/// <summary> /// </summary> public override IRun GetRun() { SequenceRun runs = new SequenceRun(); // set up OptionalMethodRun setup = new OptionalMethodRun(typeof(SetUpAttribute),false); runs.Runs.Add( setup ); // create data MethodRun dataProvider = new MethodRun( typeof(DataProviderAttribute), typeof(ArgumentFeederRunInvoker), false, true ); runs.Runs.Add(dataProvider); // collection providers for collection MethodRun copyTo = new MethodRun( typeof(CopyToProviderAttribute), typeof(ArgumentFeederRunInvoker), false, true ); runs.Runs.Add(copyTo); // add tester for the order CustomRun test = new CustomRun( typeof(EnumerationTester), typeof(TestAttribute), true // it is a test ); runs.Runs.Add(test); // tear down OptionalMethodRun tearDown = new OptionalMethodRun(typeof(TearDownAttribute),false); runs.Runs.Add(tearDown); return runs; }
/// <summary> /// Gets the test runner class defining all the tests to be run and the test logic to be used within the tagged fixture class. /// </summary> /// <returns>A <see cref="SequenceRun"/> object</returns> public override IRun GetRun() { SequenceRun runs = new SequenceRun(); // creating parallel ParallelRun para = new ParallelRun(); para.AllowEmpty = false; runs.Runs.Add(para); // method providers MethodRun provider = new MethodRun( typeof(ProviderAttribute), typeof(ArgumentFeederRunInvoker), false, true ); para.Runs.Add(provider); // fixture class provider FixtureDecoratorRun providerFactory = new FixtureDecoratorRun( typeof(ProviderFixtureDecoratorPatternAttribute) ); para.Runs.Add(providerFactory); // setup OptionalMethodRun setup = new OptionalMethodRun(typeof(SetUpAttribute), false); runs.Runs.Add(setup); // tests MethodRun test = new MethodRun(typeof(TestPatternAttribute), true, true); runs.Runs.Add(test); // tear down OptionalMethodRun tearDown = new OptionalMethodRun(typeof(TearDownAttribute), false); runs.Runs.Add(tearDown); return runs; }
/// <summary> /// Creates the run order for the collection /// </summary> /// <returns>An object derived from <see cref="IRun" /> (a <see cref="SequenceRun" /> object that contains the order of execution</returns> public override IRun GetRun() { SequenceRun runs = new SequenceRun(); // set up OptionalMethodRun setup = new OptionalMethodRun(typeof(SetUpAttribute), false); runs.Runs.Add(setup); // collection providers MethodRun provider = new MethodRun( typeof(ProviderAttribute), typeof(ArgumentFeederRunInvoker), false, true ); runs.Runs.Add(provider); // fill MethodRun fill = new MethodRun(typeof(FillAttribute), false, true ); runs.Runs.Add(fill); // add tester for the order CustomRun orderTest = new CustomRun( typeof(CollectionOrderTester), typeof(TestAttribute), true, // it test this.order, // constructor arguments comparer ); runs.Runs.Add(orderTest); // tear down OptionalMethodRun tearDown = new OptionalMethodRun(typeof(TearDownAttribute), false); runs.Runs.Add(tearDown); return runs; }