Example #1
0
		public void WriteRaftGCodeIfRequired(ConfigSettings config, GCodeExport gcode)
		{
			LayerDataStorage storage = this;
			if (config.ShouldGenerateRaft())
			{
				GCodePathConfig raftBaseConfig = new GCodePathConfig(config.firstLayerSpeed, config.raftBaseExtrusionWidth_um, "SUPPORT");
				GCodePathConfig raftMiddleConfig = new GCodePathConfig(config.raftPrintSpeed, config.raftInterfaceExtrusionWidth_um, "SUPPORT");
				GCodePathConfig raftSurfaceConfig = new GCodePathConfig((config.raftSurfacePrintSpeed > 0) ? config.raftSurfacePrintSpeed : config.raftPrintSpeed, config.raftSurfaceExtrusionWidth_um, "SUPPORT");

				// create the raft base
				{
					gcode.WriteComment("LAYER:-3");
					gcode.WriteComment("RAFT BASE");
					GCodePlanner gcodeLayer = new GCodePlanner(gcode, config.travelSpeed, config.minimumTravelToCauseRetraction_um);
					if (config.raftExtruder >= 0)
					{
						// if we have a specified raft extruder use it
						gcodeLayer.SetExtruder(config.raftExtruder);
					}
					else if (config.supportExtruder >= 0)
					{
						// else preserve the old behavior of using the support extruder if set.
						gcodeLayer.SetExtruder(config.supportExtruder);
					}

					gcode.setZ(config.raftBaseThickness_um);
					gcode.SetExtrusion(config.raftBaseThickness_um, config.filamentDiameter_um, config.extrusionMultiplier);

					Polygons raftLines = new Polygons();
					Infill.GenerateLinePaths(storage.raftOutline, ref raftLines, config.raftBaseLineSpacing_um, config.infillExtendIntoPerimeter_um, 0);

					// write the skirt around the raft
					gcodeLayer.QueuePolygonsByOptimizer(storage.skirt, raftBaseConfig);

					// write the outline of the raft
					gcodeLayer.QueuePolygonsByOptimizer(storage.raftOutline, raftBaseConfig);

					// write the inside of the raft base
					gcodeLayer.QueuePolygonsByOptimizer(raftLines, raftBaseConfig);

					gcodeLayer.WriteQueuedGCode(config.raftBaseThickness_um);
				}

				if (config.raftFanSpeedPercent > 0)
				{
					gcode.WriteFanCommand(config.raftFanSpeedPercent);
				}

				// raft middle layers
				{
					gcode.WriteComment("LAYER:-2");
					gcode.WriteComment("RAFT MIDDLE");
					GCodePlanner gcodeLayer = new GCodePlanner(gcode, config.travelSpeed, config.minimumTravelToCauseRetraction_um);
					gcode.setZ(config.raftBaseThickness_um + config.raftInterfaceThicknes_um);
					gcode.SetExtrusion(config.raftInterfaceThicknes_um, config.filamentDiameter_um, config.extrusionMultiplier);

					Polygons raftLines = new Polygons();
					Infill.GenerateLinePaths(storage.raftOutline, ref raftLines, config.raftInterfaceLineSpacing_um, config.infillExtendIntoPerimeter_um, 45);
					gcodeLayer.QueuePolygonsByOptimizer(raftLines, raftMiddleConfig);

					gcodeLayer.WriteQueuedGCode(config.raftInterfaceThicknes_um);
				}

				for (int raftSurfaceIndex = 1; raftSurfaceIndex <= config.raftSurfaceLayers; raftSurfaceIndex++)
				{
					gcode.WriteComment("LAYER:-1");
					gcode.WriteComment("RAFT SURFACE");
					GCodePlanner gcodeLayer = new GCodePlanner(gcode, config.travelSpeed, config.minimumTravelToCauseRetraction_um);
					gcode.setZ(config.raftBaseThickness_um + config.raftInterfaceThicknes_um + config.raftSurfaceThickness_um * raftSurfaceIndex);
					gcode.SetExtrusion(config.raftSurfaceThickness_um, config.filamentDiameter_um, config.extrusionMultiplier);

