Example #1
0
 public AddMatchUp()
 {
     InitializeComponent();
     ReadGameTimesFile.readGameTimesFile();
     LoadTeamData.loadTeamData();
     foreach (Settings value in Program.settingsList)
     {
         listBox3.Items.Add(value.GameTime);
     }
     foreach (Team value in Program.itemList)
     {
         listBox1.Items.Add(value.TeamName);
         listBox2.Items.Add(value.TeamName);
     }
 }
Example #2
0
 public SettingsForm()
 {
     InitializeComponent();
     ReadGameTimesFile.readGameTimesFile();
     if (Program.settingsList.Count > 0)
     {
         textBox1.Text = Program.settingsList[0].GameTime;
         textBox2.Text = Program.settingsList[0].NumberOfGameAtThatTime.ToString();
     }
     if (Program.settingsList.Count >= 2)
     {
         textBox3.Text = Program.settingsList[1].GameTime;
         textBox4.Text = Program.settingsList[1].NumberOfGameAtThatTime.ToString();
     }
     if (Program.settingsList.Count >= 3)
     {
         textBox5.Text = Program.settingsList[2].GameTime;
         textBox6.Text = Program.settingsList[2].NumberOfGameAtThatTime.ToString();
     }
     if (Program.settingsList.Count >= 4)
     {
         textBox7.Text = Program.settingsList[3].GameTime;
         textBox8.Text = Program.settingsList[3].NumberOfGameAtThatTime.ToString();
     }
     if (Program.settingsList.Count >= 5)
     {
         textBox9.Text  = Program.settingsList[4].GameTime;
         textBox10.Text = Program.settingsList[4].NumberOfGameAtThatTime.ToString();
     }
     if (Program.settingsList.Count >= 6)
     {
         textBox11.Text = Program.settingsList[5].GameTime;
         textBox12.Text = Program.settingsList[5].NumberOfGameAtThatTime.ToString();
     }
     if (Program.settingsList.Count >= 7)
     {
         textBox13.Text = Program.settingsList[6].GameTime;
         textBox14.Text = Program.settingsList[6].NumberOfGameAtThatTime.ToString();
     }
     if (Program.settingsList.Count >= 8)
     {
         textBox15.Text = Program.settingsList[7].GameTime;
         textBox16.Text = Program.settingsList[7].NumberOfGameAtThatTime.ToString();
     }
 }
Example #3
0
        public EditTeam()
        {
            InitializeComponent();

            LoadTeamData.loadTeamData();
            ReadGameTimesFile.readGameTimesFile();
            int i = Program.settingsList.Count;

            if (i > 0)
            {
                checkBox1.Text = Program.settingsList[0].GameTime;
            }
            else
            {
                checkBox1.Visible = false;
            }
            if (i >= 2)
            {
                checkBox2.Text = Program.settingsList[1].GameTime;
            }
            else
            {
                checkBox2.Visible = false;
            }
            if (i >= 3)
            {
                checkBox3.Text = Program.settingsList[2].GameTime;
            }
            else
            {
                checkBox3.Visible = false;
            }
            if (i >= 4)
            {
                checkBox4.Text = Program.settingsList[3].GameTime;
            }
            else
            {
                checkBox4.Visible = false;
            }
            if (i >= 5)
            {
                checkBox5.Text = Program.settingsList[4].GameTime;
            }
            else
            {
                checkBox5.Visible = false;
            }
            if (i >= 6)
            {
                checkBox6.Text = Program.settingsList[5].GameTime;
            }
            else
            {
                checkBox6.Visible = false;
            }
            if (i >= 7)
            {
                checkBox7.Text = Program.settingsList[6].GameTime;
            }
            else
            {
                checkBox7.Visible = false;
            }
            if (i >= 8)
            {
                checkBox8.Text = Program.settingsList[7].GameTime;
            }
            else
            {
                checkBox8.Visible = false;
            }
            foreach (Team value in Program.itemList)
            {
                listBox1.Items.Add(value.TeamName);
            }
            listBox1.Update();
        }
        private void DisplayGameTimeCheckboxes()
        {
            // Checks how many game times exist and displays a checkbox for each time
            // (So that the user can select times which the new team is unable to play)

            ReadGameTimesFile.readGameTimesFile();
            int i = Program.settingsList.Count;

            if (i > 0)
            {
                checkBox1.Text = Program.settingsList[0].GameTime;
            }
            else
            {
                checkBox1.Visible = false;
            }
            if (i >= 2)
            {
                checkBox2.Text = Program.settingsList[1].GameTime;
            }
            else
            {
                checkBox2.Visible = false;
            }
            if (i >= 3)
            {
                checkBox3.Text = Program.settingsList[2].GameTime;
            }
            else
            {
                checkBox3.Visible = false;
            }
            if (i >= 4)
            {
                checkBox4.Text = Program.settingsList[3].GameTime;
            }
            else
            {
                checkBox4.Visible = false;
            }
            if (i >= 5)
            {
                checkBox5.Text = Program.settingsList[4].GameTime;
            }
            else
            {
                checkBox5.Visible = false;
            }
            if (i >= 6)
            {
                checkBox6.Text = Program.settingsList[5].GameTime;
            }
            else
            {
                checkBox6.Visible = false;
            }
            if (i >= 7)
            {
                checkBox7.Text = Program.settingsList[6].GameTime;
            }
            else
            {
                checkBox7.Visible = false;
            }
            if (i >= 8)
            {
                checkBox8.Text = Program.settingsList[7].GameTime;
            }
            else
            {
                checkBox8.Visible = false;
            }
        }