Example #1
0
        private IList <Way> ProcessWays(QueryParameters queryParameters, int numberOfWays, BoundingBox boundingBox, bool filterRequired, double tileLatitude, double tileLongitude, ReadBuffer readBuffer)
        {
            IList <Way> ways = new List <Way>();

            Tag[] wayTags = this.mapFileHeader.MapFileInfo.WayTags;

            // Extend BoundingBox about wayFilterDistance meters, so that ways crossing the border added
            double verticalExpansion   = PointUtils.LatitudeDistance(wayFilterDistance);
            double horizontalExpansion = PointUtils.LongitudeDistance(wayFilterDistance, Math.Max(Math.Abs(boundingBox.MinY), Math.Abs(boundingBox.MaxY)));

            double minLat = Math.Max(MercatorProjection.LATITUDE_MIN, boundingBox.MinY - verticalExpansion);
            double minLon = Math.Max(-180, boundingBox.MinX - horizontalExpansion);
            double maxLat = Math.Min(MercatorProjection.LATITUDE_MAX, boundingBox.MaxY + verticalExpansion);
            double maxLon = Math.Min(180, boundingBox.MaxX + horizontalExpansion);

            BoundingBox wayFilterBbox = new BoundingBox(minLon, minLat, maxLon, maxLat);

            for (int elementCounter = numberOfWays; elementCounter != 0; --elementCounter)
            {
                if (this.mapFileHeader.MapFileInfo.DebugFile)
                {
                    // get and check the way signature
                    string signatureWay = readBuffer.ReadUTF8EncodedString(SIGNATURE_LENGTH_WAY);
                    if (!signatureWay.StartsWith("---WayStart", StringComparison.Ordinal))
                    {
                        Logger.Log(LogLevel.Warning, "invalid way signature: " + signatureWay);
                        return(null);
                    }
                }

                // get the size of the way (VBE-U)
                int wayDataSize = readBuffer.ReadUnsignedInt();
                if (wayDataSize < 0)
                {
                    Logger.Log(LogLevel.Warning, "invalid way data size: " + wayDataSize);
                    return(null);
                }

                if (queryParameters.useTileBitmask)
                {
                    // get the way tile bitmask (2 bytes)
                    int tileBitmask = readBuffer.ReadShort();
                    // check if the way is inside the requested tile
                    if ((queryParameters.queryTileBitmask & tileBitmask) == 0)
                    {
                        // skip the rest of the way and continue with the next way
                        readBuffer.SkipBytes(wayDataSize - 2);
                        continue;
                    }
                }
                else
                {
                    // ignore the way tile bitmask (2 bytes)
                    readBuffer.SkipBytes(2);
                }

                // get the special byte which encodes multiple flags
                sbyte specialByte = readBuffer.ReadByte();

                // bit 1-4 represent the layer
                sbyte layer = (sbyte)((int)((uint)(specialByte & WAY_LAYER_BITMASK) >> WAY_LAYER_SHIFT));
                // bit 5-8 represent the number of tag IDs
                sbyte numberOfTags = (sbyte)(specialByte & WAY_NUMBER_OF_TAGS_BITMASK);

                IList <Tag> tags = new List <Tag>();

                for (sbyte tagIndex = numberOfTags; tagIndex != 0; --tagIndex)
                {
                    int tagId = readBuffer.ReadUnsignedInt();
                    if (tagId < 0 || tagId >= wayTags.Length)
                    {
                        Logger.Log(LogLevel.Warning, "invalid way tag ID: " + tagId);
                        return(null);
                    }
                    tags.Add(wayTags[tagId]);
                }

                // get the feature bitmask (1 byte)
                sbyte featureByte = readBuffer.ReadByte();

                // bit 1-6 enable optional features
                bool featureName                   = (featureByte & WAY_FEATURE_NAME) != 0;
                bool featureHouseNumber            = (featureByte & WAY_FEATURE_HOUSE_NUMBER) != 0;
                bool featureRef                    = (featureByte & WAY_FEATURE_REF) != 0;
                bool featureLabelPosition          = (featureByte & WAY_FEATURE_LABEL_POSITION) != 0;
                bool featureWayDataBlocksByte      = (featureByte & WAY_FEATURE_DATA_BLOCKS_BYTE) != 0;
                bool featureWayDoubleDeltaEncoding = (featureByte & WAY_FEATURE_DOUBLE_DELTA_ENCODING) != 0;

                // check if the way has a name
                if (featureName)
                {
                    tags.Add(new Tag(TAG_KEY_NAME, ExtractLocalized(readBuffer.ReadUTF8EncodedString())));
                }

                // check if the way has a house number
                if (featureHouseNumber)
                {
                    tags.Add(new Tag(TAG_KEY_HOUSE_NUMBER, readBuffer.ReadUTF8EncodedString()));
                }

                // check if the way has a reference
                if (featureRef)
                {
                    tags.Add(new Tag(TAG_KEY_REF, readBuffer.ReadUTF8EncodedString()));
                }