					Polygons raftLines = new Polygons();
					if (raftSurfaceIndex == config.raftSurfaceLayers)
					{
						// make sure the top layer of the raft is 90 degrees offset to the first layer of the part so that it has minimum contact points.
						Infill.GenerateLinePaths(storage.raftOutline, ref raftLines, config.raftSurfaceLineSpacing_um, config.infillExtendIntoPerimeter_um, config.infillStartingAngle + 90);
					}
					else
					{
						Infill.GenerateLinePaths(storage.raftOutline, ref raftLines, config.raftSurfaceLineSpacing_um, config.infillExtendIntoPerimeter_um, 90 * raftSurfaceIndex);
					}
					gcodeLayer.QueuePolygonsByOptimizer(raftLines, raftSurfaceConfig);

					gcodeLayer.WriteQueuedGCode(config.raftInterfaceThicknes_um);
				}
			}
		}
Example #2
0
		private void writeGCode(LayerDataStorage slicingData)
		{
			gcode.WriteComment("filamentDiameter = {0}".FormatWith(config.filamentDiameter));
			gcode.WriteComment("extrusionWidth = {0}".FormatWith(config.extrusionWidth));
			gcode.WriteComment("firstLayerExtrusionWidth = {0}".FormatWith(config.firstLayerExtrusionWidth));
			gcode.WriteComment("layerThickness = {0}".FormatWith(config.layerThickness));
			gcode.WriteComment("firstLayerThickness = {0}".FormatWith(config.firstLayerThickness));

			if (fileNumber == 1)
			{
				if (gcode.GetOutputType() == ConfigConstants.OUTPUT_TYPE.ULTIGCODE)
				{
					gcode.WriteComment("TYPE:UltiGCode");
					gcode.WriteComment("TIME:<__TIME__>");
					gcode.WriteComment("MATERIAL:<FILAMENT>");
					gcode.WriteComment("MATERIAL2:<FILAMEN2>");
				}
				gcode.WriteCode(config.startCode);
			}
			else
			{
				gcode.WriteFanCommand(0);
				gcode.ResetExtrusionValue();
				gcode.WriteRetraction();
				gcode.setZ(maxObjectHeight + 5000);
				gcode.WriteMove(gcode.GetPosition(), config.travelSpeed, 0);
				gcode.WriteMove(new Point3(slicingData.modelMin.x, slicingData.modelMin.y, gcode.CurrentZ), config.travelSpeed, 0);
			}
			fileNumber++;

			int totalLayers = slicingData.Extruders[0].Layers.Count;
			// let's remove any of the layers on top that are empty
			{
				for (int layerIndex = totalLayers - 1; layerIndex >= 0; layerIndex--)
				{
					bool layerHasData = false;
					foreach (ExtruderLayers currentExtruder in slicingData.Extruders)
					{
						SliceLayer currentLayer = currentExtruder.Layers[layerIndex];
						for (int partIndex = 0; partIndex < currentExtruder.Layers[layerIndex].Islands.Count; partIndex++)
						{
							LayerIsland currentIsland = currentLayer.Islands[partIndex];
							if (currentIsland.IslandOutline.Count > 0)
							{
								layerHasData = true;
								break;
							}
						}
					}

					if (layerHasData)
					{
						break;
					}
					totalLayers--;
				}
			}
			gcode.WriteComment("Layer count: {0}".FormatWith(totalLayers));

			// keep the raft generation code inside of raft
			slicingData.WriteRaftGCodeIfRequired(config, gcode);

			for (int layerIndex = 0; layerIndex < totalLayers; layerIndex++)
			{
				if (MatterSlice.Canceled)
				{
					return;
				}
				LogOutput.Log("Writing Layers {0}/{1}\n".FormatWith(layerIndex + 1, totalLayers));

