public MazesPlugin(Main game) : base(game) { for (int i = 0; i < 256; i++) { Players[i] = new PlayerInfo(); } }
void OnLeave(int plr) { File.Delete(Path.Combine("mazes", String.Format("clipboard-{0}.dat", plr))); foreach (string fileName in Directory.EnumerateFiles("mazes", String.Format("??do-{0}-*.dat", plr))) { File.Delete(fileName); } Players[plr] = new PlayerInfo(); }