Example #1
0
        public void OriginalRender()
        {
            // y=28 x=49

            for (int y = 0; y < linesInput; y++)
            {
                for (int x = 0; x < 49; x++)
                {
                    //draw map
                    mapCells[y, x].DrawBackground(g);
                }
            }
            //render player and guard
            player.Render();
            guard.Render();
        }