				LogOutput.logProgress("export", layerIndex + 1, totalLayers);

				if (layerIndex == 0)
				{
					skirtConfig.SetData(config.firstLayerSpeed, config.firstLayerExtrusionWidth_um, "SKIRT");
					inset0Config.SetData(config.firstLayerSpeed, config.firstLayerExtrusionWidth_um, "WALL-OUTER");
					insetXConfig.SetData(config.firstLayerSpeed, config.firstLayerExtrusionWidth_um, "WALL-INNER");

					fillConfig.SetData(config.firstLayerSpeed, config.firstLayerExtrusionWidth_um, "FILL", false);
					topFillConfig.SetData(config.firstLayerSpeed, config.firstLayerExtrusionWidth_um, "TOP-FILL", false);
					bottomFillConfig.SetData(config.firstLayerSpeed, config.firstLayerExtrusionWidth_um, "BOTTOM-FILL", false);
					bridgConfig.SetData(config.firstLayerSpeed, config.firstLayerExtrusionWidth_um, "BRIDGE");

					supportNormalConfig.SetData(config.firstLayerSpeed, config.supportExtrusionWidth_um, "SUPPORT");
					supportInterfaceConfig.SetData(config.firstLayerSpeed, config.extrusionWidth_um, "SUPPORT-INTERFACE");
				}
				else
				{
					skirtConfig.SetData(config.insidePerimetersSpeed, config.extrusionWidth_um, "SKIRT");
					inset0Config.SetData(config.outsidePerimeterSpeed, config.outsideExtrusionWidth_um, "WALL-OUTER");
					insetXConfig.SetData(config.insidePerimetersSpeed, config.extrusionWidth_um, "WALL-INNER");

					fillConfig.SetData(config.infillSpeed, config.extrusionWidth_um, "FILL", false);
					topFillConfig.SetData(config.topInfillSpeed, config.firstLayerExtrusionWidth_um, "TOP-FILL", false);
					bottomFillConfig.SetData(config.infillSpeed, config.firstLayerExtrusionWidth_um, "BOTTOM-FILL", false);
					bridgConfig.SetData(config.bridgeSpeed, config.extrusionWidth_um, "BRIDGE");

					supportNormalConfig.SetData(config.supportMaterialSpeed, config.supportExtrusionWidth_um, "SUPPORT");
					supportInterfaceConfig.SetData(config.supportMaterialSpeed - 5, config.extrusionWidth_um, "SUPPORT-INTERFACE");
				}

				gcode.WriteComment("LAYER:{0}".FormatWith(layerIndex));
				if (layerIndex == 0)
				{
					gcode.SetExtrusion(config.firstLayerThickness_um, config.filamentDiameter_um, config.extrusionMultiplier);
				}
				else
				{
					gcode.SetExtrusion(config.layerThickness_um, config.filamentDiameter_um, config.extrusionMultiplier);
				}

				GCodePlanner gcodeLayer = new GCodePlanner(gcode, config.travelSpeed, config.minimumTravelToCauseRetraction_um);

				// get the correct height for this layer
				int z = config.firstLayerThickness_um + layerIndex * config.layerThickness_um;
				if (config.enableRaft)
				{
					z += config.raftBaseThickness_um + config.raftInterfaceThicknes_um + config.raftSurfaceLayers * config.raftSurfaceThickness_um;
					if (layerIndex == 0)
					{
						// We only raise the first layer of the print up by the air gap.
						// To give it:
						//   Less press into the raft
						//   More time to cool
						//   more surface area to air while extruding
						z += config.raftAirGap_um;
					}
				}

				gcode.setZ(z);

