = (int)reader.DecodeVariableLength(stream, out bytesReadNow);

                        if (size > 0)
                        {
                            bytesReadTotal += bytesReadNow;

                            metaData = new byte[size];

                            reader.Read(sideData, 0, size);

                            bytesReadTotal += size;
                        }

                        //The position of this stream is now @ the end of the data which does not belong to the frame itself.
                        frameData = Enumerable.Concat(frameData, node.Data.Skip(bytesReadTotal));
                    }
                }
            }
            else //The data of the frame is as it is
            {
                frameData = Enumerable.Concat(frameData, node.Data);
            }

            //Return the allocated array
            return(frameData.ToArray());
        }