public void Store(string player, int x, int y, int z) { if (IsStoredAt(player) != -1) { Delete(player); } UserEntry entry = new UserEntry(); entry.Name = player; entry.Position = PosToString(x, y, z); PlayerPositions.Add(entry); //Console.WriteLine("[INFO] Position saved: {0}({1})", entry.Name, entry.Position); }