				// We only create the skirt if we are on layer 0.
				if (layerIndex == 0 && !config.ShouldGenerateRaft())
				{
					QueueSkirtToGCode(slicingData, gcodeLayer, layerIndex);
				}

				if (slicingData.support != null)
				{
					slicingData.support.QueueNormalSupportLayer(config, gcodeLayer, layerIndex, supportNormalConfig, supportInterfaceConfig);
				}

				int fanSpeedPercent = GetFanSpeed(layerIndex, gcodeLayer);

				for (int extruderIndex = 0; extruderIndex < slicingData.Extruders.Count; extruderIndex++)
				{
					if (layerIndex == 0)
					{
						QueueExtruderLayerToGCode(slicingData, gcodeLayer, extruderIndex, layerIndex, config.firstLayerExtrusionWidth_um, fanSpeedPercent, z);
					}
					else
					{
						QueueExtruderLayerToGCode(slicingData, gcodeLayer, extruderIndex, layerIndex, config.extrusionWidth_um, fanSpeedPercent, z);
					}
				}

				if (slicingData.support != null)
				{
					z += config.supportAirGap_um;
					gcode.setZ(z);

					for (int extruderIndex = 0; extruderIndex < slicingData.Extruders.Count; extruderIndex++)
					{
						QueueAirGappedExtruderLayerToGCode(slicingData, gcodeLayer, extruderIndex, layerIndex, config.extrusionWidth_um, fanSpeedPercent, z);
					}

					slicingData.support.QueueAirGappedBottomLayer(config, gcodeLayer, layerIndex, supportNormalConfig);
				}

				//Finish the layer by applying speed corrections for minimum layer times.
				gcodeLayer.ForceMinimumLayerTime(config.minimumLayerTimeSeconds, config.minimumPrintingSpeed);

				gcode.WriteFanCommand(fanSpeedPercent);

				int currentLayerThickness_um = config.layerThickness_um;
				if (layerIndex <= 0)
				{
					currentLayerThickness_um = config.firstLayerThickness_um;
				}

				gcodeLayer.WriteQueuedGCode(currentLayerThickness_um);
			}

			LogOutput.Log("Wrote layers in {0:0.00}s.\n".FormatWith(timeKeeper.Elapsed.TotalSeconds));
			timeKeeper.Restart();
			gcode.TellFileSize();
			gcode.WriteFanCommand(0);

			//Store the object height for when we are printing multiple objects, as we need to clear every one of them when moving to the next position.
			maxObjectHeight = Math.Max(maxObjectHeight, slicingData.modelSize.z);
		}
        public void WriteRaftGCodeIfRequired(GCodeExport gcode, ConfigSettings config)
        {
            LayerDataStorage storage = this;

            if (config.ShouldGenerateRaft())
            {
                GCodePathConfig raftBaseConfig = new GCodePathConfig("raftBaseConfig");
                raftBaseConfig.SetData(config.FirstLayerSpeed, config.RaftBaseExtrusionWidth_um, "SUPPORT");

                GCodePathConfig raftMiddleConfig = new GCodePathConfig("raftMiddleConfig");
                raftMiddleConfig.SetData(config.RaftPrintSpeed, config.RaftInterfaceExtrusionWidth_um, "SUPPORT");

                GCodePathConfig raftSurfaceConfig = new GCodePathConfig("raftMiddleConfig");
                raftSurfaceConfig.SetData((config.RaftSurfacePrintSpeed > 0) ? config.RaftSurfacePrintSpeed : config.RaftPrintSpeed, config.RaftSurfaceExtrusionWidth_um, "SUPPORT");

                // create the raft base
                {
                    gcode.WriteComment("RAFT BASE");
                    GCodePlanner gcodeLayer = new GCodePlanner(gcode, config.TravelSpeed, config.MinimumTravelToCauseRetraction_um, config.PerimeterStartEndOverlapRatio);
                    if (config.RaftExtruder >= 0)
                    {
                        // if we have a specified raft extruder use it
                        gcodeLayer.SetExtruder(config.RaftExtruder);
                    }
                    else if (config.SupportExtruder >= 0)
                    {
                        // else preserve the old behavior of using the support extruder if set.
                        gcodeLayer.SetExtruder(config.SupportExtruder);
                    }

                    gcode.SetZ(config.RaftBaseThickness_um);

                    gcode.LayerChanged(-3);

                    gcode.SetExtrusion(config.RaftBaseThickness_um, config.FilamentDiameter_um, config.ExtrusionMultiplier);

