public void ChangeHomeTown(Creater creater) { if (creater.GetColor().Equals(this.Color)) { this.Hometown = creater; this.patrolDist = creater.Range; } }
public Animal(Point3D position, Creater hometown) : base(position) { posit = new Point2D(this.position, Dimention.Z); vector = Vector3D.Xp; hp = new EnergyBar(200); ep = new EnergyBar(100); hungry = new EnergyBar(200); Power = 20; Armor = 0; Color = hometown.GetColor(); ChangeHomeTown(hometown); }