/// <summary> /// /// </summary> /// <param name="member"></param> protected virtual void OnPlayerAdded(LobbyMember member) { // Notify others about the new user var msg = MessageHelper.Create((short)MstMessageCodes.LobbyMemberJoined, member.GenerateDataPacket().ToBytes()); // Don't send to the person who just joined Broadcast(msg, p => p != member.Extension.Peer); }
/// <summary> /// /// </summary> /// <param name="member"></param> /// <returns></returns> public virtual LobbyMemberData GenerateMemberData(LobbyMember member) { return(member.GenerateDataPacket()); }