                    // write the skirt around the raft
                    gcodeLayer.QueuePolygonsByOptimizer(storage.skirt, raftBaseConfig);

                    List <Polygons> raftIslands = storage.raftOutline.ProcessIntoSeparatIslands();
                    foreach (var raftIsland in raftIslands)
                    {
                        // write the outline of the raft
                        gcodeLayer.QueuePolygonsByOptimizer(raftIsland, raftBaseConfig);

                        Polygons raftLines = new Polygons();
                        Infill.GenerateLinePaths(raftIsland.Offset(-config.RaftBaseExtrusionWidth_um), raftLines, config.RaftBaseLineSpacing_um, config.InfillExtendIntoPerimeter_um, 0);

                        // write the inside of the raft base
                        gcodeLayer.QueuePolygonsByOptimizer(raftLines, raftBaseConfig);

                        if (config.RetractWhenChangingIslands)
                        {
                            gcodeLayer.ForceRetract();
                        }
                    }

                    gcodeLayer.WriteQueuedGCode(config.RaftBaseThickness_um);
                }

                if (config.RaftFanSpeedPercent > 0)
                {
                    gcode.WriteFanCommand(config.RaftFanSpeedPercent);
                }

                // raft middle layers
                {
                    gcode.WriteComment("RAFT MIDDLE");
                    GCodePlanner gcodeLayer = new GCodePlanner(gcode, config.TravelSpeed, config.MinimumTravelToCauseRetraction_um, config.PerimeterStartEndOverlapRatio);
                    gcode.SetZ(config.RaftBaseThickness_um + config.RaftInterfaceThicknes_um);
                    gcode.LayerChanged(-2);
                    gcode.SetExtrusion(config.RaftInterfaceThicknes_um, config.FilamentDiameter_um, config.ExtrusionMultiplier);

                    Polygons raftLines = new Polygons();
                    Infill.GenerateLinePaths(storage.raftOutline, raftLines, config.RaftInterfaceLineSpacing_um, config.InfillExtendIntoPerimeter_um, 45);
                    gcodeLayer.QueuePolygonsByOptimizer(raftLines, raftMiddleConfig);

                    gcodeLayer.WriteQueuedGCode(config.RaftInterfaceThicknes_um);
                }

                for (int raftSurfaceIndex = 1; raftSurfaceIndex <= config.RaftSurfaceLayers; raftSurfaceIndex++)
                {
                    gcode.WriteComment("RAFT SURFACE");
                    GCodePlanner gcodeLayer = new GCodePlanner(gcode, config.TravelSpeed, config.MinimumTravelToCauseRetraction_um, config.PerimeterStartEndOverlapRatio);
                    gcode.SetZ(config.RaftBaseThickness_um + config.RaftInterfaceThicknes_um + config.RaftSurfaceThickness_um * raftSurfaceIndex);
                    gcode.LayerChanged(-1);
                    gcode.SetExtrusion(config.RaftSurfaceThickness_um, config.FilamentDiameter_um, config.ExtrusionMultiplier);

                    Polygons raftLines = new Polygons();
                    if (raftSurfaceIndex == config.RaftSurfaceLayers)
                    {
                        // make sure the top layer of the raft is 90 degrees offset to the first layer of the part so that it has minimum contact points.
                        Infill.GenerateLinePaths(storage.raftOutline, raftLines, config.RaftSurfaceLineSpacing_um, config.InfillExtendIntoPerimeter_um, config.InfillStartingAngle + 90);
                    }
                    else
                    {
                        Infill.GenerateLinePaths(storage.raftOutline, raftLines, config.RaftSurfaceLineSpacing_um, config.InfillExtendIntoPerimeter_um, 90 * raftSurfaceIndex);
                    }
                    gcodeLayer.QueuePolygonsByOptimizer(raftLines, raftSurfaceConfig);

