Example #1
0
        public FloodFillDemo()
        {
            BackgroundColor = RGBA_Bytes.White;
            imageToFillOn   = new ImageBuffer(400, 300, 32, new BlenderBGRA());
            Graphics2D imageToFillGraphics = imageToFillOn.NewGraphics2D();

            imageToFillGraphics.Clear(RGBA_Bytes.White);
            imageToFillGraphics.DrawString("Click to fill", 20, 30);
            imageToFillGraphics.Circle(new Vector2(200, 150), 35, RGBA_Bytes.Black);
            imageToFillGraphics.Circle(new Vector2(200, 150), 30, RGBA_Bytes.Green);
            imageToFillGraphics.Rectangle(20, 50, 210, 280, RGBA_Bytes.Black);
            imageToFillGraphics.Rectangle(imageToFillOn.GetBounds(), RGBA_Bytes.Blue);

            Random rand = new Random();

            for (int i = 0; i < 20; i++)
            {
                Ellipse elipse  = new Ellipse(rand.Next(imageToFillOn.Width), rand.Next(imageToFillOn.Height), rand.Next(10, 60), rand.Next(10, 60));
                Stroke  outline = new Stroke(elipse);
                imageToFillGraphics.Render(outline, RGBA_Bytes.Black);
            }


            m_slider1 = new Slider(new Vector2(80, 10), 510);
            m_slider2 = new Slider(new Vector2(80, 10 + 20), 510);

            m_slider1.ValueChanged += new EventHandler(NeedsRedraw);
            m_slider2.ValueChanged += new EventHandler(NeedsRedraw);

            AddChild(m_slider1);
            AddChild(m_slider2);

            m_slider1.Text = "Pixel size={0:F3}";
            m_slider1.SetRange(8, 100);
            m_slider1.NumTicks = 23;
            m_slider1.Value    = 32;

            m_slider2.Text = "gamma={0:F3}";
            m_slider2.SetRange(0.0, 3.0);
            m_slider2.Value = 1.0;
        }
Example #2
0
		public override void OnDraw(Graphics2D graphics2D)
		{
			ImageBuffer widgetsSubImage = ImageBuffer.NewSubImageReference(graphics2D.DestImage, graphics2D.GetClippingRect());

			IImageByte backBuffer = widgetsSubImage;

			if (firstTime)
			{
				firstTime = false;
				m_SuperFast = new MatterHackers.Agg.UI.CheckBox(10, 10, "Run Super Fast");
				AddChild(m_SuperFast);
				m_Controller = new CController(backBuffer, 30, 40, .1, .7, .3, 4, 1, 2000);
			}

			graphics2D.Clear(new RGBA_Floats(1, 1, 1, 1));
			graphics2D.Rasterizer.SetVectorClipBox(0, 0, (int)Width, (int)Height);
			m_Controller.FastRender(m_SuperFast.Checked);
			m_Controller.Render(graphics2D);
			//m_SuperFast.Render(graphics2D);
			base.OnDraw(graphics2D);
		}
Example #3
0
        private void Initialize(ImageBuffer sourceImage, RectangleInt boundsToCopyFrom)
        {
            if (sourceImage == this)
            {
                throw new Exception("We do not create a temp buffer for this to work.  You must have a source distinct from the dest.");
            }
            Deallocate();
            Allocate(boundsToCopyFrom.Width, boundsToCopyFrom.Height, boundsToCopyFrom.Width * sourceImage.BitDepth / 8, sourceImage.BitDepth);
            SetRecieveBlender(sourceImage.GetRecieveBlender());

            if (width != 0 && height != 0)
            {
                RectangleInt DestRect           = new RectangleInt(0, 0, boundsToCopyFrom.Width, boundsToCopyFrom.Height);
                RectangleInt AbsoluteSourceRect = boundsToCopyFrom;
                // The first thing we need to do is make sure the frame is cleared. LBB [3/15/2004]
                MatterHackers.Agg.Graphics2D graphics2D = NewGraphics2D();
                graphics2D.Clear(new RGBA_Bytes(0, 0, 0, 0));

                int x = -boundsToCopyFrom.Left - (int)sourceImage.OriginOffset.x;
                int y = -boundsToCopyFrom.Bottom - (int)sourceImage.OriginOffset.y;

