private static void build_filled_area(EventHandler callback) { List <Tile> tiles = new List <Tile>(); List <Tile> tiles1 = new List <Tile>(); foreach (Library library in MapBuilder.fData.Libraries) { foreach (Tile tile in library.Tiles) { if (tile.Category != TileCategory.Plain && tile.Category != TileCategory.Feature) { continue; } tiles.Add(tile); if (tile.Area != 1) { continue; } tiles1.Add(tile); } } if (tiles.Count == 0 || tiles1.Count == 0) { return; } MapArea mapArea = new MapArea() { Name = "Area", Region = new Rectangle(0, 0, MapBuilder.fData.Width, MapBuilder.fData.Height) }; MapBuilder.fMap.Areas.Add(mapArea); int area = 0; int num = 0; do { bool flag = Session.Random.Next(20) == 0; List <Tile> tiles2 = (flag ? tiles1 : tiles); int num1 = Session.Random.Next(tiles2.Count); Tile item = tiles2[num1]; TileData tileDatum = new TileData() { TileID = item.ID, Rotations = Session.Random.Next(4) }; int width = item.Size.Width; int height = item.Size.Height; if (tileDatum.Rotations == 1 || tileDatum.Rotations == 3) { width = item.Size.Height; height = item.Size.Width; } List <Point> points = new List <Point>(); if (!flag) { int num2 = (item.Area < 4 ? 1 : 2); for (int i = 0; i <= MapBuilder.fData.Width; i += num2) { for (int j = 0; j <= MapBuilder.fData.Height; j += num2) { Rectangle rectangle = new Rectangle(i, j, width, height); if (rectangle.Right <= MapBuilder.fData.Width && rectangle.Bottom <= MapBuilder.fData.Height && MapBuilder.check_rect_is_empty(rectangle)) { points.Add(new Point(i, j)); } } } } else { for (int k = 0; k <= MapBuilder.fData.Width; k++) { for (int l = 0; l <= MapBuilder.fData.Height; l++) { Point point = new Point(k, l); if (MapBuilder.tile_at_point(point) == null) { int num3 = 0; if (MapBuilder.tile_at_point(new Point(k + 1, l)) != null) { num3++; } if (MapBuilder.tile_at_point(new Point(k - 1, l)) != null) { num3++; } if (MapBuilder.tile_at_point(new Point(k, l + 1)) != null) { num3++; } if (MapBuilder.tile_at_point(new Point(k, l - 1)) != null) { num3++; } if (num3 >= 3) { points.Add(point); } } } } } if (points.Count == 0) { num++; if (num >= 100) { num = 0; if (MapBuilder.fMap.Tiles.Count != 0) { int num4 = Session.Random.Next(MapBuilder.fMap.Tiles.Count); TileData item1 = MapBuilder.fMap.Tiles[num4]; MapBuilder.fMap.Tiles.Remove(item1); area -= Session.FindTile(item1.TileID, SearchType.Global).Area; } } } else { int num5 = Session.Random.Next(points.Count); tileDatum.Location = points[num5]; MapBuilder.fMap.Tiles.Add(tileDatum); area += item.Area; } callback(null, null); }while (area != MapBuilder.fData.Width * MapBuilder.fData.Height); MapBuilder.fMap.Areas.Clear(); }
private static void build_freeform_area(EventHandler callback) { List <Tile> tiles = new List <Tile>(); foreach (Library library in MapBuilder.fData.Libraries) { foreach (Tile tile in library.Tiles) { if (tile.Category != TileCategory.Plain && tile.Category != TileCategory.Feature) { continue; } tiles.Add(tile); } } if (tiles.Count == 0) { return; } int height = MapBuilder.fData.Height * MapBuilder.fData.Width; while (height > 0) { callback(null, null); int num = Session.Random.Next() % tiles.Count; Tile item = tiles[num]; Point point = new Point(0, 0); if (MapBuilder.fMap.Tiles.Count != 0) { int num1 = Session.Random.Next() % MapBuilder.fMap.Tiles.Count; TileData tileDatum = MapBuilder.fMap.Tiles[num1]; Tile tile1 = Session.FindTile(tileDatum.TileID, SearchType.Global); List <Rectangle> rectangles = new List <Rectangle>(); int x = tileDatum.Location.X; Size size = item.Size; int width = x - (size.Width - 1); int x1 = tileDatum.Location.X + (tile1.Size.Width - 1); int y = tileDatum.Location.Y - (item.Size.Height - 1); int y1 = tileDatum.Location.Y + (tile1.Size.Height - 1); for (int i = width; i <= x1; i++) { int y2 = tileDatum.Location.Y - item.Size.Height; int width1 = item.Size.Width; Size size1 = item.Size; Rectangle rectangle = new Rectangle(i, y2, width1, size1.Height); rectangles.Add(rectangle); } for (int j = width; j <= x1; j++) { int