                    gcodeLayer.WriteQueuedGCode(config.RaftInterfaceThicknes_um);
                }
            }
        }
Example #4
0
        private void writeGCode(LayerDataStorage slicingData)
        {
            gcode.WriteComment("filamentDiameter = {0}".FormatWith(config.FilamentDiameter));
            gcode.WriteComment("extrusionWidth = {0}".FormatWith(config.ExtrusionWidth));
            gcode.WriteComment("firstLayerExtrusionWidth = {0}".FormatWith(config.FirstLayerExtrusionWidth));
            gcode.WriteComment("layerThickness = {0}".FormatWith(config.LayerThickness));
            gcode.WriteComment("firstLayerThickness = {0}".FormatWith(config.FirstLayerThickness));

            if (fileNumber == 1)
            {
                gcode.WriteCode(config.StartCode);
            }
            else
            {
                gcode.WriteFanCommand(0);
                gcode.ResetExtrusionValue();
                gcode.WriteRetraction();
                gcode.setZ(maxObjectHeight + 5000);
                gcode.WriteMove(gcode.GetPosition(), config.TravelSpeed, 0);
                gcode.WriteMove(new Point3(slicingData.modelMin.x, slicingData.modelMin.y, gcode.CurrentZ), config.TravelSpeed, 0);
            }
            fileNumber++;

            int totalLayers = slicingData.Extruders[0].Layers.Count;
            if (config.outputOnlyFirstLayer)
            {
                totalLayers = 1;
            }

            // let's remove any of the layers on top that are empty
            {
                for (int layerIndex = totalLayers - 1; layerIndex >= 0; layerIndex--)
                {
                    bool layerHasData = false;
                    foreach (ExtruderLayers currentExtruder in slicingData.Extruders)
                    {
                        SliceLayer currentLayer = currentExtruder.Layers[layerIndex];
                        for (int partIndex = 0; partIndex < currentExtruder.Layers[layerIndex].Islands.Count; partIndex++)
                        {
                            LayerIsland currentIsland = currentLayer.Islands[partIndex];
                            if (currentIsland.IslandOutline.Count > 0)
                            {
                                layerHasData = true;
                                break;
                            }
                        }
                    }

                    if (layerHasData)
                    {
                        break;
                    }
                    totalLayers--;
                }
            }
            gcode.WriteComment("Layer count: {0}".FormatWith(totalLayers));

            // keep the raft generation code inside of raft
            slicingData.WriteRaftGCodeIfRequired(gcode, config);

            for (int layerIndex = 0; layerIndex < totalLayers; layerIndex++)
            {
                if (MatterSlice.Canceled)
                {
                    return;
                }

                if(config.outputOnlyFirstLayer && layerIndex > 0)
                {
                    break;
                }

                LogOutput.Log("Writing Layers {0}/{1}\n".FormatWith(layerIndex + 1, totalLayers));

                LogOutput.logProgress("export", layerIndex + 1, totalLayers);

                if (layerIndex == 0)
                {
                    skirtConfig.SetData(config.FirstLayerSpeed, config.FirstLayerExtrusionWidth_um, "SKIRT");
                    inset0Config.SetData(config.FirstLayerSpeed, config.FirstLayerExtrusionWidth_um, "WALL-OUTER");
                    insetXConfig.SetData(config.FirstLayerSpeed, config.FirstLayerExtrusionWidth_um, "WALL-INNER");

                    fillConfig.SetData(config.FirstLayerSpeed, config.FirstLayerExtrusionWidth_um, "FILL", false);
                    topFillConfig.SetData(config.FirstLayerSpeed, config.FirstLayerExtrusionWidth_um, "TOP-FILL", false);
                    bottomFillConfig.SetData(config.FirstLayerSpeed, config.FirstLayerExtrusionWidth_um, "BOTTOM-FILL", false);
                    airGappedBottomConfig.SetData(config.FirstLayerSpeed, config.FirstLayerExtrusionWidth_um, "AIR-GAP", false);
                    bridgeConfig.SetData(config.FirstLayerSpeed, config.FirstLayerExtrusionWidth_um, "BRIDGE");