                graphics2D.Render(sourceImage, x, y, 0, 1, 1);
            }
        }
        private double PrintTopOfPage(ImageBuffer plateInventoryImage, Graphics2D plateGraphics)
        {
            plateGraphics.Clear(RGBA_Bytes.White);

            double currentlyPrintingHeightPixels = plateInventoryImage.Height - PageMarginMM.Top * PixelPerMM;

            string logoPathAndFile = Path.Combine(ApplicationDataStorage.Instance.ApplicationStaticDataPath, "PartSheetLogo.png");
            if(File.Exists(logoPathAndFile))
            {
                ImageBuffer logoImage = new ImageBuffer();
                ImageIO.LoadImageData(logoPathAndFile, logoImage);
                currentlyPrintingHeightPixels -= logoImage.Height;
                plateGraphics.Render(logoImage, (plateInventoryImage.Width - logoImage.Width) / 2, currentlyPrintingHeightPixels);
            }

            currentlyPrintingHeightPixels -= PartPaddingPixels;

            double underlineHeightMM = 1;
            RectangleDouble lineBounds = new RectangleDouble(0, 0, plateInventoryImage.Width - PageMarginPixels.Left * 2, underlineHeightMM * PixelPerMM);
            lineBounds.Offset(PageMarginPixels.Left, currentlyPrintingHeightPixels - lineBounds.Height);
            plateGraphics.FillRectangle(lineBounds, RGBA_Bytes.Black);

            return currentlyPrintingHeightPixels - (lineBounds.Height + PartPaddingPixels);
        }
Example #5
0
		public override void OnDraw(Graphics2D graphics2D)
		{
			graphics2D.Clear(RGBA_Bytes.White);

			base.OnDraw(graphics2D);
		}
Example #6
0
        public override void OnDraw(Graphics2D graphics2D)
        {
            graphics2D.Clear(RGBA_Bytes.White);

            base.OnDraw(graphics2D);
        }
Example #7
0
        public static void Main(string[] args)
        {
            // first we will show how to use the simple drawing functions in graphics 2D
            {
                ImageBuffer simpleImage           = new ImageBuffer(640, 480, 32, new BlenderBGRA());
                Graphics2D  simpleImageGraphics2D = simpleImage.NewGraphics2D();
                // clear the image to white
                simpleImageGraphics2D.Clear(Color.White);
                // draw a circle
                simpleImageGraphics2D.Circle(50, 50, 30, Color.Blue);
                // draw a line
                simpleImageGraphics2D.Line(10, 100, 520, 50, new Color(20, 200, 200));
                // draw a filled box
                simpleImageGraphics2D.FillRectangle(60, 260, 200, 280, Color.Yellow);
                // and an outline around it
                simpleImageGraphics2D.Rectangle(60, 260, 200, 280, Color.Magenta);
                // draw some text
                simpleImageGraphics2D.DrawString("A Simple Example", 300, 400, 20);

                // and save this image out
                ImageTgaIO.Save(simpleImage, "SimpleDrawAndSave.tga");
            }

            // now we will we will show how to use the render function to draw more complex things
            {
                ImageBuffer lessSimpleImage           = new ImageBuffer(640, 480, 32, new BlenderBGRA());
                Graphics2D  lessSimpleImageGraphics2D = lessSimpleImage.NewGraphics2D();
                // clear the image to white
                lessSimpleImageGraphics2D.Clear(Color.White);
                // draw a circle
                Ellipse ellipseTest = new Ellipse(0, 0, 100, 50);
                for (double angleDegrees = 0; angleDegrees < 180; angleDegrees += 22.5)
                {
                    VertexSourceApplyTransform rotatedTransform = new VertexSourceApplyTransform(ellipseTest, Affine.NewRotation(MathHelper.DegreesToRadians(angleDegrees)));
                    VertexSourceApplyTransform rotatedAndTranslatedTransform = new VertexSourceApplyTransform(rotatedTransform, Affine.NewTranslation(lessSimpleImage.Width / 2, 150));
                    lessSimpleImageGraphics2D.Render(rotatedAndTranslatedTransform, Color.Yellow);
                    Stroke ellipseOutline = new Stroke(rotatedAndTranslatedTransform, 3);
                    lessSimpleImageGraphics2D.Render(ellipseOutline, Color.Blue);
                }

