private void detach_Matten(Matten entity) { this.SendPropertyChanging(); entity.Prüfer = null; }
private void attach_Matten(Matten entity) { this.SendPropertyChanging(); entity.Prüfer = this; }
partial void DeleteMatten(Matten instance);
partial void UpdateMatten(Matten instance);
partial void InsertMatten(Matten instance);
private void detach_Matten(Matten entity) { this.SendPropertyChanging(); entity.Schweissmaschine = null; }