                    supportNormalConfig.SetData(config.FirstLayerSpeed, config.SupportExtrusionWidth_um, "SUPPORT");
                    supportInterfaceConfig.SetData(config.FirstLayerSpeed, config.ExtrusionWidth_um, "SUPPORT-INTERFACE");
                }
                else
                {
                    skirtConfig.SetData(config.InsidePerimetersSpeed, config.ExtrusionWidth_um, "SKIRT");
                    inset0Config.SetData(config.OutsidePerimeterSpeed, config.OutsideExtrusionWidth_um, "WALL-OUTER");
                    insetXConfig.SetData(config.InsidePerimetersSpeed, config.ExtrusionWidth_um, "WALL-INNER");

                    fillConfig.SetData(config.InfillSpeed, config.ExtrusionWidth_um, "FILL", false);
                    topFillConfig.SetData(config.TopInfillSpeed, config.ExtrusionWidth_um, "TOP-FILL", false);
                    bottomFillConfig.SetData(config.InfillSpeed, config.ExtrusionWidth_um, "BOTTOM-FILL", false);
                    airGappedBottomConfig.SetData(config.FirstLayerSpeed, config.ExtrusionWidth_um, "AIR-GAP", false);
                    bridgeConfig.SetData(config.BridgeSpeed, config.ExtrusionWidth_um, "BRIDGE");

                    supportNormalConfig.SetData(config.SupportMaterialSpeed, config.SupportExtrusionWidth_um, "SUPPORT");
                    supportInterfaceConfig.SetData(config.FirstLayerSpeed - 1, config.ExtrusionWidth_um, "SUPPORT-INTERFACE");
                }

                gcode.WriteComment("LAYER:{0}".FormatWith(layerIndex));
                if (layerIndex == 0)
                {
                    gcode.SetExtrusion(config.FirstLayerThickness_um, config.FilamentDiameter_um, config.ExtrusionMultiplier);
                }
                else
                {
                    gcode.SetExtrusion(config.LayerThickness_um, config.FilamentDiameter_um, config.ExtrusionMultiplier);
                }

                GCodePlanner gcodeLayer = new GCodePlanner(gcode, config.TravelSpeed, config.MinimumTravelToCauseRetraction_um, config.PerimeterStartEndOverlapRatio);
                if (layerIndex == 0
                    && config.RetractionZHop > 0)
                {
                    gcodeLayer.ForceRetract();
                }

                // get the correct height for this layer
                int z = config.FirstLayerThickness_um + layerIndex * config.LayerThickness_um;
                if (config.EnableRaft)
                {
                    z += config.RaftBaseThickness_um + config.RaftInterfaceThicknes_um + config.RaftSurfaceLayers * config.RaftSurfaceThickness_um;
                    if (layerIndex == 0)
                    {
                        // We only raise the first layer of the print up by the air gap.
                        // To give it:
                        //   Less press into the raft
                        //   More time to cool
                        //   more surface area to air while extruding
                        z += config.RaftAirGap_um;
                    }
                }

                gcode.setZ(z);

                // We only create the skirt if we are on layer 0.
                if (layerIndex == 0 && !config.ShouldGenerateRaft())
                {
                    QueueSkirtToGCode(slicingData, gcodeLayer, layerIndex);
                }

                int fanSpeedPercent = GetFanSpeed(layerIndex, gcodeLayer);

                for (int extruderIndex = 0; extruderIndex < config.MaxExtruderCount(); extruderIndex++)
                {
                    int prevExtruder = gcodeLayer.GetExtruder();
                    bool extruderChanged = gcodeLayer.SetExtruder(extruderIndex);

                    if (extruderChanged)
                    {
                        slicingData.PrimeOnWipeTower(extruderIndex, layerIndex, gcodeLayer, fillConfig, config);
                        //Make sure we wipe the old extruder on the wipe tower.
                        gcodeLayer.QueueTravel(slicingData.wipePoint - config.ExtruderOffsets[prevExtruder] + config.ExtruderOffsets[gcodeLayer.GetExtruder()]);
                    }