                // and a little polygon
                VertexStorage littlePoly = new VertexStorage();
                littlePoly.MoveTo(50, 50);
                littlePoly.LineTo(150, 50);
                littlePoly.LineTo(200, 200);
                littlePoly.LineTo(50, 150);
                littlePoly.LineTo(50, 50);
                lessSimpleImageGraphics2D.Render(littlePoly, Color.Cyan);

                // draw some text
                TypeFacePrinter textPrinter    = new TypeFacePrinter("Printing from a printer", 30, justification: Justification.Center);
                IVertexSource   translatedText = new VertexSourceApplyTransform(textPrinter, Affine.NewTranslation(new Vector2(lessSimpleImage.Width / 2, lessSimpleImage.Height / 4 * 3)));
                lessSimpleImageGraphics2D.Render(translatedText, Color.Red);
                Stroke strokedText = new Stroke(translatedText);
                lessSimpleImageGraphics2D.Render(strokedText, Color.Black);

                IVertexSource rotatedText           = new VertexSourceApplyTransform(textPrinter, Affine.NewRotation(MathHelper.DegreesToRadians(90)));
                IVertexSource rotatedTranslatedText = new VertexSourceApplyTransform(rotatedText, Affine.NewTranslation(new Vector2(40, lessSimpleImage.Height / 2)));
                lessSimpleImageGraphics2D.Render(rotatedTranslatedText, Color.Black);

                // and save this image out
                ImageTgaIO.Save(lessSimpleImage, "LessSimpleDrawAndSave.tga");
            }
        }
Example #8
0
        public override void OnDraw(Graphics2D graphics2D)
        {
            graphics2D.Clear(Color.White);

            base.OnDraw(graphics2D);
        }
        public override void OnDraw(Graphics2D graphics2D)
        {
            CameraCalibrationWidget_OnDraw.Start();
            graphics2D.Clear(RGBA_Bytes.White);
            rect_d rect = new rect_d(Width - 40, 10, Width - 10, 40);
            graphics2D.Rectangle(rect, RGBA_Bytes.Black);
            Invalidate(rect);

            base.OnDraw(graphics2D);
            CameraCalibrationWidget_OnDraw.Stop();
        }
		private double PrintTopOfPage(ImageBuffer plateInventoryImage, Graphics2D plateGraphics)
		{
			plateGraphics.Clear(RGBA_Bytes.White);

			double currentlyPrintingHeightPixels = plateInventoryImage.Height - PageMarginMM.Top * PixelPerMM;

			// TODO: Application should not save data back to StaticDataPath - use application data dir instead
			string logoPathAndFile = "PartSheetLogo.png";
			if (StaticData.Instance.FileExists(logoPathAndFile))
			{
				ImageBuffer logoImage = StaticData.Instance.LoadImage(logoPathAndFile);
				currentlyPrintingHeightPixels -= logoImage.Height;
				plateGraphics.Render(logoImage, (plateInventoryImage.Width - logoImage.Width) / 2, currentlyPrintingHeightPixels);
			}

			currentlyPrintingHeightPixels -= PartPaddingPixels;

			double underlineHeightMM = 1;
			RectangleDouble lineBounds = new RectangleDouble(0, 0, plateInventoryImage.Width - PageMarginPixels.Left * 2, underlineHeightMM * PixelPerMM);
			lineBounds.Offset(PageMarginPixels.Left, currentlyPrintingHeightPixels - lineBounds.Height);
			plateGraphics.FillRectangle(lineBounds, RGBA_Bytes.Black);

			return currentlyPrintingHeightPixels - (lineBounds.Height + PartPaddingPixels);
		}
Example #11
0
        public override void OnDraw(Graphics2D graphics2D)
        {
            MatterCadWidget_OnDraw.Start();
            graphics2D.Clear(RGBA_Bytes.White);
            rect_d rect = new rect_d(Width - 40, 10, Width - 10, 40);
            graphics2D.FillRectangle(rect, previewWindowRayTrace.mouseOverColor);
            graphics2D.Rectangle(rect, RGBA_Bytes.Black);
            Invalidate(rect);

            base.OnDraw(graphics2D);
            MatterCadWidget_OnDraw.Stop();
        }