Example #1
0
 public void Listen()
 {
     acceptor = new Acceptor();
     acceptor.OnClientConnected += acceptor_OnClientConnected;
     acceptor.StartListening(mGameServer.port);
     Logger.Write(Logger.LogTypes.정보, "포트{0} 기다리는중…", mGameServer.port);
 }
Example #2
0
        public bool Listen()
        {
            try
            {
                _Acceptor = new Acceptor();
                _ConnectedClients = new List<GameServerConnection>();

                _Acceptor.StartListening((int)Program.mServer.port);
                _Acceptor.OnClientConnected += _Acceptor_OnClientConnected;
                return true;
            }
            catch
            {
                return false;
            }
        }