                    if (layerIndex == 0)
                    {
                        QueueExtruderLayerToGCode(slicingData, gcodeLayer, extruderIndex, layerIndex, config.FirstLayerExtrusionWidth_um, z);
                    }
                    else
                    {
                        QueueExtruderLayerToGCode(slicingData, gcodeLayer, extruderIndex, layerIndex, config.ExtrusionWidth_um, z);
                    }

                    if (slicingData.support != null)
                    {
                        if ((config.SupportExtruder <= 0 && extruderIndex == 0)
                            || config.SupportExtruder == extruderIndex)
                        {
                            slicingData.support.QueueNormalSupportLayer(config, gcodeLayer, layerIndex, supportNormalConfig);
                        }
                        if ((config.SupportInterfaceExtruder <= 0 && extruderIndex == 0)
                            || config.SupportInterfaceExtruder == extruderIndex)
                        {
                            slicingData.support.QueueInterfaceSupportLayer(config, gcodeLayer, layerIndex, supportInterfaceConfig);
                        }
                    }
                }

                slicingData.EnsureWipeTowerIsSolid(layerIndex, gcodeLayer, fillConfig, config);

                if (slicingData.support != null)
                {
                    z += config.SupportAirGap_um;
                    gcode.setZ(z);
                    gcodeLayer.QueueTravel(gcodeLayer.LastPosition);

                    for (int extruderIndex = 0; extruderIndex < slicingData.Extruders.Count; extruderIndex++)
                    {
                        QueueAirGappedExtruderLayerToGCode(slicingData, gcodeLayer, extruderIndex, layerIndex, config.ExtrusionWidth_um, z);
                    }

                    slicingData.support.QueueAirGappedBottomLayer(config, gcodeLayer, layerIndex, airGappedBottomConfig);
                }

                //Finish the layer by applying speed corrections for minimum layer times.
                gcodeLayer.ForceMinimumLayerTime(config.MinimumLayerTimeSeconds, config.MinimumPrintingSpeed);

                gcode.WriteFanCommand(fanSpeedPercent);

                int currentLayerThickness_um = config.LayerThickness_um;
                if (layerIndex <= 0)
                {
                    currentLayerThickness_um = config.FirstLayerThickness_um;
                }

                // Move to the best point for the next layer
                if (!config.ContinuousSpiralOuterPerimeter
                    && layerIndex > 0
                    && layerIndex < totalLayers - 2)
                {
                    // Figure out where the seam hiding start point is for inset 0 and move to that spot so
                    // we have the minimum travel while starting inset 0 after printing the rest of the insets
                    SliceLayer layer = slicingData?.Extruders?[0]?.Layers?[layerIndex + 1];
                    if (layer.Islands.Count == 1)
                    {
                        LayerIsland island = layer?.Islands?[0];
                        if (island?.InsetToolPaths?[0]?[0]?.Count > 0)
                        {
                            int bestPoint = PathOrderOptimizer.GetBestIndex(island.InsetToolPaths[0][0], config.ExtrusionWidth_um);
                            gcodeLayer.SetOuterPerimetersToAvoidCrossing(island.AvoidCrossingBoundary);
                            gcodeLayer.QueueTravel(island.InsetToolPaths[0][0][bestPoint]);
                            // Now move up to the next layer so we don't start the extrusion one layer too low.
                            gcode.setZ(z + config.LayerThickness_um);
                            gcodeLayer.QueueTravel(island.InsetToolPaths[0][0][bestPoint]);
                        }
                    }
                }

                gcodeLayer.WriteQueuedGCode(currentLayerThickness_um, fanSpeedPercent, config.BridgeFanSpeedPercent);
            }

            LogOutput.Log("Wrote layers in {0:0.00}s.\n".FormatWith(timeKeeper.Elapsed.TotalSeconds));
            timeKeeper.Restart();
            gcode.TellFileSize();
            gcode.WriteFanCommand(0);

            //Store the object height for when we are printing multiple objects, as we need to clear every one of them when moving to the next position.
            maxObjectHeight = Math.Max(maxObjectHeight, slicingData.modelSize.z);
        }