                Point labelPosition = ReadOptionalLabelPosition(tileLatitude, tileLongitude, featureLabelPosition, readBuffer);

                int wayDataBlocks = ReadOptionalWayDataBlocksByte(featureWayDataBlocksByte, readBuffer);
                if (wayDataBlocks < 1)
                {
                    Logger.Log(LogLevel.Warning, "invalid number of way data blocks: " + wayDataBlocks);
                    return(null);
                }

                for (int wayDataBlock = 0; wayDataBlock < wayDataBlocks; ++wayDataBlock)
                {
                    List <List <Point> > wayNodes = ProcessWayDataBlock(tileLatitude, tileLongitude, featureWayDoubleDeltaEncoding, readBuffer);
                    if (wayNodes != null)
                    {
                        if (filterRequired && wayFilterEnabled)
                        {
                            double minX = double.MaxValue;
                            double minY = double.MaxValue;
                            double maxX = 0;
                            double maxY = 0;
                            for (int i = 0; i < wayNodes.Count; i++)
                            {
                                for (int j = 0; j < wayNodes[i].Count; j++)
                                {
                                    minX = Math.Min(minX, wayNodes[i][j].X);
                                    minY = Math.Min(minY, wayNodes[i][j].Y);
                                    maxX = Math.Max(maxX, wayNodes[i][j].X);
                                    maxY = Math.Max(maxY, wayNodes[i][j].Y);
                                }
                            }
                            if (!wayFilterBbox.Intersects(new BoundingBox(minX, minY, maxX, maxY)))
                            {
                                continue;
                            }
                        }
                        ways.Add(new Way(layer, tags, wayNodes, labelPosition));
                    }
                }
            }

            return(ways);
        }
Example #2
0
        private IList <PointOfInterest> ProcessPOIs(double tileLatitude, double tileLongitude, int numberOfPois, BoundingBox boundingBox, bool filterRequired, ReadBuffer readBuffer)
        {
            IList <PointOfInterest> pois = new List <PointOfInterest>();

            Tag[] poiTags = this.mapFileHeader.MapFileInfo.PoiTags;

            for (int elementCounter = numberOfPois; elementCounter != 0; --elementCounter)
            {
                if (this.mapFileHeader.MapFileInfo.DebugFile)
                {
                    // get and check the POI signature
                    string signaturePoi = readBuffer.ReadUTF8EncodedString(SIGNATURE_LENGTH_POI);
                    if (!signaturePoi.StartsWith("***POIStart", StringComparison.Ordinal))
                    {
                        Logger.Log(LogLevel.Warning, "invalid POI signature: " + signaturePoi);
                        return(null);
                    }
                }

                // get the POI latitude offset (VBE-S)
                double latitude = tileLatitude + PointUtils.MicrodegreesToDegrees(readBuffer.ReadSignedInt());

                // get the POI longitude offset (VBE-S)
                double longitude = tileLongitude + PointUtils.MicrodegreesToDegrees(readBuffer.ReadSignedInt());

                // get the special byte which encodes multiple flags
                sbyte specialByte = readBuffer.ReadByte();

                // bit 1-4 represent the layer with
                sbyte layer = (sbyte)((int)((uint)(specialByte & POI_LAYER_BITMASK) >> POI_LAYER_SHIFT));
                // bit 5-8 represent the number of tag IDs
                sbyte numberOfTags = (sbyte)(specialByte & POI_NUMBER_OF_TAGS_BITMASK);

                IList <Tag> tags = new List <Tag>();

                // get the tag IDs (VBE-U)
                for (sbyte tagIndex = numberOfTags; tagIndex != 0; --tagIndex)
                {
                    int tagId = readBuffer.ReadUnsignedInt();
                    if (tagId < 0 || tagId >= poiTags.Length)
                    {
                        Logger.Log(LogLevel.Warning, "invalid POI tag ID: " + tagId);
                        return(null);
                    }
                    tags.Add(poiTags[tagId]);
                }

                // get the feature bitmask (1 byte)
                sbyte featureByte = readBuffer.ReadByte();

                // bit 1-3 enable optional features
                bool featureName        = (featureByte & POI_FEATURE_NAME) != 0;
                bool featureHouseNumber = (featureByte & POI_FEATURE_HOUSE_NUMBER) != 0;
                bool featureElevation   = (featureByte & POI_FEATURE_ELEVATION) != 0;

                // check if the POI has a name
                if (featureName)
                {
                    tags.Add(new Tag(TAG_KEY_NAME, ExtractLocalized(readBuffer.ReadUTF8EncodedString())));
                }

                // check if the POI has a house number
                if (featureHouseNumber)
                {
                    tags.Add(new Tag(TAG_KEY_HOUSE_NUMBER, readBuffer.ReadUTF8EncodedString()));
                }

                // check if the POI has an elevation
                if (featureElevation)
                {
                    tags.Add(new Tag(TAG_KEY_ELE, Convert.ToString(readBuffer.ReadSignedInt())));
                }

                Point position = new Point(longitude, latitude);
                // depending on the zoom level configuration the poi can lie outside
                // the tile requested, we filter them out here
                if (!filterRequired || boundingBox.Contains(position))
                {
                    pois.Add(new PointOfInterest(layer, tags, position));
                }
            }

            return(pois);
        }