public void Go() { IRenderer renderer = RendererFactory.GetInstance(); renderer.Init(); PluginsLoader.GetInstance(); renderer.StartMainLoop(); }
public void Go() { LogFile logfile = LogFile.GetInstance(); logfile.Init("logfile.txt"); LogFile.GetInstance().WriteLine("MapDesigner starting " + DateTime.Now.ToString()); Il.ilInit(); Ilu.iluInit(); Ilut.ilutInit(); Ilut.ilutRenderer(Ilut.ILUT_OPENGL); IRenderer renderer = RendererFactory.GetInstance(); renderer.Init(); PluginsLoader.GetInstance(); Terrain.GetInstance().NewMap(); renderer.StartMainLoop(); }