public Vec3D ToRectangular() { return(Vec3D.PolarToRectangular(Azimuth.Get(), Altitude.Get())); /* * double x = Math.Sin (Azimuth.Get() * M.DEG2RAD) * Math.Cos(Altitude.Get()*M.DEG2RAD); * double y = Math.Sin (Altitude.Get() * M.DEG2RAD); * double z = Math.Cos (Azimuth.Get() * M.DEG2RAD) * Math.Cos(Altitude.Get()*M.DEG2RAD); * return new Vec3D (x, y, z); */ }
public Vec3D ToRectangular() { return(Vec3D.PolarToRectangular(RA.Get() * 15d, Declination.Get())); /* * double x = Math.Sin (RA.Get()*15d * M.DEG2RAD) * Math.Cos(Declination.Get()*M.DEG2RAD); * double y = Math.Sin (Declination.Get() * M.DEG2RAD); * double z = Math.Cos (RA.Get()*15d * M.DEG2RAD) * Math.Cos(Declination.Get()*M.DEG2RAD); * * return new Vec3D(x, y, z); */ }