num2 = tileDatum.Location.Y + tile1.Size.Height; int width2 = item.Size.Width; size = item.Size; Rectangle rectangle1 = new Rectangle(j, num2, width2, size.Height); rectangles.Add(rectangle1); } for (int k = y; k <= y1; k++) { int x2 = tileDatum.Location.X; size = tile1.Size; int width3 = x2 - size.Width; int num3 = item.Size.Width; size = item.Size; Rectangle rectangle2 = new Rectangle(width3, k, num3, size.Height); rectangles.Add(rectangle2); } for (int l = y; l <= y1; l++) { int x3 = tileDatum.Location.X; size = tile1.Size; int width4 = x3 + size.Width; int num4 = item.Size.Width; size = item.Size; Rectangle rectangle3 = new Rectangle(width4, l, num4, size.Height); rectangles.Add(rectangle3); } List <Rectangle> rectangles1 = new List <Rectangle>(); foreach (Rectangle rectangle4 in rectangles) { if (!MapBuilder.check_rect_is_empty(rectangle4)) { continue; } rectangles1.Add(rectangle4); } if (rectangles1.Count == 0) { continue; } int num5 = Session.Random.Next() % rectangles1.Count; point = rectangles1[num5].Location; } TileData tileDatum1 = new TileData() { TileID = item.ID, Location = point }; MapBuilder.fMap.Tiles.Add(tileDatum1); height -= item.Area; } int num6 = 0; int num7 = 0; int num8 = 0; int num9 = 0; foreach (TileData tile3 in MapBuilder.fMap.Tiles) { Tile tile4 = Session.FindTile(tile3.TileID, SearchType.Global); Rectangle rectangle5 = new Rectangle(tile3.Location, tile4.Size); num6 = Math.Min(num6, rectangle5.Left); num7 = Math.Max(num7, rectangle5.Right); num8 = Math.Min(num8, rectangle5.Top); num9 = Math.Max(num9, rectangle5.Bottom); } MapArea mapArea = new MapArea() { Name = "Area", Region = new Rectangle(num6, num8, num7 - num6, num9 - num8) }; MapBuilder.fMap.Areas.Add(mapArea); }
private static Pair <TileData, Direction> add_tile(Tile t, Endpoint ep, bool follow_direction, bool not_alongside) { TileData tileDatum = new TileData() { TileID = t.ID }; Direction direction = ep.Direction; if (!follow_direction) { List <Direction> directions = new List <Direction>(); if (ep.Direction != Direction.North) { directions.Add(Direction.South); } if (ep.Direction != Direction.East) { directions.Add(Direction.West); } if (ep.Direction != Direction.South) { directions.Add(Direction.North); } if (ep.Direction != Direction.West) { directions.Add(Direction.East); } int num = Session.Random.Next() % directions.Count; direction = directions[num]; } if (!follow_direction) { tileDatum.Rotations = Session.Random.Next() % 4; } else { int num1 = Math.Min(t.Size.Width, t.Size.Height); if (direction == Direction.North || direction == Direction.South) { if (num1 > 1) { if (t.Size.Width > t.Size.Height) { tileDatum.Rotations = 1; } } else if (t.Size.Width < t.Size.Height) { tileDatum.Rotations = 1; } } if (direction == Direction.East || direction == Direction.West) { if (num1 > 1) { if (t.Size.Height > t.Size.Width) { tileDatum.Rotations = 1; } } else if (t.Size.Height < t.Size.Width) { tileDatum.Rotations = 1; } } } int num2 = (tileDatum.Rotations % 2 == 0 ? t.Size.Width : t.Size.Height); int num3 = (tileDatum.Rotations % 2 == 0 ? t.Size.Height : t.Size.Width); switch (ep.Direction) { case Direction.North: { tileDatum.Location = new Point(ep.TopLeft.X, ep.TopLeft.Y - (num3 - 1)); break; } case Direction.East: { tileDatum.Location = ep.TopLeft; break; } case Direction.South: { tileDatum.Location = ep.TopLeft; break; } case Direction.West: { tileDatum.Location = new Point(ep.TopLeft.X - (num2 - 1), ep.TopLeft.Y); break; } } Rectangle _rect = MapBuilder.get_rect(t, tileDatum); if (not_alongside) { switch (direction) { case Direction.North: case Direction.South: { _rect = new Rectangle(_rect.X - 1, _rect.Y, _rect.Width + 2, _rect.Height); break; } case Direction.East: case Direction.West: { _rect = new Rectangle(_rect.X, _rect.Y - 1, _rect.Width, _rect.Height + 2); break; } } } if (!MapBuilder.check_rect_is_empty(_rect)) { return(null); } MapBuilder.fMap.Tiles.Add(tileDatum); return(new Pair <TileData, Direction>(tileDatum, direction)); }