public Tile() { ImgName = string.Empty; TilePackName = string.Empty; TileId = string.Empty; Texture = new ZTexture(); }
public ZFrame() { Texture = new ZTexture(); }
public Obj() { ImgName = string.Empty; l0 = string.Empty; l1 = string.Empty; l2 = string.Empty; Texture = new ZTexture(); }