Example #1
0
 public void startLevel()
 {
     state = GameState.GAME;
     //            level %= numLevels;
     maze = new Maze(level, singlePlayer);
     maze.loadContent();
 }
Example #2
0
 public void startLevel()
 {
     state = GameState.GAME;
     maze = new Maze();
     maze.loadContent();
 }