// Utility for getting the related rock matrix pointer public rockingTransformCheckMatrix getRockingTransformMatrix() { //This make sure the correct downcast. rockingTransformCheckMatrix ret = new rockingTransformCheckMatrix(baseTransformationMatrix); baseTransformationMatrix.Dispose(); baseTransformationMatrix = ret; return(ret); }
public override void postConstructor() { // Make sure the parent takes care of anything it needs. // base.postConstructor(); // The baseTransformationMatrix pointer should be setup properly // at this point, but just in case, set the value if it is missing. // if (null == baseTransformationMatrix) { MGlobal.displayWarning("NULL baseTransformationMatrix found!"); baseTransformationMatrix = new rockingTransformCheckMatrix(); } MPlug aRockInXPlug = new MPlug(thisMObject(), aRockInX); }
public override void validateAndSetValue(MPlug plug, MDataHandle handle, MDGContext context) { // Make sure that there is something interesting to process. // if (plug.isNull) { throw new ArgumentNullException("plug"); } if (plug.equalEqual(aRockInX)) { MDataBlock block = _forceCache(context); MDataHandle blockHandle = block.outputValue(plug); // Update our new rock in x value double rockInX = handle.asDouble; blockHandle.set(rockInX); rockXValue = rockInX; // Update the custom transformation matrix to the // right rock value. rockingTransformCheckMatrix ltm = getRockingTransformMatrix(); if (ltm != null) { ltm.setRockInX(rockXValue); } else { MGlobal.displayError("Failed to get rock transform matrix"); } blockHandle.setClean(); // Mark the matrix as dirty so that DG information // will update. dirtyMatrix(); return; } base.validateAndSetValue(plug, handle, context); }
public override void postConstructor() { // Make sure the parent takes care of anything it needs. // base.postConstructor(); // The baseTransformationMatrix pointer should be setup properly // at this point, but just in case, set the value if it is missing. // if (null == baseTransformationMatrix) { MGlobal.displayWarning("NULL baseTransformationMatrix found!"); baseTransformationMatrix = new rockingTransformCheckMatrix(); } MPlug aRockInXPlug = new MPlug(thisMObject(), aRockInX); }
// Utility for getting the related rock matrix pointer public rockingTransformCheckMatrix getRockingTransformMatrix() { //This make sure the correct downcast. rockingTransformCheckMatrix ret = new rockingTransformCheckMatrix(baseTransformationMatrix); baseTransformationMatrix.Dispose(); baseTransformationMatrix = ret; return ret; }